/**************************************************************************/ /* websocket_peer.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "websocket_peer.h" WebSocketPeer *(*WebSocketPeer::_create)() = nullptr; WebSocketPeer::WebSocketPeer() { } WebSocketPeer::~WebSocketPeer() { } void WebSocketPeer::_bind_methods() { ClassDB::bind_method(D_METHOD("connect_to_url", "url", "tls_client_options"), &WebSocketPeer::connect_to_url, DEFVAL(Ref())); ClassDB::bind_method(D_METHOD("accept_stream", "stream"), &WebSocketPeer::accept_stream); ClassDB::bind_method(D_METHOD("send", "message", "write_mode"), &WebSocketPeer::_send_bind, DEFVAL(WRITE_MODE_BINARY)); ClassDB::bind_method(D_METHOD("send_text", "message"), &WebSocketPeer::send_text); ClassDB::bind_method(D_METHOD("was_string_packet"), &WebSocketPeer::was_string_packet); ClassDB::bind_method(D_METHOD("poll"), &WebSocketPeer::poll); ClassDB::bind_method(D_METHOD("close", "code", "reason"), &WebSocketPeer::close, DEFVAL(1000), DEFVAL("")); ClassDB::bind_method(D_METHOD("get_connected_host"), &WebSocketPeer::get_connected_host); ClassDB::bind_method(D_METHOD("get_connected_port"), &WebSocketPeer::get_connected_port); ClassDB::bind_method(D_METHOD("get_selected_protocol"), &WebSocketPeer::get_selected_protocol); ClassDB::bind_method(D_METHOD("get_requested_url"), &WebSocketPeer::get_requested_url); ClassDB::bind_method(D_METHOD("set_no_delay", "enabled"), &WebSocketPeer::set_no_delay); ClassDB::bind_method(D_METHOD("get_current_outbound_buffered_amount"), &WebSocketPeer::get_current_outbound_buffered_amount); ClassDB::bind_method(D_METHOD("get_ready_state"), &WebSocketPeer::get_ready_state); ClassDB::bind_method(D_METHOD("get_close_code"), &WebSocketPeer::get_close_code); ClassDB::bind_method(D_METHOD("get_close_reason"), &WebSocketPeer::get_close_reason); ClassDB::bind_method(D_METHOD("get_supported_protocols"), &WebSocketPeer::_get_supported_protocols); ClassDB::bind_method(D_METHOD("set_supported_protocols", "protocols"), &WebSocketPeer::set_supported_protocols); ClassDB::bind_method(D_METHOD("get_handshake_headers"), &WebSocketPeer::_get_handshake_headers); ClassDB::bind_method(D_METHOD("set_handshake_headers", "protocols"), &WebSocketPeer::set_handshake_headers); ClassDB::bind_method(D_METHOD("get_inbound_buffer_size"), &WebSocketPeer::get_inbound_buffer_size); ClassDB::bind_method(D_METHOD("set_inbound_buffer_size", "buffer_size"), &WebSocketPeer::set_inbound_buffer_size); ClassDB::bind_method(D_METHOD("get_outbound_buffer_size"), &WebSocketPeer::get_outbound_buffer_size); ClassDB::bind_method(D_METHOD("set_outbound_buffer_size", "buffer_size"), &WebSocketPeer::set_outbound_buffer_size); ClassDB::bind_method(D_METHOD("set_max_queued_packets", "buffer_size"), &WebSocketPeer::set_max_queued_packets); ClassDB::bind_method(D_METHOD("get_max_queued_packets"), &WebSocketPeer::get_max_queued_packets); ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "supported_protocols"), "set_supported_protocols", "get_supported_protocols"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "handshake_headers"), "set_handshake_headers", "get_handshake_headers"); ADD_PROPERTY(PropertyInfo(Variant::INT, "inbound_buffer_size"), "set_inbound_buffer_size", "get_inbound_buffer_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "outbound_buffer_size"), "set_outbound_buffer_size", "get_outbound_buffer_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_queued_packets"), "set_max_queued_packets", "get_max_queued_packets"); BIND_ENUM_CONSTANT(WRITE_MODE_TEXT); BIND_ENUM_CONSTANT(WRITE_MODE_BINARY); BIND_ENUM_CONSTANT(STATE_CONNECTING); BIND_ENUM_CONSTANT(STATE_OPEN); BIND_ENUM_CONSTANT(STATE_CLOSING); BIND_ENUM_CONSTANT(STATE_CLOSED); } Error WebSocketPeer::_send_bind(const PackedByteArray &p_message, WriteMode p_mode) { return send(p_message.ptr(), p_message.size(), p_mode); } Error WebSocketPeer::send_text(const String &p_text) { const CharString cs = p_text.utf8(); return send((const uint8_t *)cs.ptr(), cs.length(), WRITE_MODE_TEXT); } void WebSocketPeer::set_supported_protocols(const Vector &p_protocols) { // Strip edges from protocols. supported_protocols.resize(p_protocols.size()); for (int i = 0; i < p_protocols.size(); i++) { supported_protocols.write[i] = p_protocols[i].strip_edges(); } } const Vector WebSocketPeer::get_supported_protocols() const { return supported_protocols; } Vector WebSocketPeer::_get_supported_protocols() const { Vector out; out.append_array(supported_protocols); return out; } void WebSocketPeer::set_handshake_headers(const Vector &p_headers) { handshake_headers = p_headers; } const Vector WebSocketPeer::get_handshake_headers() const { return handshake_headers; } Vector WebSocketPeer::_get_handshake_headers() const { Vector out; out.append_array(handshake_headers); return out; } void WebSocketPeer::set_outbound_buffer_size(int p_buffer_size) { outbound_buffer_size = p_buffer_size; } int WebSocketPeer::get_outbound_buffer_size() const { return outbound_buffer_size; } void WebSocketPeer::set_inbound_buffer_size(int p_buffer_size) { inbound_buffer_size = p_buffer_size; } int WebSocketPeer::get_inbound_buffer_size() const { return inbound_buffer_size; } void WebSocketPeer::set_max_queued_packets(int p_max_queued_packets) { max_queued_packets = p_max_queued_packets; } int WebSocketPeer::get_max_queued_packets() const { return max_queued_packets; }