/**************************************************************************/ /* openxr_select_runtime.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "openxr_select_runtime.h" #include "core/io/dir_access.h" #include "core/os/os.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" void OpenXRSelectRuntime::_bind_methods() { } void OpenXRSelectRuntime::_update_items() { Ref da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); OS *os = OS::get_singleton(); Dictionary runtimes = EDITOR_GET("xr/openxr/runtime_paths"); int current_runtime = 0; int index = 0; String current_path = os->get_environment("XR_RUNTIME_JSON"); // Parse the user's home folder. String home_folder = os->get_environment("HOME"); if (home_folder.is_empty()) { home_folder = os->get_environment("HOMEDRIVE") + os->get_environment("HOMEPATH"); } clear(); add_item("Default", -1); set_item_metadata(index, ""); index++; Array keys = runtimes.keys(); for (int i = 0; i < keys.size(); i++) { String key = keys[i]; String path = runtimes[key]; String adj_path = path.replace("~", home_folder); if (da->file_exists(adj_path)) { add_item(key, index); set_item_metadata(index, adj_path); if (current_path == adj_path) { current_runtime = index; } index++; } } select(current_runtime); } void OpenXRSelectRuntime::_item_selected(int p_which) { OS *os = OS::get_singleton(); if (p_which == 0) { // Return to default runtime os->set_environment("XR_RUNTIME_JSON", ""); } else { // Select the runtime we want String runtime_path = get_item_metadata(p_which); os->set_environment("XR_RUNTIME_JSON", runtime_path); } } void OpenXRSelectRuntime::_notification(int p_notification) { switch (p_notification) { case NOTIFICATION_ENTER_TREE: { // Update dropdown _update_items(); // Connect signal connect(SceneStringName(item_selected), callable_mp(this, &OpenXRSelectRuntime::_item_selected)); } break; case NOTIFICATION_EXIT_TREE: { // Disconnect signal disconnect(SceneStringName(item_selected), callable_mp(this, &OpenXRSelectRuntime::_item_selected)); } break; } } OpenXRSelectRuntime::OpenXRSelectRuntime() { Dictionary default_runtimes; // Add known common runtimes by default. #ifdef WINDOWS_ENABLED default_runtimes["Meta"] = "C:\\Program Files\\Oculus\\Support\\oculus-runtime\\oculus_openxr_64.json"; default_runtimes["SteamVR"] = "C:\\Program Files (x86)\\Steam\\steamapps\\common\\SteamVR\\steamxr_win64.json"; default_runtimes["Varjo"] = "C:\\Program Files\\Varjo\\varjo-openxr\\VarjoOpenXR.json"; default_runtimes["WMR"] = "C:\\WINDOWS\\system32\\MixedRealityRuntime.json"; #endif #ifdef LINUXBSD_ENABLED default_runtimes["Monado"] = "/usr/share/openxr/1/openxr_monado.json"; default_runtimes["SteamVR"] = "~/.steam/steam/steamapps/common/SteamVR/steamxr_linux64.json"; #endif EDITOR_DEF_RST("xr/openxr/runtime_paths", default_runtimes); set_flat(true); set_theme_type_variation("TopBarOptionButton"); set_fit_to_longest_item(false); set_focus_mode(Control::FOCUS_NONE); set_tooltip_text(TTR("Choose an XR runtime.")); }