# Third party libraries Please keep categories (`##` level) listed alphabetically and matching their respective folder names. Use two empty lines to separate categories for readability. ## amd-fsr - Upstream: https://github.com/GPUOpen-Effects/FidelityFX-FSR - Version: 1.0.2 (a21ffb8f6c13233ba336352bdff293894c706575, 2021) - License: MIT Files extracted from upstream source: - `ffx_a.h` and `ffx_fsr1.h` from `ffx-fsr` - `license.txt` ## amd-fsr2 - Upstream: https://github.com/GPUOpen-Effects/FidelityFX-FSR2 - Version: 2.2.1 (1680d1edd5c034f88ebbbb793d8b88f8842cf804, 2023) - License: MIT Files extracted from upstream source: - `ffx_*.cpp` and `ffx_*.h` from `src/ffx-fsr2-api` - `shaders` folder from `src/ffx-fsr2-api` with `ffx_*.hlsl` files excluded - `LICENSE.txt` Apply `patches` to add the new options required by Godot and general compilation fixes. ## angle - Upstream: https://chromium.googlesource.com/angle/angle/ - Version: git (chromium/5907, 430a4f559cbc2bcd5d026e8b36ee46ddd80e9651, 2023) - License: BSD-3-Clause Files extracted from upstream source: - `include/*` - `LICENSE` ## astcenc - Upstream: https://github.com/ARM-software/astc-encoder - Version: 4.7.0 (1a51f2915121275038677317c8bf61f1a78b590c, 2024) - License: Apache 2.0 Files extracted from upstream source: - `astcenc_*` and `astcenc.h` files from `Source` - `LICENSE.txt` ## basis_universal - Upstream: https://github.com/BinomialLLC/basis_universal - Version: 1.16.4 (900e40fb5d2502927360fe2f31762bdbb624455f, 2023) - License: Apache 2.0 Files extracted from upstream source: - `encoder/` and `transcoder/` folders, minus `jpgd.{cpp,h}` - `LICENSE` Applied upstream PR https://github.com/BinomialLLC/basis_universal/pull/344 to fix build with our own copy of zstd (patch in `patches`). ## brotli - Upstream: https://github.com/google/brotli - Version: 1.1.0 (ed738e842d2fbdf2d6459e39267a633c4a9b2f5d, 2023) - License: MIT Files extracted from upstream source: - `common/`, `dec/` and `include/` folders from `c/`, minus the `dictionary.bin*` files - `LICENSE` ## certs - Upstream: Mozilla, via https://github.com/bagder/ca-bundle - Version: git (c5a419971b1bec220368c619aaafd0b818aa119f, 2024) - License: MPL 2.0 ## clipper2 - Upstream: https://github.com/AngusJohnson/Clipper2 - Version: 1.3.0 (98db5662e8dd1808a5a7b50c5605a2289bb390e8, 2023) - License: BSL 1.0 Files extracted from upstream source: - `CPP/Clipper2Lib/` folder (in root) - `LICENSE` Apply the patches in the `patches/` folder when syncing on newer upstream commits. ## cvtt - Upstream: https://github.com/elasota/ConvectionKernels - Version: git (350416daa4e98f1c17ffc273b134d0120a2ef230, 2022) - License: MIT Files extracted from upstream source: - All `.cpp` and `.h` files except the folders `MakeTables` and `etc2packer` - `LICENSE.txt` Changes related to BC6H packing and unpacking made upstream in https://github.com/elasota/cvtt/commit/2e4b6b2747aec11f4cc6dd09ef43fa8ce769f6e2 have been removed as they caused massive quality regressions. Apply the patches in the `patches/` folder when syncing on newer upstream commits. ## d3d12ma - Upstream: https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator - Version: 2.1.0-development (4d16e802e0b9451c9d3c27cd308928c13b73acd6, 2023) - License: MIT Files extracted from upstream source: - `src/D3D12MemAlloc.cpp`, `src/D3D12MemAlloc.natvis` - `include/D3D12MemAlloc.h` - `LICENSE.txt`, `NOTICES.txt` Important: Some files have Godot-made changes for use with MinGW. They are marked with `/* GODOT start */` and `/* GODOT end */` comments. ## directx_headers - Upstream: https://github.com/microsoft/DirectX-Headers - Version: 1.611.1 (48f23952bc08a6dce0727339c07cedbc4797356c, 2023) - License: MIT Files extracted from upstream source: - `include/directx/*.h` - `include/dxguids/*.h` - `LICENSE` Important: Some files have Godot-made changes for use with MinGW. They are marked with `/* GODOT start */` and `/* GODOT end */` comments. ## doctest - Upstream: https://github.com/onqtam/doctest - Version: 2.4.11 (ae7a13539fb71f270b87eb2e874fbac80bc8dda2, 2023) - License: MIT Files extracted from upstream source: - `doctest/doctest.h` as `doctest.h` - `LICENSE.txt` ## embree - Upstream: https://github.com/embree/embree - Version: 4.3.1 (daa8de0e714e18ad5e5c9841b67c1950d9c91c51, 2024) - License: Apache 2.0 Files extracted from upstream: - All `.cpp` files listed in `modules/raycast/godot_update_embree.py` - All header files in the directories listed in `modules/raycast/godot_update_embree.py` - All config files listed in `modules/raycast/godot_update_embree.py` - `LICENSE.txt` The `modules/raycast/godot_update_embree.py` script can be used to pull the relevant files from the latest Embree release and apply some automatic changes. Some changes have been made in order to remove exceptions and fix minor build errors. They are marked with `// -- GODOT start --` and `// -- GODOT end --` comments. Apply the patches in the `patches/` folder when syncing on newer upstream commits. ## enet - Upstream: https://github.com/lsalzman/enet - Version: git (c44b7d0f7ff21edb702745e4c019d0537928c373, 2024) - License: MIT Files extracted from upstream source: - All `.c` files in the main directory (except `unix.c` and `win32.c`) - The `include/enet/` folder as `enet/` (except `unix.h` and `win32.h`) - `LICENSE` file Important: `enet.h`, `host.c`, `protocol.c` have been slightly modified to be usable by Godot's socket implementation and allow IPv6 and DTLS. Apply the patches in the `patches/` folder when syncing on newer upstream commits. Three files (`godot.cpp`, `enet/godot.h`, `enet/godot_ext.h`) have been added to provide ENet socket implementation using Godot classes. It is still possible to build against a system wide ENet but doing so will limit its functionality to IPv4 only. ## etcpak - Upstream: https://github.com/wolfpld/etcpak - Version: git (5380688660a3801aec4b25483366027fe0442d7b, 2024) - License: BSD-3-Clause Files extracted from upstream source: - Only the files relevant for compression (i.e. `Process*.cpp` and their deps): ``` Dither.{cpp,hpp} ForceInline.hpp Math.hpp ProcessCommon.hpp ProcessRGB.{cpp,hpp} ProcessDxtc.{cpp,hpp} Tables.{cpp,hpp} Vector.hpp ``` - `AUTHORS.txt` and `LICENSE.txt` ## fonts - `DroidSans*.woff2`: * Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/ * Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted) * License: Apache 2.0 - `JetBrainsMono_Regular.woff2`: * Upstream: https://github.com/JetBrains/JetBrainsMono * Version: 2.304 (cd5227bd1f61dff3bbd6c814ceaf7ffd95e947d9, 2023) * License: OFL-1.1 - `NotoNaskhArabicUI*.woff2`: * Upstream: https://github.com/notofonts/arabic * Version: 2.014 (133ccaebf922ca080a7eef22998611ac3c242df9, 2022) * License: OFL-1.1 - `NotoSans*.woff2`: * Upstream: https://github.com/notofonts/latin-greek-cyrillic * Version: 2.012 (9ea0c8d37bff0c0067b03777f40aa04f2bf78f99, 2023) * License: OFL-1.1 - `NotoSansBengali*.woff2`: * Upstream: https://github.com/notofonts/bengali * Version: 2.003 (020a5701f6fc6a363d5eccbae45e37714c0ad686, 2022) * License: OFL-1.1 - `NotoSansDevanagari*.woff2`: * Upstream: https://github.com/notofonts/devanagari * Version: 2.004 (f8f27e49da0ec9e5e38ecf3628671f05b24dd955, 2023) * License: OFL-1.1 - `NotoSansGeorgian*.woff2`: * Upstream: https://github.com/notofonts/georgian * Version: 2.002 (243ec9aa1d4ec58cc42120d30faac1a102fbfeb9, 2022) * License: OFL-1.1 - `NotoSansHebrew*.woff2`: * Upstream: https://github.com/notofonts/hebrew * Version: 2.003 (caa7ab0614fb5b37cc003d9bf3d7d3e765331110, 2022) * License: OFL-1.1 - `NotoSansMalayalam*.woff2`: * Upstream: https://github.com/notofonts/malayalam * Version: 2.104 (0fd65e553a6af3dc1c09ed39dfe8933e01c17b32, 2023) * License: OFL-1.1 - `NotoSansOriya*.woff2`: * Upstream: https://github.com/notofonts/oriya * Version: 2.005 (9377f242b247df12d0bf4cecd93b9c4b18036fbd, 2023) * License: OFL-1.1 - `NotoSansSinhala*.woff2`: * Upstream: https://github.com/notofonts/sinhala * Version: 2.006 (66e5a2ed9797e575222d6e7c5b3710c7bf68be79, 2022) * License: OFL-1.1 - `NotoSansTamil*.woff2`: * Upstream: https://github.com/notofonts/tamil * Version: 2.004 (f34a08d1ae3fa810581f63410296d971bdcd62dc, 2023) * License: OFL-1.1 - `NotoSansTelugu*.woff2`: * Upstream: https://github.com/notofonts/telugu * Version: 2.004 (68a6a8170cba5b2e9b45029ef36994961e8f614c, 2023) * License: OFL-1.1 - `NotoSansThai*.woff2`: * Upstream: https://github.com/notofonts/thai * Version: 2.001 (09af528011390f35abf15cf86068dae208f512c4, 2022) * License: OFL-1.1 - `OpenSans_SemiBold.woff2`: * Upstream: https://fonts.google.com/specimen/Open+Sans * Version: 1.10 (downloaded from Google Fonts in February 2021) * License: Apache 2.0 All fonts are converted from the unhinted `.ttf` sources using the `https://github.com/google/woff2` tool. Use UI font variant if available, because it has tight vertical metrics and good for UI. ## freetype - Upstream: https://www.freetype.org - Version: 2.13.2 (920c5502cc3ddda88f6c7d85ee834ac611bb11cc, 2023) - License: FreeType License (BSD-like) Files extracted from upstream source: - `src/` folder, minus the `dlg` and `tools` subfolders * These files can be removed: `.dat`, `.diff`, `.mk`, `.rc`, `README*` * In `src/gzip/`, keep only `ftgzip.c` - `include/` folder, minus the `dlg` subfolder - `LICENSE.TXT` and `docs/FTL.TXT` ## glad - Upstream: https://github.com/Dav1dde/glad - Version: 2.0.4 (d08b1aa01f8fe57498f04d47b5fa8c48725be877, 2023) - License: CC0 1.0 and Apache 2.0 Files extracted from upstream source: - `LICENSE` Files generated from [upstream web instance](https://gen.glad.sh/): - `EGL/eglplatform.h` - `KHR/khrplatform.h` - `egl.c` - `glad/egl.h` - `gl.c` - `glad/gl.h` - `glx.c` - `glad/glx.h` See the permalinks in `glad/gl.h` and `glad/glx.h` to regenrate the files with a new version of the web instance. Some changes have been made in order to allow loading OpenGL and OpenGLES APIs at the same time. See the patches in the `patches` directory. ## glslang - Upstream: https://github.com/KhronosGroup/glslang - Version: vulkan-sdk-1.3.275.0 (a91631b260cba3f22858d6c6827511e636c2458a, 2023) - License: glslang Version should be kept in sync with the one of the used Vulkan SDK (see `vulkan` section). Files extracted from upstream source: - `glslang/` folder (except the `glslang/HLSL` and `glslang/ExtensionHeaders` subfolders), `SPIRV/` folder * Remove C interface code: `CInterface/` folders, files matching `"*_c[_\.]*"` - Run `cmake . && make` and copy generated `include/glslang/build_info.h` to `glslang/build_info.h` - `LICENSE.txt` - Unnecessary files like `CMakeLists.txt` or `updateGrammar` removed ## graphite - Upstream: https://github.com/silnrsi/graphite - Version: 1.3.14 (27572742003b93dc53dc02c01c237b72c6c25f54, 2022) - License: MIT Files extracted from upstream source: - The `include` folder - The `src` folder (minus `CMakeLists.txt` and `files.mk`) - `COPYING` ## harfbuzz - Upstream: https://github.com/harfbuzz/harfbuzz - Version: 8.4.0 (63973005bc07aba599b47fdd4cf788647b601ccd, 2024) - License: MIT Files extracted from upstream source: - `AUTHORS`, `COPYING`, `THANKS` - From the `src` folder, recursively: - All the `.cc`, `.h`, `.hh` files - Except `main.cc`, `harfbuzz*.cc`, `failing-alloc.c`, `test*.cc`, `hb-wasm*.*` ## icu4c - Upstream: https://github.com/unicode-org/icu - Version: 74.2 (2d029329c82c7792b985024b2bdab5fc7278fbc8, 2023) - License: Unicode Files extracted from upstream source: - The `common` folder - `scriptset.*`, `ucln_in.*`, `uspoof.cpp"` and `uspoof_impl.cpp` from the `i18n` folder - `uspoof.h` from the `i18n/unicode` folder - `LICENSE` Files generated from upstream source: - The `icudt74l.dat` built with the provided `godot_data.json` config file (see https://github.com/unicode-org/icu/blob/master/docs/userguide/icu_data/buildtool.md for instructions). 1. Download and extract both `icu4c-{version}-src.tgz` and `icu4c-{version}-data.zip` (replace `data` subfolder from the main source archive) 2. Build ICU with default options: `./runConfigureICU {PLATFORM} && make` 3. Reconfigure ICU with custom data config: `ICU_DATA_FILTER_FILE={GODOT_SOURCE}/thirdparty/icu4c/godot_data.json ./runConfigureICU {PLATFORM} --with-data-packaging=common` 4. Delete `data/out` folder and rebuild data: `cd data && rm -rf ./out && make` 5. Copy `source/data/out/icudt74l.dat` to the `{GODOT_SOURCE}/thirdparty/icu4c/icudt74l.dat` ## jpeg-compressor - Upstream: https://github.com/richgel999/jpeg-compressor - Version: 2.00 (aeb7d3b463aa8228b87a28013c15ee50a7e6fcf3, 2020) - License: Public domain or MIT Files extracted from upstream source: - `jpgd*.{c,h}` - `jpge*.{c,h}` ## libbacktrace - Upstream: https://github.com/ianlancetaylor/libbacktrace - Version: git (4d2dd0b172f2c9192f83ba93425f868f2a13c553, 2022) - License: BSD-3-Clause Files extracted from upstream source: - `*.{c,h}` files for Windows platform - `LICENSE` ## libktx - Upstream: https://github.com/KhronosGroup/KTX-Software - Version: 4.3.2 (91ace88675ac59a97e55d0378a6602a9ae6b98bd, 2024) - License: Apache-2.0 Files extracted from upstream source: - `LICENSE.md` - `include/` - `lib/dfdutils/LICENSE.adoc` as `LICENSE.dfdutils.adoc` (in root) - `lib/dfdutils/LICENSES/Apache-2.0.txt` as `Apache-2.0.txt` (in root) - `lib/dfdutils/{KHR/,dfd.h,colourspaces.c,createdfd.c,interpretdfd.c,printdfd.c,queries.c,dfd2vk.inl,vk2dfd.*}` - `lib/{basis_sgd.h,formatsize.h,gl_format.h,ktxint.h,uthash.h,vk_format.h,vkformat_enum.h,checkheader.c,swap.c,hashlist.c,vkformat_check.c,vkformat_typesize.c,basis_transcode.cpp,miniz_wrapper.cpp,filestream.*,memstream.*,texture*}` - `other_include/KHR/` - `utils/unused.h` Some Godot-specific changes are applied via patches included in the `patches` folder. ## libogg - Upstream: https://www.xiph.org/ogg - Version: 1.3.5 (e1774cd77f471443541596e09078e78fdc342e4f, 2021) - License: BSD-3-Clause Files extracted from upstream source: - `src/*.{c,h}` - `include/ogg/*.h` in `ogg/` (run `configure` to generate `config_types.h`) - `COPYING` ## libpng - Upstream: http://libpng.org/pub/png/libpng.html - Version: 1.6.43 (ed217e3e601d8e462f7fd1e04bed43ac42212429, 2024) - License: libpng/zlib Files extracted from upstream source: - All `.c` and `.h` files of the main directory, apart from `example.c` and `pngtest.c` - `arm/`, `intel/` and `powerpc/` folders - `scripts/pnglibconf.h.prebuilt` as `pnglibconf.h` - `LICENSE` ## libtheora - Upstream: https://www.theora.org - Version: git (7180717276af1ebc7da15c83162d6c5d6203aabf, 2020) - License: BSD-3-Clause Files extracted from upstream source: - All `.c` and `.h` files in `lib/`, except `arm/` and `c64x/` folders - All `.h` files in `include/theora/` as `theora/` - `COPYING` and `LICENSE` ## libvorbis - Upstream: https://www.xiph.org/vorbis - Version: 1.3.7 (0657aee69dec8508a0011f47f3b69d7538e9d262, 2020) - License: BSD-3-Clause Files extracted from upstream source: - `lib/*` except from: `lookups.pl`, `Makefile.*` - `include/vorbis/*.h` as `vorbis/` - `COPYING` ## libwebp - Upstream: https://chromium.googlesource.com/webm/libwebp/ - Version: 1.3.2 (ca332209cb5567c9b249c86788cb2dbf8847e760, 2023) - License: BSD-3-Clause Files extracted from upstream source: - `src/` and `sharpyuv/` except from `.am`, `.rc` and `.in` files - `AUTHORS`, `COPYING`, `PATENTS` Patch `godot-node-debug-fix.patch` workarounds shadowing of Godot's Node class in the MSVC debugger. ## mbedtls - Upstream: https://github.com/Mbed-TLS/mbedtls - Version: 3.6.0 (2ca6c285a0dd3f33982dd57299012dacab1ff206, 2024) - License: Apache 2.0 File extracted from upstream release tarball: - All `.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/` and all `.h` from `include/psa/` to `thirdparty/mbedtls/include/psa/` - All `.c` and `.h` from `library/` to `thirdparty/mbedtls/library/` except for the `psa_*.c` source files - The `LICENSE` file (edited to keep only the Apache 2.0 variant) - Applied the patch `no-flexible-arrays.diff` to fix Windows build (see upstream GH-9020) - Applied the patch `msvc-redeclaration-bug.diff` to fix a compilation error with some MSVC versions - Added 2 files `godot_core_mbedtls_platform.c` and `godot_core_mbedtls_config.h` providing configuration for light bundling with core - Added the file `godot_module_mbedtls_config.h` to customize the build configuration when bundling the full library ## meshoptimizer - Upstream: https://github.com/zeux/meshoptimizer - Version: 0.20 (c21d3be6ddf627f8ca852ba4b6db9903b0557858, 2023) - License: MIT Files extracted from upstream repository: - All files in `src/` - `LICENSE.md` A patch is included to modify the simplifier to report only distance error metrics instead of a combination of distance and attribute errors. ## mingw-std-threads - Upstream: https://github.com/meganz/mingw-std-threads - Version: git (c931bac289dd431f1dd30fc4a5d1a7be36668073, 2023) - License: BSD-2-clause Files extracted from upstream repository: - `LICENSE` - `mingw.condition_variable.h` - `mingw.invoke.h` - `mingw.mutex.h` - `mingw.shared_mutex.h` - `mingw.thread.h` Once copied, apply `godot.patch` (needed because Godot is built without exceptions and to avoid std:: replacements leak in Clang builds). ## minimp3 - Upstream: https://github.com/lieff/minimp3 - Version: git (afb604c06bc8beb145fecd42c0ceb5bda8795144, 2021) - License: CC0 1.0 Files extracted from upstream repository: - `minimp3.h` - `minimp3_ex.h` - `LICENSE` Some changes have been made in order to fix Windows on ARM build errors, and to solve some MSVC warnings. See the patches in the `patches` directory. ## miniupnpc - Upstream: https://github.com/miniupnp/miniupnp - Version: 2.2.7 (d4d5ec7d48c093b37b2ea5d7171ede21ce9d7ff2, 2024) - License: BSD-3-Clause Files extracted from upstream source: - Copy `miniupnpc/src` and `miniupnpc/include` to `thirdparty/miniupnpc` - Remove the following test or sample files: `listdevices.c,minihttptestserver.c,miniupnpcmodule.c,upnpc.c,upnperrors.*,test*` - `LICENSE` The only modified file is `src/miniupnpcstrings.h`, which was created for Godot (it is usually autogenerated by cmake). Bump the version number for miniupnpc in that file when upgrading. ## minizip - Upstream: https://www.zlib.net - Version: 1.3.1 (zlib contrib, 2024) - License: zlib Files extracted from the upstream source: - From `contrib/minizip`: `{crypt.h,ioapi.{c,h},unzip.{c,h},zip.{c,h}}` `MiniZip64_info.txt` Important: Some files have Godot-made changes for use in core/io. They are marked with `/* GODOT start */` and `/* GODOT end */` comments and a patch is provided in the `patches` folder. ## misc Collection of single-file libraries used in Godot components. - `clipper.{cpp,hpp}` * Upstream: https://sourceforge.net/projects/polyclipping * Version: 6.4.2 (2017) + Godot changes (added optional exceptions handling) * License: BSL-1.0 - `cubemap_coeffs.h` * Upstream: https://research.activision.com/publications/archives/fast-filtering-of-reflection-probes File coeffs_const_8.txt (retrieved April 2020) * License: MIT - `fastlz.{c,h}` * Upstream: https://github.com/ariya/FastLZ * Version: 0.5.0 (4f20f54d46f5a6dd4fae4def134933369b7602d2, 2020) * License: MIT - `ifaddrs-android.{cc,h}` * Upstream: https://chromium.googlesource.com/external/webrtc/stable/talk/+/master/base/ifaddrs-android.h * Version: git (5976650443d68ccfadf1dea24999ee459dd2819d, 2013) * License: BSD-3-Clause - `mikktspace.{c,h}` * Upstream: https://archive.blender.org/wiki/index.php/Dev:Shading/Tangent_Space_Normal_Maps/ * Version: 1.0 (2011) * License: zlib - `ok_color.h` * Upstream: https://github.com/bottosson/bottosson.github.io/blob/master/misc/ok_color.h * Version: git (d69831edb90ffdcd08b7e64da3c5405acd48ad2c, 2022) * License: MIT * Modifications: License included in header. - `ok_color_shader.h` * https://www.shadertoy.com/view/7sK3D1 * Version: 2021-09-13 * License: MIT - `pcg.{cpp,h}` * Upstream: http://www.pcg-random.org * Version: minimal C implementation, http://www.pcg-random.org/download.html * License: Apache 2.0 - `polypartition.{cpp,h}` * Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.{cpp,h}`) * Version: git (7bdffb428b2b19ad1c43aa44c714dcc104177e84, 2021) * Modifications: Change from STL to Godot types (see provided patch). * License: MIT - `r128.{c,h}` * Upstream: https://github.com/fahickman/r128 * Version: git (6fc177671c47640d5bb69af10cf4ee91050015a1, 2023) * License: Public Domain or Unlicense - `smaz.{c,h}` * Upstream: https://github.com/antirez/smaz * Version: git (2f625846a775501fb69456567409a8b12f10ea25, 2012) * License: BSD-3-Clause * Modifications: use `const char*` instead of `char*` for input string - `smolv.{cpp,h}` * Upstream: https://github.com/aras-p/smol-v * Version: git (4b52c165c13763051a18e80ffbc2ee436314ceb2, 2020) * License: Public Domain or MIT - `stb_rect_pack.h` * Upstream: https://github.com/nothings/stb * Version: 1.01 (af1a5bc352164740c1cc1354942b1c6b72eacb8a, 2021) * License: Public Domain or Unlicense or MIT - `yuv2rgb.h` * Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check) * Version: ? * License: BSD ## msdfgen - Upstream: https://github.com/Chlumsky/msdfgen - Version: 1.11 (f12d7ca00091a632a289865b85c3f2e0bfc6542d, 2023) - License: MIT Files extracted from the upstream source: - `msdfgen.h` - Files in `core/` folder - `LICENSE.txt` ## noise - Upstream: https://github.com/Auburn/FastNoiseLite - Version: 1.1.0 (f7af54b56518aa659e1cf9fb103c0b6e36a833d9, 2023) - License: MIT Files extracted from the upstream source: - `FastNoiseLite.h` - `LICENSE` Some custom changes were made to fix compiler warnings, and can be re-applied with the provided patch. ## nvapi - Upstream: http://download.nvidia.com/XFree86/nvapi-open-source-sdk - Version: R525 - License: MIT - `nvapi_minimal.h` was created by using `nvapi.h` from upstream and removing unnecessary code. ## openxr - Upstream: https://github.com/KhronosGroup/OpenXR-SDK - Version: 1.0.34 (288d3a7ebc1ad959f62d51da75baa3d27438c499, 2024) - License: Apache 2.0 Files extracted from upstream source: - `include/` - `src/common/` - `src/loader/` - `src/*.{c,h}` - `src/external/jsoncpp/include/` - `src/external/jsoncpp/src/lib_json/` - `src/external/jsoncpp/{AUTHORS,LICENSE}` - `LICENSE` and `COPYING.adoc` Exclude: - `src/external/android-jni-wrappers` and `src/external/jnipp` (not used yet) - Obsolete `src/xr_generated_dispatch_table.{c,h}` - All CMake stuff: `cmake/`, `CMakeLists.txt` and `*.cmake` - All Gradle stuff: `*gradle*`, `AndroidManifest.xml` - All following files (and their `.license` files): `*.{def,expsym,in,json,map,pom,rc,txt}` - All dotfiles ## pcre2 - Upstream: http://www.pcre.org - Version: 10.43 (3864abdb713f78831dd12d898ab31bbb0fa630b6, 2024) - License: BSD-3-Clause Files extracted from upstream source: - Files listed in the file `NON-AUTOTOOLS-BUILD` steps 1-4 - All `.h` files in `src/` apart from `pcre2posix.h` - `src/pcre2_jit_match.c` - `src/pcre2_jit_misc.c` - `src/pcre2_ucptables.c` - `src/sljit/` - `AUTHORS` and `LICENCE` ## recastnavigation - Upstream: https://github.com/recastnavigation/recastnavigation - Version: 1.6.0 (6dc1667f580357e8a2154c28b7867bea7e8ad3a7, 2023) - License: zlib Files extracted from upstream source: - `Recast/` folder without `CMakeLists.txt` - `License.txt` ## rvo2 For 2D in `rvo2_2d` folder - Upstream: https://github.com/snape/RVO2 - Version: git (f7c5380235f6c9ac8d19cbf71fc94e2d4758b0a3, 2021) - License: Apache 2.0 For 3D in `rvo2_3d` folder - Upstream: https://github.com/snape/RVO2-3D - Version: git (bfc048670a4e85066e86a1f923d8ea92e3add3b2, 2021) - License: Apache 2.0 Files extracted from upstream source: - All `.cpp` and `.h` files in the `src/` folder except for `Export.h` and `RVO.h` - `LICENSE` Important: Nearly all files have Godot-made changes and renames to make the 2D and 3D rvo libraries compatible with each other and solve conflicts and also enrich the feature set originally proposed by these libraries and better integrate them with Godot. ## spirv-reflect - Upstream: https://github.com/KhronosGroup/SPIRV-Reflect - Version: vulkan-sdk-1.3.275.0 (2f7460f0be0f73c9ffde719bc3e924b4250f4d98, 2024) - License: Apache 2.0 Version should be kept in sync with the one of the used Vulkan SDK (see `vulkan` section). Files extracted from upstream source: - `spirv_reflect.h`, `spirv_reflect.c` - `include/` folder - `LICENSE` Some downstream changes have been made and are identified by `// -- GODOT begin --` and `// -- GODOT end --` comments. They can be reapplied using the patches included in the `patches` folder. ## squish - Upstream: https://sourceforge.net/projects/libsquish - Version: 1.15 (r104, 2017) - License: MIT Files extracted from upstream source: - `LICENSE.txt` - All `.cpp`, `.h` and `.inl` files Some downstream changes have been made and are identified by `// -- GODOT begin --` and `// -- GODOT end --` comments. They can be reapplied using the patches included in the `patches` folder. ## tinyexr - Upstream: https://github.com/syoyo/tinyexr - Version: 1.0.8 (6c8742cc8145c8f629698cd8248900990946d6b1, 2024) - License: BSD-3-Clause Files extracted from upstream source: - `tinyexr.{cc,h}` The `tinyexr.cc` file was modified to include `zlib.h` which we provide, instead of `miniz.h` as an external dependency. ## thorvg - Upstream: https://github.com/thorvg/thorvg - Version: 0.12.9 (afa6d8499bd49141d99d5e40a4620bd9f6bc0467, 2024) - License: MIT Files extracted from upstream source: See `thorvg/update-thorvg.sh` for extraction instructions. Set the version number and run the script. ## ufbx - Upstream: https://github.com/ufbx/ufbx - Version: git (v0.11.1, 2024) - License: MIT Files extracted from upstream source: - `ufbx.{c,h}` - `LICENSE` ## vhacd - Upstream: https://github.com/kmammou/v-hacd - Version: git (1a49edf29c69039df15286181f2f27e17ceb9aef, 2020) - License: BSD-3-Clause Files extracted from upstream source: - From `src/VHACD_Lib/`: `inc`, `public` and `src` - `LICENSE` Some downstream changes have been made and are identified by `// -- GODOT start --` and `// -- GODOT end --` comments. They can be reapplied using the patches included in the `vhacd` folder. ## volk - Upstream: https://github.com/zeux/volk - Version: vulkan-sdk-1.3.275.0 (f2a16e3e19c2349b873343b2dc38a1d4c25af23a, 2024) - License: MIT Unless there is a specific reason to package a more recent version, please stick to tagged releases. All Vulkan libraries and headers should be kept in sync so: - Update Vulkan SDK components to the matching tag (see "vulkan") - Update glslang (see "glslang") - Update spirv-reflect (see "spirv-reflect") Files extracted from upstream source: - `volk.h`, `volk.c` - `LICENSE.md` ## vulkan - Upstream: https://github.com/KhronosGroup/Vulkan-Headers - Version: vulkan-sdk-1.3.275.0 (217e93c664ec6704ec2d8c36fa116c1a4a1e2d40, 2024) - License: Apache 2.0 The vendored version should be kept in sync with volk, see above. Files extracted from upstream source: - `include/` - `LICENSE.md` `vk_enum_string_helper.h` is taken from the matching `Vulkan-Utility-Libraries` SDK release: https://github.com/KhronosGroup/Vulkan-Utility-Libraries/blob/main/include/vulkan/vk_enum_string_helper.h `vk_mem_alloc.h` is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator Version: git (38627f4e37d7a9b13214fd267ec60e0e877e3997, 2024), as advised by upstream: https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/issues/318#issuecomment-1411804981 `vk_mem_alloc.cpp` is a Godot file and should be preserved on updates. Patches in the `patches` directory should be re-applied after updates. ## wayland - Upstream: https://gitlab.freedesktop.org/wayland/wayland - Version: 1.22.0 (b2649cb3ee6bd70828a17e50beb16591e6066288, 2023) - License: MIT Files extracted from upstream source: - `protocol/wayland.xml` - `COPYING` # wayland-protocols - Upstream: https://gitlab.freedesktop.org/wayland/wayland-protocols - Version: 1.33 (54346071a5f211f2c482889f2c8ee3b5ecda63ab, 2024) - License: MIT Files extracted from upstream source: - `stable/viewporter/README` - `stable/viewporter/viewporter.xml` - `stable/xdg-shell/README` - `stable/xdg-shell/xdg-shell.xml` - `staging/fractional-scale/README` - `staging/fractional-scale/fractional-scale-v1.xml` - `staging/xdg-activation/README` - `staging/xdg-activation/xdg-activation-v1.xml` - `unstable/idle-inhibit/README` - `unstable/idle-inhibit/idle-inhibit-unstable-v1.xml` - `unstable/pointer-constraints/README` - `unstable/pointer-constraints/pointer-constraints-unstable-v1.xml` - `unstable/pointer-gestures/README` - `unstable/pointer-gestures/pointer-gestures-unstable-v1.xml` - `unstable/primary-selection/README` - `unstable/primary-selection/primary-selection-unstable-v1.xml` - `unstable/relative-pointer/README` - `unstable/relative-pointer/relative-pointer-unstable-v1.xml` - `unstable/tablet/README` - `unstable/tablet/tablet-unstable-v2.xml` - `unstable/xdg-decoration/README` - `unstable/xdg-decoration/xdg-decoration-unstable-v1.xml` - `unstable/xdg-foreign/README` - `unstable/xdg-foreign/xdg-foreign-unstable-v1.xml` - `COPYING` ## wslay - Upstream: https://github.com/tatsuhiro-t/wslay - Version: 1.1.1+git (0e7d106ff89ad6638090fd811a9b2e4c5dda8d40, 2022) - License: MIT File extracted from upstream release tarball: - Run `cmake .` to generate `config.h` and `wslayver.h` Contents might need tweaking for Godot, review diff - All `.c` and `.h` files from `lib/` - All `.h` in `lib/includes/wslay/` as `wslay/` - `wslay/wslay.h` has a small Godot addition to fix MSVC build See `patches/msvcfix.diff` - `COPYING` ## xatlas - Upstream: https://github.com/jpcy/xatlas - Version: git (f700c7790aaa030e794b52ba7791a05c085faf0c, 2022) - License: MIT Files extracted from upstream source: - `source/xatlas/xatlas.{cpp,h}` - `LICENSE` ## zlib - Upstream: https://www.zlib.net - Version: 1.3.1 (2024) - License: zlib Files extracted from upstream source: - All `.c` and `.h` files, minus `infback.c` - `LICENSE` ## zstd - Upstream: https://github.com/facebook/zstd - Version: 1.5.6 (794ea1b0afca0f020f4e57b6732332231fb23c70, 2024) - License: BSD-3-Clause Files extracted from upstream source: - `lib/{common/,compress/,decompress/,zstd.h,zstd_errors.h}` - `LICENSE`