/**************************************************************************/ /* library_godot_webrtc.js */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ const GodotRTCDataChannel = { // Our socket implementation that forwards events to C++. $GodotRTCDataChannel__deps: ['$IDHandler', '$GodotRuntime'], $GodotRTCDataChannel: { connect: function (p_id, p_on_open, p_on_message, p_on_error, p_on_close) { const ref = IDHandler.get(p_id); if (!ref) { return; } ref.binaryType = 'arraybuffer'; ref.onopen = function (event) { p_on_open(); }; ref.onclose = function (event) { p_on_close(); }; ref.onerror = function (event) { p_on_error(); }; ref.onmessage = function (event) { let buffer; let is_string = 0; if (event.data instanceof ArrayBuffer) { buffer = new Uint8Array(event.data); } else if (event.data instanceof Blob) { GodotRuntime.error('Blob type not supported'); return; } else if (typeof event.data === 'string') { is_string = 1; const enc = new TextEncoder('utf-8'); buffer = new Uint8Array(enc.encode(event.data)); } else { GodotRuntime.error('Unknown message type'); return; } const len = buffer.length * buffer.BYTES_PER_ELEMENT; const out = GodotRuntime.malloc(len); HEAPU8.set(buffer, out); p_on_message(out, len, is_string); GodotRuntime.free(out); }; }, close: function (p_id) { const ref = IDHandler.get(p_id); if (!ref) { return; } ref.onopen = null; ref.onmessage = null; ref.onerror = null; ref.onclose = null; ref.close(); }, get_prop: function (p_id, p_prop, p_def) { const ref = IDHandler.get(p_id); return (ref && ref[p_prop] !== undefined) ? ref[p_prop] : p_def; }, }, godot_js_rtc_datachannel_ready_state_get__proxy: 'sync', godot_js_rtc_datachannel_ready_state_get__sig: 'ii', godot_js_rtc_datachannel_ready_state_get: function (p_id) { const ref = IDHandler.get(p_id); if (!ref) { return 3; // CLOSED } switch (ref.readyState) { case 'connecting': return 0; case 'open': return 1; case 'closing': return 2; case 'closed': default: return 3; } }, godot_js_rtc_datachannel_send__proxy: 'sync', godot_js_rtc_datachannel_send__sig: 'iiiii', godot_js_rtc_datachannel_send: function (p_id, p_buffer, p_length, p_raw) { const ref = IDHandler.get(p_id); if (!ref) { return 1; } const bytes_array = new Uint8Array(p_length); for (let i = 0; i < p_length; i++) { bytes_array[i] = GodotRuntime.getHeapValue(p_buffer + i, 'i8'); } if (p_raw) { ref.send(bytes_array.buffer); } else { const string = new TextDecoder('utf-8').decode(bytes_array); ref.send(string); } return 0; }, godot_js_rtc_datachannel_is_ordered__proxy: 'sync', godot_js_rtc_datachannel_is_ordered__sig: 'ii', godot_js_rtc_datachannel_is_ordered: function (p_id) { return GodotRTCDataChannel.get_prop(p_id, 'ordered', true); }, godot_js_rtc_datachannel_id_get__proxy: 'sync', godot_js_rtc_datachannel_id_get__sig: 'ii', godot_js_rtc_datachannel_id_get: function (p_id) { return GodotRTCDataChannel.get_prop(p_id, 'id', 65535); }, godot_js_rtc_datachannel_max_packet_lifetime_get__proxy: 'sync', godot_js_rtc_datachannel_max_packet_lifetime_get__sig: 'ii', godot_js_rtc_datachannel_max_packet_lifetime_get: function (p_id) { const ref = IDHandler.get(p_id); if (!ref) { return 65535; } if (ref['maxPacketLifeTime'] !== undefined) { return ref['maxPacketLifeTime']; } else if (ref['maxRetransmitTime'] !== undefined) { // Guess someone didn't appreciate the standardization process. return ref['maxRetransmitTime']; } return 65535; }, godot_js_rtc_datachannel_max_retransmits_get__proxy: 'sync', godot_js_rtc_datachannel_max_retransmits_get__sig: 'ii', godot_js_rtc_datachannel_max_retransmits_get: function (p_id) { return GodotRTCDataChannel.get_prop(p_id, 'maxRetransmits', 65535); }, godot_js_rtc_datachannel_is_negotiated__proxy: 'sync', godot_js_rtc_datachannel_is_negotiated__sig: 'ii', godot_js_rtc_datachannel_is_negotiated: function (p_id) { return GodotRTCDataChannel.get_prop(p_id, 'negotiated', 65535); }, godot_js_rtc_datachannel_get_buffered_amount__proxy: 'sync', godot_js_rtc_datachannel_get_buffered_amount__sig: 'ii', godot_js_rtc_datachannel_get_buffered_amount: function (p_id) { return GodotRTCDataChannel.get_prop(p_id, 'bufferedAmount', 0); }, godot_js_rtc_datachannel_label_get__proxy: 'sync', godot_js_rtc_datachannel_label_get__sig: 'ii', godot_js_rtc_datachannel_label_get: function (p_id) { const ref = IDHandler.get(p_id); if (!ref || !ref.label) { return 0; } return GodotRuntime.allocString(ref.label); }, godot_js_rtc_datachannel_protocol_get__sig: 'ii', godot_js_rtc_datachannel_protocol_get: function (p_id) { const ref = IDHandler.get(p_id); if (!ref || !ref.protocol) { return 0; } return GodotRuntime.allocString(ref.protocol); }, godot_js_rtc_datachannel_destroy__proxy: 'sync', godot_js_rtc_datachannel_destroy__sig: 'vi', godot_js_rtc_datachannel_destroy: function (p_id) { GodotRTCDataChannel.close(p_id); IDHandler.remove(p_id); }, godot_js_rtc_datachannel_connect__proxy: 'sync', godot_js_rtc_datachannel_connect__sig: 'viiiiii', godot_js_rtc_datachannel_connect: function (p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) { const onopen = GodotRuntime.get_func(p_on_open).bind(null, p_ref); const onmessage = GodotRuntime.get_func(p_on_message).bind(null, p_ref); const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_ref); const onclose = GodotRuntime.get_func(p_on_close).bind(null, p_ref); GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose); }, godot_js_rtc_datachannel_close__proxy: 'sync', godot_js_rtc_datachannel_close__sig: 'vi', godot_js_rtc_datachannel_close: function (p_id) { const ref = IDHandler.get(p_id); if (!ref) { return; } GodotRTCDataChannel.close(p_id); }, }; autoAddDeps(GodotRTCDataChannel, '$GodotRTCDataChannel'); mergeInto(LibraryManager.library, GodotRTCDataChannel); const GodotRTCPeerConnection = { $GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotRuntime', '$GodotRTCDataChannel'], $GodotRTCPeerConnection: { // Enums ConnectionState: { 'new': 0, 'connecting': 1, 'connected': 2, 'disconnected': 3, 'failed': 4, 'closed': 5, }, ConnectionStateCompat: { // Using values from IceConnectionState for browsers that do not support ConnectionState (notably Firefox). 'new': 0, 'checking': 1, 'connected': 2, 'completed': 2, 'disconnected': 3, 'failed': 4, 'closed': 5, }, IceGatheringState: { 'new': 0, 'gathering': 1, 'complete': 2, }, SignalingState: { 'stable': 0, 'have-local-offer': 1, 'have-remote-offer': 2, 'have-local-pranswer': 3, 'have-remote-pranswer': 4, 'closed': 5, }, // Callbacks create: function (config, onConnectionChange, onSignalingChange, onIceGatheringChange, onIceCandidate, onDataChannel) { let conn = null; try { conn = new RTCPeerConnection(config); } catch (e) { GodotRuntime.error(e); return 0; } const id = IDHandler.add(conn); if ('connectionState' in conn && conn['connectionState'] !== undefined) { // Use "connectionState" if supported conn.onconnectionstatechange = function (event) { if (!IDHandler.get(id)) { return; } onConnectionChange(GodotRTCPeerConnection.ConnectionState[conn.connectionState] || 0); }; } else { // Fall back to using "iceConnectionState" when "connectionState" is not supported (notably Firefox). conn.oniceconnectionstatechange = function (event) { if (!IDHandler.get(id)) { return; } onConnectionChange(GodotRTCPeerConnection.ConnectionStateCompat[conn.iceConnectionState] || 0); }; } conn.onicegatheringstatechange = function (event) { if (!IDHandler.get(id)) { return; } onIceGatheringChange(GodotRTCPeerConnection.IceGatheringState[conn.iceGatheringState] || 0); }; conn.onsignalingstatechange = function (event) { if (!IDHandler.get(id)) { return; } onSignalingChange(GodotRTCPeerConnection.SignalingState[conn.signalingState] || 0); }; conn.onicecandidate = function (event) { if (!IDHandler.get(id)) { return; } const c = event.candidate; if (!c || !c.candidate) { return; } const candidate_str = GodotRuntime.allocString(c.candidate); const mid_str = GodotRuntime.allocString(c.sdpMid); onIceCandidate(mid_str, c.sdpMLineIndex, candidate_str); GodotRuntime.free(candidate_str); GodotRuntime.free(mid_str); }; conn.ondatachannel = function (event) { if (!IDHandler.get(id)) { return; } const cid = IDHandler.add(event.channel); onDataChannel(cid); }; return id; }, destroy: function (p_id) { const conn = IDHandler.get(p_id); if (!conn) { return; } conn.onconnectionstatechange = null; conn.oniceconnectionstatechange = null; conn.onicegatheringstatechange = null; conn.onsignalingstatechange = null; conn.onicecandidate = null; conn.ondatachannel = null; IDHandler.remove(p_id); }, onsession: function (p_id, callback, session) { if (!IDHandler.get(p_id)) { return; } const type_str = GodotRuntime.allocString(session.type); const sdp_str = GodotRuntime.allocString(session.sdp); callback(type_str, sdp_str); GodotRuntime.free(type_str); GodotRuntime.free(sdp_str); }, onerror: function (p_id, callback, error) { const ref = IDHandler.get(p_id); if (!ref) { return; } GodotRuntime.error(error); callback(); }, }, godot_js_rtc_pc_create__proxy: 'sync', godot_js_rtc_pc_create__sig: 'iiiiiiii', godot_js_rtc_pc_create: function (p_config, p_ref, p_on_connection_state_change, p_on_ice_gathering_state_change, p_on_signaling_state_change, p_on_ice_candidate, p_on_datachannel) { const wrap = function (p_func) { return GodotRuntime.get_func(p_func).bind(null, p_ref); }; return GodotRTCPeerConnection.create( JSON.parse(GodotRuntime.parseString(p_config)), wrap(p_on_connection_state_change), wrap(p_on_signaling_state_change), wrap(p_on_ice_gathering_state_change), wrap(p_on_ice_candidate), wrap(p_on_datachannel) ); }, godot_js_rtc_pc_close__proxy: 'sync', godot_js_rtc_pc_close__sig: 'vi', godot_js_rtc_pc_close: function (p_id) { const ref = IDHandler.get(p_id); if (!ref) { return; } ref.close(); }, godot_js_rtc_pc_destroy__proxy: 'sync', godot_js_rtc_pc_destroy__sig: 'vi', godot_js_rtc_pc_destroy: function (p_id) { GodotRTCPeerConnection.destroy(p_id); }, godot_js_rtc_pc_offer_create__proxy: 'sync', godot_js_rtc_pc_offer_create__sig: 'viiii', godot_js_rtc_pc_offer_create: function (p_id, p_obj, p_on_session, p_on_error) { const ref = IDHandler.get(p_id); if (!ref) { return; } const onsession = GodotRuntime.get_func(p_on_session).bind(null, p_obj); const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj); ref.createOffer().then(function (session) { GodotRTCPeerConnection.onsession(p_id, onsession, session); }).catch(function (error) { GodotRTCPeerConnection.onerror(p_id, onerror, error); }); }, godot_js_rtc_pc_local_description_set__proxy: 'sync', godot_js_rtc_pc_local_description_set__sig: 'viiiii', godot_js_rtc_pc_local_description_set: function (p_id, p_type, p_sdp, p_obj, p_on_error) { const ref = IDHandler.get(p_id); if (!ref) { return; } const type = GodotRuntime.parseString(p_type); const sdp = GodotRuntime.parseString(p_sdp); const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj); ref.setLocalDescription({ 'sdp': sdp, 'type': type, }).catch(function (error) { GodotRTCPeerConnection.onerror(p_id, onerror, error); }); }, godot_js_rtc_pc_remote_description_set__proxy: 'sync', godot_js_rtc_pc_remote_description_set__sig: 'viiiiii', godot_js_rtc_pc_remote_description_set: function (p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) { const ref = IDHandler.get(p_id); if (!ref) { return; } const type = GodotRuntime.parseString(p_type); const sdp = GodotRuntime.parseString(p_sdp); const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj); const onsession = GodotRuntime.get_func(p_session_created).bind(null, p_obj); ref.setRemoteDescription({ 'sdp': sdp, 'type': type, }).then(function () { if (type !== 'offer') { return Promise.resolve(); } return ref.createAnswer().then(function (session) { GodotRTCPeerConnection.onsession(p_id, onsession, session); }); }).catch(function (error) { GodotRTCPeerConnection.onerror(p_id, onerror, error); }); }, godot_js_rtc_pc_ice_candidate_add__proxy: 'sync', godot_js_rtc_pc_ice_candidate_add__sig: 'viiii', godot_js_rtc_pc_ice_candidate_add: function (p_id, p_mid_name, p_mline_idx, p_sdp) { const ref = IDHandler.get(p_id); if (!ref) { return; } const sdpMidName = GodotRuntime.parseString(p_mid_name); const sdpName = GodotRuntime.parseString(p_sdp); ref.addIceCandidate(new RTCIceCandidate({ 'candidate': sdpName, 'sdpMid': sdpMidName, 'sdpMlineIndex': p_mline_idx, })); }, godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'], godot_js_rtc_pc_datachannel_create__proxy: 'sync', godot_js_rtc_pc_datachannel_create__sig: 'iiii', godot_js_rtc_pc_datachannel_create: function (p_id, p_label, p_config) { try { const ref = IDHandler.get(p_id); if (!ref) { return 0; } const label = GodotRuntime.parseString(p_label); const config = JSON.parse(GodotRuntime.parseString(p_config)); const channel = ref.createDataChannel(label, config); return IDHandler.add(channel); } catch (e) { GodotRuntime.error(e); return 0; } }, }; autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection'); mergeInto(LibraryManager.library, GodotRTCPeerConnection);