/**************************************************************************/ /* godot_webxr.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef GODOT_WEBXR_H #define GODOT_WEBXR_H #ifdef __cplusplus extern "C" { #endif #include enum WebXRInputEvent { WEBXR_INPUT_EVENT_SELECTSTART, WEBXR_INPUT_EVENT_SELECTEND, WEBXR_INPUT_EVENT_SQUEEZESTART, WEBXR_INPUT_EVENT_SQUEEZEEND, }; typedef void (*GodotWebXRSupportedCallback)(char *p_session_mode, int p_supported); typedef void (*GodotWebXRStartedCallback)(char *p_reference_space_type, char *p_enabled_features, char *p_environment_blend_mode); typedef void (*GodotWebXREndedCallback)(); typedef void (*GodotWebXRFailedCallback)(char *p_message); typedef void (*GodotWebXRInputEventCallback)(int p_event_type, int p_input_source_id); typedef void (*GodotWebXRSimpleEventCallback)(char *p_signal_name); extern int godot_webxr_is_supported(); extern void godot_webxr_is_session_supported(const char *p_session_mode, GodotWebXRSupportedCallback p_callback); extern void godot_webxr_initialize( const char *p_session_mode, const char *p_required_features, const char *p_optional_features, const char *p_requested_reference_space_types, GodotWebXRStartedCallback p_on_session_started, GodotWebXREndedCallback p_on_session_ended, GodotWebXRFailedCallback p_on_session_failed, GodotWebXRInputEventCallback p_on_input_event, GodotWebXRSimpleEventCallback p_on_simple_event); extern void godot_webxr_uninitialize(); extern int godot_webxr_get_view_count(); extern bool godot_webxr_get_render_target_size(int *r_size); extern bool godot_webxr_get_transform_for_view(int p_view, float *r_transform); extern bool godot_webxr_get_projection_for_view(int p_view, float *r_transform); extern unsigned int godot_webxr_get_color_texture(); extern unsigned int godot_webxr_get_depth_texture(); extern unsigned int godot_webxr_get_velocity_texture(); extern bool godot_webxr_update_input_source( int p_input_source_id, float *r_target_pose, int *r_target_ray_mode, int *r_touch_index, int *r_has_grip_pose, float *r_grip_pose, int *r_has_standard_mapping, int *r_button_count, float *r_buttons, int *r_axes_count, float *r_axes, int *r_has_hand_data, float *r_hand_joints, float *r_hand_radii); extern char *godot_webxr_get_visibility_state(); extern int godot_webxr_get_bounds_geometry(float **r_points); extern float godot_webxr_get_frame_rate(); extern void godot_webxr_update_target_frame_rate(float p_frame_rate); extern int godot_webxr_get_supported_frame_rates(float **r_frame_rates); #ifdef __cplusplus } #endif #endif // GODOT_WEBXR_H