/**************************************************************************/ /* openxr_action_editor.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "openxr_action_editor.h" #include "editor/editor_string_names.h" void OpenXRActionEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_do_set_name", "name"), &OpenXRActionEditor::_do_set_name); ClassDB::bind_method(D_METHOD("_do_set_localized_name", "name"), &OpenXRActionEditor::_do_set_localized_name); ClassDB::bind_method(D_METHOD("_do_set_action_type", "type"), &OpenXRActionEditor::_do_set_action_type); ADD_SIGNAL(MethodInfo("remove", PropertyInfo(Variant::OBJECT, "action_editor"))); } void OpenXRActionEditor::_theme_changed() { rem_action->set_icon(get_theme_icon(SNAME("Remove"), EditorStringName(EditorIcons))); } void OpenXRActionEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { _theme_changed(); } break; } } void OpenXRActionEditor::_on_action_name_changed(const String p_new_text) { if (action->get_name() != p_new_text) { undo_redo->create_action(TTR("Rename Action")); undo_redo->add_do_method(this, "_do_set_name", p_new_text); undo_redo->add_undo_method(this, "_do_set_name", action->get_name()); undo_redo->commit_action(false); // If our localized name matches our action name, set this too if (action->get_name() == action->get_localized_name()) { undo_redo->create_action(TTR("Rename Actions Localized name")); undo_redo->add_do_method(this, "_do_set_localized_name", p_new_text); undo_redo->add_undo_method(this, "_do_set_localized_name", action->get_localized_name()); undo_redo->commit_action(false); action->set_localized_name(p_new_text); action_localized_name->set_text(p_new_text); } action->set_name(p_new_text); action->set_edited(true); } } void OpenXRActionEditor::_do_set_name(const String p_new_text) { action->set_name(p_new_text); action->set_edited(true); action_name->set_text(p_new_text); } void OpenXRActionEditor::_on_action_localized_name_changed(const String p_new_text) { if (action->get_localized_name() != p_new_text) { undo_redo->create_action(TTR("Rename Actions Localized name")); undo_redo->add_do_method(this, "_do_set_localized_name", p_new_text); undo_redo->add_undo_method(this, "_do_set_localized_name", action->get_localized_name()); undo_redo->commit_action(false); action->set_localized_name(p_new_text); action->set_edited(true); } } void OpenXRActionEditor::_do_set_localized_name(const String p_new_text) { action->set_localized_name(p_new_text); action->set_edited(true); action_localized_name->set_text(p_new_text); } void OpenXRActionEditor::_on_item_selected(int p_idx) { ERR_FAIL_INDEX(p_idx, OpenXRAction::OPENXR_ACTION_MAX); OpenXRAction::ActionType action_type = OpenXRAction::ActionType(p_idx); if (action->get_action_type() != action_type) { undo_redo->create_action(TTR("Change Action Type")); undo_redo->add_do_method(this, "_do_set_action_type", action_type); undo_redo->add_undo_method(this, "_do_set_action_type", action->get_action_type()); undo_redo->commit_action(false); action->set_action_type(action_type); action->set_edited(true); } } void OpenXRActionEditor::_do_set_action_type(OpenXRAction::ActionType p_action_type) { action->set_action_type(p_action_type); action->set_edited(true); action_type_button->select(int(action->get_action_type())); } void OpenXRActionEditor::_on_remove_action() { emit_signal("remove", this); } OpenXRActionEditor::OpenXRActionEditor(Ref p_action) { undo_redo = EditorUndoRedoManager::get_singleton(); action = p_action; set_h_size_flags(Control::SIZE_EXPAND_FILL); action_name = memnew(LineEdit); action_name->set_text(action->get_name()); action_name->set_custom_minimum_size(Size2(150.0, 0.0)); action_name->connect(SceneStringName(text_changed), callable_mp(this, &OpenXRActionEditor::_on_action_name_changed)); add_child(action_name); action_localized_name = memnew(LineEdit); action_localized_name->set_text(action->get_localized_name()); action_localized_name->set_custom_minimum_size(Size2(150.0, 0.0)); action_localized_name->set_h_size_flags(Control::SIZE_EXPAND_FILL); action_localized_name->connect(SceneStringName(text_changed), callable_mp(this, &OpenXRActionEditor::_on_action_localized_name_changed)); add_child(action_localized_name); action_type_button = memnew(OptionButton); action_type_button->add_item("Bool", OpenXRAction::OPENXR_ACTION_BOOL); action_type_button->add_item("Float", OpenXRAction::OPENXR_ACTION_FLOAT); action_type_button->add_item("Vector2", OpenXRAction::OPENXR_ACTION_VECTOR2); action_type_button->add_item("Pose", OpenXRAction::OPENXR_ACTION_POSE); action_type_button->add_item("Haptic", OpenXRAction::OPENXR_ACTION_HAPTIC); action_type_button->select(int(action->get_action_type())); action_type_button->set_custom_minimum_size(Size2(100.0, 0.0)); action_type_button->connect(SceneStringName(item_selected), callable_mp(this, &OpenXRActionEditor::_on_item_selected)); add_child(action_type_button); // maybe add dropdown to edit our toplevel paths, or do we deduce them from our suggested bindings? rem_action = memnew(Button); rem_action->set_tooltip_text(TTR("Remove action")); rem_action->connect(SceneStringName(pressed), callable_mp(this, &OpenXRActionEditor::_on_remove_action)); rem_action->set_flat(true); add_child(rem_action); }