/**************************************************************************/ /* semver.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "semver.h" bool godotsharp::SemVer::parse_digit_only_field(const String &p_field, uint64_t &r_result) { if (p_field.is_empty()) { return false; } int64_t integer = 0; for (int i = 0; i < p_field.length(); i++) { char32_t c = p_field[i]; if (is_digit(c)) { bool overflow = ((uint64_t)integer > UINT64_MAX / 10) || ((uint64_t)integer == UINT64_MAX / 10 && c > '5'); ERR_FAIL_COND_V_MSG(overflow, false, "Cannot represent '" + p_field + "' as a 64-bit unsigned integer, since the value is too large."); integer *= 10; integer += c - '0'; } else { return false; } } r_result = (uint64_t)integer; return true; } int godotsharp::SemVer::cmp(const godotsharp::SemVer &p_a, const godotsharp::SemVer &p_b) { if (p_a.major != p_b.major) { return p_a.major > p_b.major ? 1 : -1; } if (p_a.minor != p_b.minor) { return p_a.minor > p_b.minor ? 1 : -1; } if (p_a.patch != p_b.patch) { return p_a.patch > p_b.patch ? 1 : -1; } if (p_a.prerelease.is_empty() && p_b.prerelease.is_empty()) { return 0; } if (p_a.prerelease.is_empty() || p_b.prerelease.is_empty()) { return p_a.prerelease.is_empty() ? 1 : -1; } if (p_a.prerelease != p_b.prerelease) { // This could be optimized, but I'm too lazy Vector a_field_set = p_a.prerelease.split("."); Vector b_field_set = p_b.prerelease.split("."); int a_field_count = a_field_set.size(); int b_field_count = b_field_set.size(); int min_field_count = MIN(a_field_count, b_field_count); for (int i = 0; i < min_field_count; i++) { const String &a_field = a_field_set[i]; const String &b_field = b_field_set[i]; if (a_field == b_field) { continue; } uint64_t a_num; bool a_is_digit_only = parse_digit_only_field(a_field, a_num); uint64_t b_num; bool b_is_digit_only = parse_digit_only_field(b_field, b_num); if (a_is_digit_only && b_is_digit_only) { // Identifiers consisting of only digits are compared numerically. if (a_num == b_num) { continue; } return a_num > b_num ? 1 : -1; } if (a_is_digit_only || b_is_digit_only) { // Numeric identifiers always have lower precedence than non-numeric identifiers. return b_is_digit_only ? 1 : -1; } // Identifiers with letters or hyphens are compared lexically in ASCII sort order. return a_field > b_field ? 1 : -1; } if (a_field_count != b_field_count) { // A larger set of pre-release fields has a higher precedence than a smaller set, if all of the preceding identifiers are equal. return a_field_count > b_field_count ? 1 : -1; } } return 0; } bool godotsharp::SemVerParser::parse(const String &p_ver_text, godotsharp::SemVer &r_semver) { if (!regex.is_valid() && regex.get_pattern().is_empty()) { regex.compile("^(?P0|[1-9]\\d*)\\.(?P0|[1-9]\\d*)\\.(?P0|[1-9]\\d*)(?:-(?P(?:0|[1-9]\\d*|\\d*[a-zA-Z-][0-9a-zA-Z-]*)(?:\\.(?:0|[1-9]\\d*|\\d*[a-zA-Z-][0-9a-zA-Z-]*))*))?(?:\\+(?P[0-9a-zA-Z-]+(?:\\.[0-9a-zA-Z-]+)*))?$"); ERR_FAIL_COND_V(!regex.is_valid(), false); } Ref match = regex.search(p_ver_text); if (match.is_valid()) { r_semver = SemVer( match->get_string("major").to_int(), match->get_string("minor").to_int(), match->get_string("patch").to_int(), match->get_string("prerelease"), match->get_string("buildmetadata")); return true; } return false; }