#!/usr/bin/env python Import("env") Import("env_openxr") module_obj = [] env_openxr.add_source_files(module_obj, "*.cpp") # These are platform dependent if env["platform"] == "android": env_openxr.add_source_files(module_obj, "platform/openxr_android_extension.cpp") if env["vulkan"]: env_openxr.add_source_files(module_obj, "platform/openxr_vulkan_extension.cpp") if env["opengl3"] and env["platform"] != "macos": env_openxr.add_source_files(module_obj, "platform/openxr_opengl_extension.cpp") env.modules_sources += module_obj