/**************************************************************************/ /* main.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef MAIN_H #define MAIN_H #include "core/error/error_list.h" #include "core/os/thread.h" #include "core/typedefs.h" template class Vector; class Main { enum CLIOptionAvailability { CLI_OPTION_AVAILABILITY_EDITOR, CLI_OPTION_AVAILABILITY_TEMPLATE_DEBUG, CLI_OPTION_AVAILABILITY_TEMPLATE_RELEASE, CLI_OPTION_AVAILABILITY_HIDDEN, }; static void print_help_copyright(const char *p_notice); static void print_help_title(const char *p_title); static void print_help_option(const char *p_option, const char *p_description, CLIOptionAvailability p_availability = CLI_OPTION_AVAILABILITY_TEMPLATE_RELEASE); static String format_help_option(const char *p_option); static void print_help(const char *p_binary); static uint64_t last_ticks; static uint32_t hide_print_fps_attempts; static uint32_t frames; static uint32_t frame; static bool force_redraw_requested; static int iterating; static bool agile_input_event_flushing; public: static bool is_cmdline_tool(); #ifdef TOOLS_ENABLED enum CLIScope { CLI_SCOPE_TOOL, // Editor and project manager. CLI_SCOPE_PROJECT, }; static const Vector &get_forwardable_cli_arguments(CLIScope p_scope); #endif static int test_entrypoint(int argc, char *argv[], bool &tests_need_run); static Error setup(const char *execpath, int argc, char *argv[], bool p_second_phase = true); static Error setup2(); // The thread calling setup2() will effectively become the main thread. static String get_rendering_driver_name(); #ifdef TESTS_ENABLED static Error test_setup(); static void test_cleanup(); #endif static bool start(); static bool iteration(); static void force_redraw(); static bool is_iterating(); static void cleanup(bool p_force = false); }; // Test main override is for the testing behavior. #define TEST_MAIN_OVERRIDE \ bool run_test = false; \ int return_code = Main::test_entrypoint(argc, argv, run_test); \ if (run_test) { \ return return_code; \ } #define TEST_MAIN_PARAM_OVERRIDE(argc, argv) \ bool run_test = false; \ int return_code = Main::test_entrypoint(argc, argv, run_test); \ if (run_test) { \ return return_code; \ } #endif // MAIN_H