# macOS platform port This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port. See also [`misc/dist/macos`](/misc/dist/macos) folder for additional files used by this platform. [`misc/dist/macos_tools.app`](/misc/dist/macos_tools.app) is an `.app` bundle template used for packaging the macOS editor, while [`misc/dist/macos_template.app`](/misc/dist/macos_template.app) is used for packaging macOS export templates. ## Documentation - [Compiling for macOS](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_macos.html) - Instructions on building this platform port from source. - [Exporting for macOS](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_macos.html) - Instructions on using the compiled export templates to export a project. - [Running Godot apps on macOS](https://docs.godotengine.org/en/latest/tutorials/export/running_on_macos.html) - Instructions on running Godot projects on macOS.