/**************************************************************************/ /* editor_debugger_server_websocket.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "editor_debugger_server_websocket.h" #ifdef TOOLS_ENABLED #include "../remote_debugger_peer_websocket.h" #include "core/config/project_settings.h" #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" void EditorDebuggerServerWebSocket::poll() { if (pending_peer.is_null() && tcp_server->is_connection_available()) { Ref peer = Ref(WebSocketPeer::create()); ERR_FAIL_COND(peer.is_null()); // Bug. Vector ws_protocols; ws_protocols.push_back("binary"); // Compatibility for emscripten TCP-to-WebSocket. peer->set_supported_protocols(ws_protocols); Error err = peer->accept_stream(tcp_server->take_connection()); if (err == OK) { pending_timer = OS::get_singleton()->get_ticks_msec(); pending_peer = peer; } } if (pending_peer.is_valid() && pending_peer->get_ready_state() != WebSocketPeer::STATE_OPEN) { pending_peer->poll(); WebSocketPeer::State ready_state = pending_peer->get_ready_state(); if (ready_state != WebSocketPeer::STATE_CONNECTING && ready_state != WebSocketPeer::STATE_OPEN) { pending_peer.unref(); // Failed. } if (ready_state == WebSocketPeer::STATE_CONNECTING && OS::get_singleton()->get_ticks_msec() - pending_timer > 3000) { pending_peer.unref(); // Timeout. } } } String EditorDebuggerServerWebSocket::get_uri() const { return endpoint; } Error EditorDebuggerServerWebSocket::start(const String &p_uri) { // Default host and port String bind_host = (String)EDITOR_GET("network/debug/remote_host"); int bind_port = (int)EDITOR_GET("network/debug/remote_port"); // Optionally override if (!p_uri.is_empty() && p_uri != "ws://") { String scheme, path; Error err = p_uri.parse_url(scheme, bind_host, bind_port, path); ERR_FAIL_COND_V(err != OK, ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(!bind_host.is_valid_ip_address() && bind_host != "*", ERR_INVALID_PARAMETER); } // Try listening on ports const int max_attempts = 5; for (int attempt = 1;; ++attempt) { const Error err = tcp_server->listen(bind_port, bind_host); if (err == OK) { break; } if (attempt >= max_attempts) { EditorNode::get_log()->add_message(vformat("Cannot listen on port %d, remote debugging unavailable.", bind_port), EditorLog::MSG_TYPE_ERROR); return err; } int last_port = bind_port++; EditorNode::get_log()->add_message(vformat("Cannot listen on port %d, trying %d instead.", last_port, bind_port), EditorLog::MSG_TYPE_WARNING); } // Endpoint that the client should connect to endpoint = vformat("ws://%s:%d", bind_host, bind_port); return OK; } void EditorDebuggerServerWebSocket::stop() { pending_peer.unref(); tcp_server->stop(); } bool EditorDebuggerServerWebSocket::is_active() const { return tcp_server->is_listening(); } bool EditorDebuggerServerWebSocket::is_connection_available() const { return pending_peer.is_valid() && pending_peer->get_ready_state() == WebSocketPeer::STATE_OPEN; } Ref EditorDebuggerServerWebSocket::take_connection() { ERR_FAIL_COND_V(!is_connection_available(), Ref()); RemoteDebuggerPeer *peer = memnew(RemoteDebuggerPeerWebSocket(pending_peer)); pending_peer.unref(); return peer; } EditorDebuggerServerWebSocket::EditorDebuggerServerWebSocket() { tcp_server.instantiate(); } EditorDebuggerServerWebSocket::~EditorDebuggerServerWebSocket() { stop(); } EditorDebuggerServer *EditorDebuggerServerWebSocket::create(const String &p_protocol) { ERR_FAIL_COND_V(p_protocol != "ws://", nullptr); return memnew(EditorDebuggerServerWebSocket); } #endif // TOOLS_ENABLED