/**************************************************************************/ /* grid_map_editor_plugin.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "grid_map_editor_plugin.h" #ifdef TOOLS_ENABLED #include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "editor/themes/editor_scale.h" #include "scene/3d/camera_3d.h" #include "scene/gui/dialogs.h" #include "scene/gui/label.h" #include "scene/gui/menu_button.h" #include "scene/gui/separator.h" #include "scene/main/window.h" void GridMapEditor::_configure() { if (!node) { return; } update_grid(); } void GridMapEditor::_menu_option(int p_option) { switch (p_option) { case MENU_OPTION_PREV_LEVEL: { floor->set_value(floor->get_value() - 1); } break; case MENU_OPTION_NEXT_LEVEL: { floor->set_value(floor->get_value() + 1); } break; case MENU_OPTION_X_AXIS: case MENU_OPTION_Y_AXIS: case MENU_OPTION_Z_AXIS: { int new_axis = p_option - MENU_OPTION_X_AXIS; for (int i = 0; i < 3; i++) { int idx = options->get_popup()->get_item_index(MENU_OPTION_X_AXIS + i); options->get_popup()->set_item_checked(idx, i == new_axis); } if (edit_axis != new_axis) { int item1 = options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL); int item2 = options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL); if (edit_axis == Vector3::AXIS_Y) { options->get_popup()->set_item_text(item1, TTR("Next Plane")); options->get_popup()->set_item_text(item2, TTR("Previous Plane")); spin_box_label->set_text(TTR("Plane:")); } else if (new_axis == Vector3::AXIS_Y) { options->get_popup()->set_item_text(item1, TTR("Next Floor")); options->get_popup()->set_item_text(item2, TTR("Previous Floor")); spin_box_label->set_text(TTR("Floor:")); } } edit_axis = Vector3::Axis(new_axis); update_grid(); } break; case MENU_OPTION_CURSOR_ROTATE_Y: { Basis r; if (input_action == INPUT_PASTE) { r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0); paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0); cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_ROTATE_X: { Basis r; if (input_action == INPUT_PASTE) { r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0); paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0); cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_ROTATE_Z: { Basis r; if (input_action == INPUT_PASTE) { r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0); paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0); cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_BACK_ROTATE_Y: { Basis r; if (input_action == INPUT_PASTE) { r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 1, 0), Math_PI / 2.0); paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 1, 0), Math_PI / 2.0); cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_BACK_ROTATE_X: { Basis r; if (input_action == INPUT_PASTE) { r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(1, 0, 0), Math_PI / 2.0); paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(1, 0, 0), Math_PI / 2.0); cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_BACK_ROTATE_Z: { Basis r; if (input_action == INPUT_PASTE) { r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 0, 1), Math_PI / 2.0); paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 0, 1), Math_PI / 2.0); cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_CLEAR_ROTATION: { if (input_action == INPUT_PASTE) { paste_indicator.orientation = 0; _update_paste_indicator(); break; } cursor_rot = 0; _update_cursor_transform(); } break; case MENU_OPTION_PASTE_SELECTS: { int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS); options->get_popup()->set_item_checked(idx, !options->get_popup()->is_item_checked(idx)); } break; case MENU_OPTION_SELECTION_DUPLICATE: case MENU_OPTION_SELECTION_CUT: { if (!(selection.active && input_action == INPUT_NONE)) { break; } _set_clipboard_data(); if (p_option == MENU_OPTION_SELECTION_CUT) { _delete_selection(); } input_action = INPUT_PASTE; paste_indicator.click = selection.begin; paste_indicator.current = selection.begin; paste_indicator.begin = selection.begin; paste_indicator.end = selection.end; paste_indicator.orientation = 0; _update_paste_indicator(); } break; case MENU_OPTION_SELECTION_CLEAR: { if (!selection.active) { break; } _delete_selection(); } break; case MENU_OPTION_SELECTION_FILL: { if (!selection.active) { return; } _fill_selection(); } break; case MENU_OPTION_GRIDMAP_SETTINGS: { settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50) * EDSCALE); } break; } } void GridMapEditor::_update_cursor_transform() { cursor_transform = Transform3D(); cursor_transform.origin = cursor_origin; cursor_transform.basis = node->get_basis_with_orthogonal_index(cursor_rot); cursor_transform.basis *= node->get_cell_scale(); cursor_transform = node->get_global_transform() * cursor_transform; if (selected_palette >= 0) { if (node && !node->get_mesh_library().is_null()) { cursor_transform *= node->get_mesh_library()->get_item_mesh_transform(selected_palette); } } if (cursor_instance.is_valid()) { RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform); RenderingServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible); } } void GridMapEditor::_update_selection_transform() { Transform3D xf_zero; xf_zero.basis.set_zero(); if (!selection.active) { RenderingServer::get_singleton()->instance_set_transform(selection_instance, xf_zero); for (int i = 0; i < 3; i++) { RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero); } return; } Transform3D xf; xf.scale((Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size()); xf.origin = selection.begin * node->get_cell_size(); RenderingServer::get_singleton()->instance_set_transform(selection_instance, node->get_global_transform() * xf); for (int i = 0; i < 3; i++) { if (i != edit_axis || (edit_floor[edit_axis] < selection.begin[edit_axis]) || (edit_floor[edit_axis] > selection.end[edit_axis] + 1)) { RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero); } else { Vector3 scale = (selection.end - selection.begin + Vector3(1, 1, 1)); scale[edit_axis] = 1.0; Vector3 position = selection.begin; position[edit_axis] = edit_floor[edit_axis]; scale *= node->get_cell_size(); position *= node->get_cell_size(); Transform3D xf2; xf2.basis.scale(scale); xf2.origin = position; RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf2); } } } void GridMapEditor::_validate_selection() { if (!selection.active) { return; } selection.begin = selection.click; selection.end = selection.current; if (selection.begin.x > selection.end.x) { SWAP(selection.begin.x, selection.end.x); } if (selection.begin.y > selection.end.y) { SWAP(selection.begin.y, selection.end.y); } if (selection.begin.z > selection.end.z) { SWAP(selection.begin.z, selection.end.z); } _update_selection_transform(); } void GridMapEditor::_set_selection(bool p_active, const Vector3 &p_begin, const Vector3 &p_end) { selection.active = p_active; selection.begin = p_begin; selection.end = p_end; selection.click = p_begin; selection.current = p_end; if (is_visible_in_tree()) { _update_selection_transform(); } options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CLEAR), !selection.active); options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CUT), !selection.active); options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_DUPLICATE), !selection.active); options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_FILL), !selection.active); } bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, bool p_click) { if (!spatial_editor) { return false; } if (selected_palette < 0 && input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE) { return false; } if (mesh_library.is_null()) { return false; } if (input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE && !mesh_library->has_item(selected_palette)) { return false; } Camera3D *camera = p_camera; Vector3 from = camera->project_ray_origin(p_point); Vector3 normal = camera->project_ray_normal(p_point); Transform3D local_xform = node->get_global_transform().affine_inverse(); Vector planes = camera->get_frustum(); from = local_xform.xform(from); normal = local_xform.basis.xform(normal).normalized(); Plane p; p.normal[edit_axis] = 1.0; p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis]; Vector3 inters; if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_value(), &inters)) { return false; } // Make sure the intersection is inside the frustum planes, to avoid // Painting on invisible regions. for (int i = 0; i < planes.size(); i++) { Plane fp = local_xform.xform(planes[i]); if (fp.is_point_over(inters)) { return false; } } int cell[3]; Vector3 cell_size = node->get_cell_size(); for (int i = 0; i < 3; i++) { if (i == edit_axis) { cell[i] = edit_floor[i]; } else { cell[i] = inters[i] / cell_size[i]; if (inters[i] < 0) { cell[i] -= 1; // Compensate negative. } grid_ofs[i] = cell[i] * cell_size[i]; } } RS::get_singleton()->instance_set_transform(grid_instance[edit_axis], node->get_global_transform() * edit_grid_xform); if (cursor_instance.is_valid()) { cursor_origin = (Vector3(cell[0], cell[1], cell[2]) + Vector3(0.5 * node->get_center_x(), 0.5 * node->get_center_y(), 0.5 * node->get_center_z())) * node->get_cell_size(); cursor_visible = true; if (input_action == INPUT_SELECT || input_action == INPUT_PASTE) { cursor_visible = false; } _update_cursor_transform(); } if (input_action == INPUT_PASTE) { paste_indicator.current = Vector3i(cell[0], cell[1], cell[2]); _update_paste_indicator(); } else if (input_action == INPUT_SELECT) { selection.current = Vector3i(cell[0], cell[1], cell[2]); if (p_click) { selection.click = selection.current; } selection.active = true; _validate_selection(); return true; } else if (input_action == INPUT_PICK) { int item = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2])); if (item >= 0) { selected_palette = item; // Clear the filter if picked an item that's filtered out. int index = mesh_library_palette->find_metadata(item); if (index == -1) { search_box->clear(); } // This will select `selected_palette` in the ItemList when possible. update_palette(); _update_cursor_instance(); } return true; } if (input_action == INPUT_PAINT) { SetItem si; si.position = Vector3i(cell[0], cell[1], cell[2]); si.new_value = selected_palette; si.new_orientation = cursor_rot; si.old_value = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2])); si.old_orientation = node->get_cell_item_orientation(Vector3i(cell[0], cell[1], cell[2])); set_items.push_back(si); node->set_cell_item(Vector3i(cell[0], cell[1], cell[2]), selected_palette, cursor_rot); return true; } else if (input_action == INPUT_ERASE) { SetItem si; si.position = Vector3i(cell[0], cell[1], cell[2]); si.new_value = -1; si.new_orientation = 0; si.old_value = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2])); si.old_orientation = node->get_cell_item_orientation(Vector3i(cell[0], cell[1], cell[2])); set_items.push_back(si); node->set_cell_item(Vector3i(cell[0], cell[1], cell[2]), -1); return true; } return false; } void GridMapEditor::_delete_selection() { if (!selection.active) { return; } EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("GridMap Delete Selection")); for (int i = selection.begin.x; i <= selection.end.x; i++) { for (int j = selection.begin.y; j <= selection.end.y; j++) { for (int k = selection.begin.z; k <= selection.end.z; k++) { Vector3i selected = Vector3i(i, j, k); undo_redo->add_do_method(node, "set_cell_item", selected, GridMap::INVALID_CELL_ITEM); undo_redo->add_undo_method(node, "set_cell_item", selected, node->get_cell_item(selected), node->get_cell_item_orientation(selected)); } } } undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end); undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end); undo_redo->commit_action(); } void GridMapEditor::_fill_selection() { if (!selection.active) { return; } EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("GridMap Fill Selection")); for (int i = selection.begin.x; i <= selection.end.x; i++) { for (int j = selection.begin.y; j <= selection.end.y; j++) { for (int k = selection.begin.z; k <= selection.end.z; k++) { Vector3i selected = Vector3i(i, j, k); undo_redo->add_do_method(node, "set_cell_item", selected, selected_palette, cursor_rot); undo_redo->add_undo_method(node, "set_cell_item", selected, node->get_cell_item(selected), node->get_cell_item_orientation(selected)); } } } undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end); undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end); undo_redo->commit_action(); } void GridMapEditor::_clear_clipboard_data() { for (const ClipboardItem &E : clipboard_items) { RenderingServer::get_singleton()->free(E.instance); } clipboard_items.clear(); } void GridMapEditor::_set_clipboard_data() { _clear_clipboard_data(); Ref meshLibrary = node->get_mesh_library(); for (int i = selection.begin.x; i <= selection.end.x; i++) { for (int j = selection.begin.y; j <= selection.end.y; j++) { for (int k = selection.begin.z; k <= selection.end.z; k++) { Vector3i selected = Vector3i(i, j, k); int itm = node->get_cell_item(selected); if (itm == GridMap::INVALID_CELL_ITEM) { continue; } Ref mesh = meshLibrary->get_item_mesh(itm); ClipboardItem item; item.cell_item = itm; item.grid_offset = Vector3(selected) - selection.begin; item.orientation = node->get_cell_item_orientation(selected); item.instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world_3d()->get_scenario()); clipboard_items.push_back(item); } } } } void GridMapEditor::_update_paste_indicator() { if (input_action != INPUT_PASTE) { Transform3D xf; xf.basis.set_zero(); RenderingServer::get_singleton()->instance_set_transform(paste_instance, xf); return; } Vector3 center = 0.5 * Vector3(real_t(node->get_center_x()), real_t(node->get_center_y()), real_t(node->get_center_z())); Vector3 scale = (Vector3(1, 1, 1) + (paste_indicator.end - paste_indicator.begin)) * node->get_cell_size(); Transform3D xf; xf.scale(scale); xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size(); Basis rot; rot = node->get_basis_with_orthogonal_index(paste_indicator.orientation); xf.basis = rot * xf.basis; xf.translate_local((-center * node->get_cell_size()) / scale); RenderingServer::get_singleton()->instance_set_transform(paste_instance, node->get_global_transform() * xf); for (const ClipboardItem &item : clipboard_items) { xf = Transform3D(); xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size(); xf.basis = rot * xf.basis; xf.translate_local(item.grid_offset * node->get_cell_size()); Basis item_rot; item_rot = node->get_basis_with_orthogonal_index(item.orientation); xf.basis = item_rot * xf.basis * node->get_cell_scale(); RenderingServer::get_singleton()->instance_set_transform(item.instance, node->get_global_transform() * xf); } } void GridMapEditor::_do_paste() { int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS); bool reselect = options->get_popup()->is_item_checked(idx); Basis rot; rot = node->get_basis_with_orthogonal_index(paste_indicator.orientation); Vector3 ofs = paste_indicator.current - paste_indicator.click; EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("GridMap Paste Selection")); for (const ClipboardItem &item : clipboard_items) { Vector3 position = rot.xform(item.grid_offset) + paste_indicator.begin + ofs; Basis orm; orm = node->get_basis_with_orthogonal_index(item.orientation); orm = rot * orm; undo_redo->add_do_method(node, "set_cell_item", position, item.cell_item, node->get_orthogonal_index_from_basis(orm)); undo_redo->add_undo_method(node, "set_cell_item", position, node->get_cell_item(position), node->get_cell_item_orientation(position)); } if (reselect) { undo_redo->add_do_method(this, "_set_selection", true, paste_indicator.begin + ofs, paste_indicator.end + ofs); undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end); } undo_redo->commit_action(); _clear_clipboard_data(); } EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref &p_event) { if (!node) { return EditorPlugin::AFTER_GUI_INPUT_PASS; } Ref mb = p_event; if (mb.is_valid()) { if (mb->get_button_index() == MouseButton::WHEEL_UP && (mb->is_command_or_control_pressed())) { if (mb->is_pressed()) { floor->set_value(floor->get_value() + mb->get_factor()); } return EditorPlugin::AFTER_GUI_INPUT_STOP; // Eaten. } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && (mb->is_command_or_control_pressed())) { if (mb->is_pressed()) { floor->set_value(floor->get_value() - mb->get_factor()); } return EditorPlugin::AFTER_GUI_INPUT_STOP; } if (mb->is_pressed()) { Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int(); if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->is_alt_pressed()) { input_action = INPUT_NONE; } else if (mb->get_button_index() == MouseButton::LEFT) { bool can_edit = (node && node->get_mesh_library().is_valid()); if (input_action == INPUT_PASTE) { _do_paste(); input_action = INPUT_NONE; _update_paste_indicator(); } else if (mb->is_shift_pressed() && can_edit) { input_action = INPUT_SELECT; last_selection = selection; } else if (mb->is_command_or_control_pressed() && can_edit) { input_action = INPUT_PICK; } else { input_action = INPUT_PAINT; set_items.clear(); } } else if (mb->get_button_index() == MouseButton::RIGHT) { if (input_action == INPUT_PASTE) { _clear_clipboard_data(); input_action = INPUT_NONE; _update_paste_indicator(); return EditorPlugin::AFTER_GUI_INPUT_STOP; } else if (selection.active) { _set_selection(false); return EditorPlugin::AFTER_GUI_INPUT_STOP; } else { input_action = INPUT_ERASE; set_items.clear(); } } else { return EditorPlugin::AFTER_GUI_INPUT_PASS; } if (do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true)) { return EditorPlugin::AFTER_GUI_INPUT_STOP; } return EditorPlugin::AFTER_GUI_INPUT_PASS; } else { if ((mb->get_button_index() == MouseButton::RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_PAINT)) { if (set_items.size()) { EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("GridMap Paint")); for (const SetItem &si : set_items) { undo_redo->add_do_method(node, "set_cell_item", si.position, si.new_value, si.new_orientation); } for (List::Element *E = set_items.back(); E; E = E->prev()) { const SetItem &si = E->get(); undo_redo->add_undo_method(node, "set_cell_item", si.position, si.old_value, si.old_orientation); } undo_redo->commit_action(); } set_items.clear(); input_action = INPUT_NONE; if (set_items.size() > 0) { return EditorPlugin::AFTER_GUI_INPUT_STOP; } return EditorPlugin::AFTER_GUI_INPUT_PASS; } if (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_SELECT) { EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("GridMap Selection")); undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end); undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end); undo_redo->commit_action(); } if (mb->get_button_index() == MouseButton::LEFT && input_action != INPUT_NONE) { set_items.clear(); input_action = INPUT_NONE; return EditorPlugin::AFTER_GUI_INPUT_STOP; } if (mb->get_button_index() == MouseButton::RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) { input_action = INPUT_NONE; return EditorPlugin::AFTER_GUI_INPUT_STOP; } } } Ref mm = p_event; if (mm.is_valid()) { // Update the grid, to check if the grid needs to be moved to a tile cursor. update_grid(); if (do_input_action(p_camera, mm->get_position(), false)) { return EditorPlugin::AFTER_GUI_INPUT_STOP; } return EditorPlugin::AFTER_GUI_INPUT_PASS; } Ref k = p_event; if (k.is_valid()) { if (k->is_pressed()) { if (k->get_keycode() == Key::ESCAPE) { if (input_action == INPUT_PASTE) { _clear_clipboard_data(); input_action = INPUT_NONE; _update_paste_indicator(); return EditorPlugin::AFTER_GUI_INPUT_STOP; } else if (selection.active) { _set_selection(false); return EditorPlugin::AFTER_GUI_INPUT_STOP; } else { selected_palette = -1; mesh_library_palette->deselect_all(); update_palette(); _update_cursor_instance(); return EditorPlugin::AFTER_GUI_INPUT_STOP; } } // Consume input to avoid conflicts with other plugins. if (k.is_valid() && k->is_pressed() && !k->is_echo()) { for (int i = 0; i < options->get_popup()->get_item_count(); ++i) { const Ref &shortcut = options->get_popup()->get_item_shortcut(i); if (shortcut.is_valid() && shortcut->matches_event(p_event)) { accept_event(); _menu_option(options->get_popup()->get_item_id(i)); return EditorPlugin::AFTER_GUI_INPUT_STOP; } } } if (k->is_shift_pressed() && selection.active && input_action != INPUT_PASTE) { if (k->get_keycode() == (Key)options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) { selection.click[edit_axis]--; _validate_selection(); return EditorPlugin::AFTER_GUI_INPUT_STOP; } if (k->get_keycode() == (Key)options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL))) { selection.click[edit_axis]++; _validate_selection(); return EditorPlugin::AFTER_GUI_INPUT_STOP; } } } } Ref pan_gesture = p_event; if (pan_gesture.is_valid()) { if (pan_gesture->is_alt_pressed() && pan_gesture->is_command_or_control_pressed()) { const real_t delta = pan_gesture->get_delta().y * 0.5; accumulated_floor_delta += delta; int step = 0; if (ABS(accumulated_floor_delta) > 1.0) { step = SIGN(accumulated_floor_delta); accumulated_floor_delta -= step; } if (step) { floor->set_value(floor->get_value() + step); } return EditorPlugin::AFTER_GUI_INPUT_STOP; } } accumulated_floor_delta = 0.0; return EditorPlugin::AFTER_GUI_INPUT_PASS; } struct _CGMEItemSort { String name; int id = 0; _FORCE_INLINE_ bool operator<(const _CGMEItemSort &r_it) const { return name < r_it.name; } }; void GridMapEditor::_set_display_mode(int p_mode) { if (display_mode == p_mode) { return; } if (p_mode == DISPLAY_LIST) { mode_list->set_pressed(true); mode_thumbnail->set_pressed(false); } else if (p_mode == DISPLAY_THUMBNAIL) { mode_list->set_pressed(false); mode_thumbnail->set_pressed(true); } display_mode = p_mode; update_palette(); } void GridMapEditor::_text_changed(const String &p_text) { update_palette(); } void GridMapEditor::_sbox_input(const Ref &p_ie) { const Ref k = p_ie; if (k.is_valid() && (k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::PAGEUP || k->get_keycode() == Key::PAGEDOWN)) { // Forward the key input to the ItemList so it can be scrolled mesh_library_palette->gui_input(k); search_box->accept_event(); } } void GridMapEditor::_mesh_library_palette_input(const Ref &p_ie) { const Ref mb = p_ie; // Zoom in/out using Ctrl + mouse wheel if (mb.is_valid() && mb->is_pressed() && mb->is_command_or_control_pressed()) { if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) { size_slider->set_value(size_slider->get_value() + 0.2); } if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN) { size_slider->set_value(size_slider->get_value() - 0.2); } } } void GridMapEditor::_icon_size_changed(float p_value) { mesh_library_palette->set_icon_scale(p_value); update_palette(); } void GridMapEditor::update_palette() { float min_size = EDITOR_GET("editors/grid_map/preview_size"); min_size *= EDSCALE; mesh_library_palette->clear(); if (display_mode == DISPLAY_THUMBNAIL) { mesh_library_palette->set_max_columns(0); mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP); mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5)); } else if (display_mode == DISPLAY_LIST) { mesh_library_palette->set_max_columns(1); mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT); mesh_library_palette->set_fixed_column_width(0); } mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size)); mesh_library_palette->set_max_text_lines(2); if (mesh_library.is_null()) { search_box->set_text(""); search_box->set_editable(false); info_message->show(); return; } search_box->set_editable(true); info_message->hide(); Vector ids; ids = mesh_library->get_item_list(); List<_CGMEItemSort> il; for (int i = 0; i < ids.size(); i++) { _CGMEItemSort is; is.id = ids[i]; is.name = mesh_library->get_item_name(ids[i]); il.push_back(is); } il.sort(); String filter = search_box->get_text().strip_edges(); int item = 0; for (_CGMEItemSort &E : il) { int id = E.id; String name = mesh_library->get_item_name(id); Ref preview = mesh_library->get_item_preview(id); if (name.is_empty()) { name = "#" + itos(id); } if (!filter.is_empty() && !filter.is_subsequence_ofn(name)) { continue; } mesh_library_palette->add_item(""); if (!preview.is_null()) { mesh_library_palette->set_item_icon(item, preview); mesh_library_palette->set_item_tooltip(item, name); } mesh_library_palette->set_item_text(item, name); mesh_library_palette->set_item_metadata(item, id); if (selected_palette == id) { mesh_library_palette->select(item); } item++; } } void GridMapEditor::_update_mesh_library() { ERR_FAIL_NULL(node); Ref new_mesh_library = node->get_mesh_library(); if (new_mesh_library != mesh_library) { if (mesh_library.is_valid()) { mesh_library->disconnect_changed(callable_mp(this, &GridMapEditor::update_palette)); } mesh_library = new_mesh_library; } else { return; } if (mesh_library.is_valid()) { mesh_library->connect_changed(callable_mp(this, &GridMapEditor::update_palette)); } update_palette(); // Update the cursor and grid in case the library is changed or removed. _update_cursor_instance(); update_grid(); } void GridMapEditor::edit(GridMap *p_gridmap) { if (node) { node->disconnect(SNAME("cell_size_changed"), callable_mp(this, &GridMapEditor::_draw_grids)); node->disconnect(CoreStringName(changed), callable_mp(this, &GridMapEditor::_update_mesh_library)); if (mesh_library.is_valid()) { mesh_library->disconnect_changed(callable_mp(this, &GridMapEditor::update_palette)); mesh_library = Ref(); } } node = p_gridmap; input_action = INPUT_NONE; selection.active = false; _update_selection_transform(); _update_paste_indicator(); spatial_editor = Object::cast_to(EditorNode::get_singleton()->get_editor_plugin_screen()); if (!node) { set_process(false); for (int i = 0; i < 3; i++) { RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], false); } if (cursor_instance.is_valid()) { RenderingServer::get_singleton()->instance_set_visible(cursor_instance, false); } return; } update_palette(); _update_cursor_instance(); set_process(true); _draw_grids(node->get_cell_size()); update_grid(); node->connect(SNAME("cell_size_changed"), callable_mp(this, &GridMapEditor::_draw_grids)); node->connect(CoreStringName(changed), callable_mp(this, &GridMapEditor::_update_mesh_library)); _update_mesh_library(); } void GridMapEditor::update_grid() { grid_xform.origin.x -= 1; // Force update in hackish way. grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size()[edit_axis]; // If there's a valid tile cursor, offset the grid, otherwise move it back to the node. edit_grid_xform.origin = cursor_instance.is_valid() ? grid_ofs : Vector3(); edit_grid_xform.basis = Basis(); for (int i = 0; i < 3; i++) { RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], i == edit_axis); } updating = true; floor->set_value(edit_floor[edit_axis]); updating = false; } void GridMapEditor::_draw_grids(const Vector3 &cell_size) { Vector3 edited_floor = node->get_meta("_editor_floor_", Vector3()); for (int i = 0; i < 3; i++) { RS::get_singleton()->mesh_clear(grid[i]); edit_floor[i] = edited_floor[i]; } Vector grid_points[3]; Vector grid_colors[3]; for (int i = 0; i < 3; i++) { Vector3 axis; axis[i] = 1; Vector3 axis_n1; axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3]; Vector3 axis_n2; axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3]; for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) { for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) { Vector3 p = axis_n1 * j + axis_n2 * k; float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2); Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k; float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2); Vector3 pk = axis_n1 * j + axis_n2 * (k + 1); float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2); grid_points[i].push_back(p); grid_points[i].push_back(pk); grid_colors[i].push_back(Color(1, 1, 1, trans)); grid_colors[i].push_back(Color(1, 1, 1, transk)); grid_points[i].push_back(p); grid_points[i].push_back(pj); grid_colors[i].push_back(Color(1, 1, 1, trans)); grid_colors[i].push_back(Color(1, 1, 1, transj)); } } Array d; d.resize(RS::ARRAY_MAX); d[RS::ARRAY_VERTEX] = grid_points[i]; d[RS::ARRAY_COLOR] = grid_colors[i]; RenderingServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], RenderingServer::PRIMITIVE_LINES, d); RenderingServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid()); } } void GridMapEditor::_update_theme() { options->set_icon(get_theme_icon(SNAME("GridMap"), EditorStringName(EditorIcons))); search_box->set_right_icon(get_theme_icon(SNAME("Search"), EditorStringName(EditorIcons))); mode_thumbnail->set_icon(get_theme_icon(SNAME("FileThumbnail"), EditorStringName(EditorIcons))); mode_list->set_icon(get_theme_icon(SNAME("FileList"), EditorStringName(EditorIcons))); } void GridMapEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { mesh_library_palette->connect("item_selected", callable_mp(this, &GridMapEditor::_item_selected_cbk)); for (int i = 0; i < 3; i++) { grid[i] = RS::get_singleton()->mesh_create(); grid_instance[i] = RS::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world_3d()->get_scenario()); RenderingServer::get_singleton()->instance_set_layer_mask(grid_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER); selection_level_instance[i] = RenderingServer::get_singleton()->instance_create2(selection_level_mesh[i], get_tree()->get_root()->get_world_3d()->get_scenario()); RenderingServer::get_singleton()->instance_set_layer_mask(selection_level_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER); } selection_instance = RenderingServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world_3d()->get_scenario()); RenderingServer::get_singleton()->instance_set_layer_mask(selection_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER); paste_instance = RenderingServer::get_singleton()->instance_create2(paste_mesh, get_tree()->get_root()->get_world_3d()->get_scenario()); RenderingServer::get_singleton()->instance_set_layer_mask(paste_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER); _update_selection_transform(); _update_paste_indicator(); _update_theme(); } break; case NOTIFICATION_EXIT_TREE: { _clear_clipboard_data(); for (int i = 0; i < 3; i++) { RS::get_singleton()->free(grid_instance[i]); RS::get_singleton()->free(grid[i]); grid_instance[i] = RID(); grid[i] = RID(); RenderingServer::get_singleton()->free(selection_level_instance[i]); } RenderingServer::get_singleton()->free(selection_instance); RenderingServer::get_singleton()->free(paste_instance); selection_instance = RID(); paste_instance = RID(); } break; case NOTIFICATION_PROCESS: { if (!node) { return; } Transform3D xf = node->get_global_transform(); if (xf != grid_xform) { for (int i = 0; i < 3; i++) { RS::get_singleton()->instance_set_transform(grid_instance[i], xf * edit_grid_xform); } grid_xform = xf; } } break; case NOTIFICATION_THEME_CHANGED: { _update_theme(); } break; case NOTIFICATION_APPLICATION_FOCUS_OUT: { if (input_action == INPUT_PAINT) { // Simulate mouse released event to stop drawing when editor focus exists. Ref release; release.instantiate(); release->set_button_index(MouseButton::LEFT); forward_spatial_input_event(nullptr, release); } } break; } } void GridMapEditor::_update_cursor_instance() { if (!node) { return; } if (cursor_instance.is_valid()) { RenderingServer::get_singleton()->free(cursor_instance); } cursor_instance = RID(); if (selected_palette >= 0) { if (node && !node->get_mesh_library().is_null()) { Ref mesh = node->get_mesh_library()->get_item_mesh(selected_palette); if (!mesh.is_null() && mesh->get_rid().is_valid()) { cursor_instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world_3d()->get_scenario()); RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform); } } } } void GridMapEditor::_item_selected_cbk(int idx) { selected_palette = mesh_library_palette->get_item_metadata(idx); _update_cursor_instance(); } void GridMapEditor::_floor_changed(float p_value) { if (updating) { return; } edit_floor[edit_axis] = p_value; node->set_meta("_editor_floor_", Vector3(edit_floor[0], edit_floor[1], edit_floor[2])); update_grid(); _update_selection_transform(); } void GridMapEditor::_floor_mouse_exited() { floor->get_line_edit()->release_focus(); } void GridMapEditor::_bind_methods() { ClassDB::bind_method("_configure", &GridMapEditor::_configure); ClassDB::bind_method("_set_selection", &GridMapEditor::_set_selection); } GridMapEditor::GridMapEditor() { ED_SHORTCUT("grid_map/previous_floor", TTR("Previous Floor"), Key::Q, true); ED_SHORTCUT("grid_map/next_floor", TTR("Next Floor"), Key::E, true); ED_SHORTCUT("grid_map/edit_x_axis", TTR("Edit X Axis"), Key::Z, true); ED_SHORTCUT("grid_map/edit_y_axis", TTR("Edit Y Axis"), Key::X, true); ED_SHORTCUT("grid_map/edit_z_axis", TTR("Edit Z Axis"), Key::C, true); ED_SHORTCUT("grid_map/cursor_rotate_x", TTR("Cursor Rotate X"), Key::A, true); ED_SHORTCUT("grid_map/cursor_rotate_y", TTR("Cursor Rotate Y"), Key::S, true); ED_SHORTCUT("grid_map/cursor_rotate_z", TTR("Cursor Rotate Z"), Key::D, true); ED_SHORTCUT("grid_map/cursor_back_rotate_x", TTR("Cursor Back Rotate X"), KeyModifierMask::SHIFT + Key::A, true); ED_SHORTCUT("grid_map/cursor_back_rotate_y", TTR("Cursor Back Rotate Y"), KeyModifierMask::SHIFT + Key::S, true); ED_SHORTCUT("grid_map/cursor_back_rotate_z", TTR("Cursor Back Rotate Z"), KeyModifierMask::SHIFT + Key::D, true); ED_SHORTCUT("grid_map/cursor_clear_rotation", TTR("Cursor Clear Rotation"), Key::W, true); ED_SHORTCUT("grid_map/paste_selects", TTR("Paste Selects")); ED_SHORTCUT("grid_map/duplicate_selection", TTR("Duplicate Selection"), KeyModifierMask::CTRL + Key::C); ED_SHORTCUT("grid_map/cut_selection", TTR("Cut Selection"), KeyModifierMask::CTRL + Key::X); ED_SHORTCUT("grid_map/clear_selection", TTR("Clear Selection"), Key::KEY_DELETE); ED_SHORTCUT("grid_map/fill_selection", TTR("Fill Selection"), KeyModifierMask::CTRL + Key::F); int mw = EDITOR_DEF("editors/grid_map/palette_min_width", 230); Control *ec = memnew(Control); ec->set_custom_minimum_size(Size2(mw, 0) * EDSCALE); add_child(ec); spatial_editor_hb = memnew(HBoxContainer); spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL); spatial_editor_hb->set_alignment(BoxContainer::ALIGNMENT_END); Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb); spin_box_label = memnew(Label); spin_box_label->set_text(TTR("Floor:")); spatial_editor_hb->add_child(spin_box_label); floor = memnew(SpinBox); floor->set_min(-32767); floor->set_max(32767); floor->set_step(1); floor->get_line_edit()->add_theme_constant_override("minimum_character_width", 16); spatial_editor_hb->add_child(floor); floor->connect("value_changed", callable_mp(this, &GridMapEditor::_floor_changed)); floor->connect(SceneStringName(mouse_exited), callable_mp(this, &GridMapEditor::_floor_mouse_exited)); floor->get_line_edit()->connect(SceneStringName(mouse_exited), callable_mp(this, &GridMapEditor::_floor_mouse_exited)); spatial_editor_hb->add_child(memnew(VSeparator)); options = memnew(MenuButton); spatial_editor_hb->add_child(options); spatial_editor_hb->hide(); options->set_text(TTR("Grid Map")); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/previous_floor"), MENU_OPTION_PREV_LEVEL); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/next_floor"), MENU_OPTION_NEXT_LEVEL); options->get_popup()->add_separator(); options->get_popup()->add_radio_check_shortcut(ED_GET_SHORTCUT("grid_map/edit_x_axis"), MENU_OPTION_X_AXIS); options->get_popup()->add_radio_check_shortcut(ED_GET_SHORTCUT("grid_map/edit_y_axis"), MENU_OPTION_Y_AXIS); options->get_popup()->add_radio_check_shortcut(ED_GET_SHORTCUT("grid_map/edit_z_axis"), MENU_OPTION_Z_AXIS); options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true); options->get_popup()->add_separator(); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_rotate_x"), MENU_OPTION_CURSOR_ROTATE_X); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_rotate_y"), MENU_OPTION_CURSOR_ROTATE_Y); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_rotate_z"), MENU_OPTION_CURSOR_ROTATE_Z); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_back_rotate_x"), MENU_OPTION_CURSOR_BACK_ROTATE_X); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_back_rotate_y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_back_rotate_z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_clear_rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION); options->get_popup()->add_separator(); // TRANSLATORS: This is a toggle to select after pasting the new content. options->get_popup()->add_check_shortcut(ED_GET_SHORTCUT("grid_map/paste_selects"), MENU_OPTION_PASTE_SELECTS); options->get_popup()->add_separator(); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/duplicate_selection"), MENU_OPTION_SELECTION_DUPLICATE); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cut_selection"), MENU_OPTION_SELECTION_CUT); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/clear_selection"), MENU_OPTION_SELECTION_CLEAR); options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/fill_selection"), MENU_OPTION_SELECTION_FILL); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Settings..."), MENU_OPTION_GRIDMAP_SETTINGS); settings_dialog = memnew(ConfirmationDialog); settings_dialog->set_title(TTR("GridMap Settings")); add_child(settings_dialog); settings_vbc = memnew(VBoxContainer); settings_vbc->set_custom_minimum_size(Size2(200, 0) * EDSCALE); settings_dialog->add_child(settings_vbc); settings_pick_distance = memnew(SpinBox); settings_pick_distance->set_max(10000.0f); settings_pick_distance->set_min(500.0f); settings_pick_distance->set_step(1.0f); settings_pick_distance->set_value(EDITOR_GET("editors/grid_map/pick_distance")); settings_vbc->add_margin_child(TTR("Pick Distance:"), settings_pick_distance); options->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &GridMapEditor::_menu_option)); HBoxContainer *hb = memnew(HBoxContainer); add_child(hb); hb->set_h_size_flags(SIZE_EXPAND_FILL); search_box = memnew(LineEdit); search_box->set_h_size_flags(SIZE_EXPAND_FILL); search_box->set_placeholder(TTR("Filter Meshes")); search_box->set_clear_button_enabled(true); hb->add_child(search_box); search_box->connect("text_changed", callable_mp(this, &GridMapEditor::_text_changed)); search_box->connect(SceneStringName(gui_input), callable_mp(this, &GridMapEditor::_sbox_input)); mode_thumbnail = memnew(Button); mode_thumbnail->set_theme_type_variation("FlatButton"); mode_thumbnail->set_toggle_mode(true); mode_thumbnail->set_pressed(true); hb->add_child(mode_thumbnail); mode_thumbnail->connect(SceneStringName(pressed), callable_mp(this, &GridMapEditor::_set_display_mode).bind(DISPLAY_THUMBNAIL)); mode_list = memnew(Button); mode_list->set_theme_type_variation("FlatButton"); mode_list->set_toggle_mode(true); mode_list->set_pressed(false); hb->add_child(mode_list); mode_list->connect(SceneStringName(pressed), callable_mp(this, &GridMapEditor::_set_display_mode).bind(DISPLAY_LIST)); size_slider = memnew(HSlider); size_slider->set_h_size_flags(SIZE_EXPAND_FILL); size_slider->set_min(0.2f); size_slider->set_max(4.0f); size_slider->set_step(0.1f); size_slider->set_value(1.0f); size_slider->connect("value_changed", callable_mp(this, &GridMapEditor::_icon_size_changed)); add_child(size_slider); EDITOR_DEF("editors/grid_map/preview_size", 64); mesh_library_palette = memnew(ItemList); mesh_library_palette->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED); add_child(mesh_library_palette); mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL); mesh_library_palette->connect(SceneStringName(gui_input), callable_mp(this, &GridMapEditor::_mesh_library_palette_input)); info_message = memnew(Label); info_message->set_text(TTR("Give a MeshLibrary resource to this GridMap to use its meshes.")); info_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); info_message->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART); info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0)); info_message->set_anchors_and_offsets_preset(PRESET_FULL_RECT, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE); mesh_library_palette->add_child(info_message); edit_axis = Vector3::AXIS_Y; edit_floor[0] = -1; edit_floor[1] = -1; edit_floor[2] = -1; selection_mesh = RenderingServer::get_singleton()->mesh_create(); paste_mesh = RenderingServer::get_singleton()->mesh_create(); { // Selection mesh create. Vector lines; Vector triangles; Vector square[3]; for (int i = 0; i < 6; i++) { Vector3 face_points[4]; for (int j = 0; j < 4; j++) { float v[3]; v[0] = 1.0; v[1] = 1 - 2 * ((j >> 1) & 1); v[2] = v[1] * (1 - 2 * (j & 1)); for (int k = 0; k < 3; k++) { if (i < 3) { face_points[j][(i + k) % 3] = v[k]; } else { face_points[3 - j][(i + k) % 3] = -v[k]; } } } triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5)); triangles.push_back(face_points[1] * 0.5 + Vector3(0.5, 0.5, 0.5)); triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5)); triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5)); triangles.push_back(face_points[3] * 0.5 + Vector3(0.5, 0.5, 0.5)); triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5)); } for (int i = 0; i < 12; i++) { AABB base(Vector3(0, 0, 0), Vector3(1, 1, 1)); Vector3 a, b; base.get_edge(i, a, b); lines.push_back(a); lines.push_back(b); } for (int i = 0; i < 3; i++) { Vector3 points[4]; for (int j = 0; j < 4; j++) { static const bool orderx[4] = { false, true, true, false }; static const bool ordery[4] = { false, false, true, true }; Vector3 sp; if (orderx[j]) { sp[(i + 1) % 3] = 1.0; } if (ordery[j]) { sp[(i + 2) % 3] = 1.0; } points[j] = sp; } for (int j = 0; j < 4; j++) { Vector3 ofs; ofs[i] += 0.01; square[i].push_back(points[j] - ofs); square[i].push_back(points[(j + 1) % 4] - ofs); square[i].push_back(points[j] + ofs); square[i].push_back(points[(j + 1) % 4] + ofs); } } Array d; d.resize(RS::ARRAY_MAX); inner_mat.instantiate(); inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.2)); inner_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); inner_mat->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true); inner_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); d[RS::ARRAY_VERTEX] = triangles; RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_TRIANGLES, d); RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid()); outer_mat.instantiate(); outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.8)); outer_mat->set_on_top_of_alpha(); outer_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); outer_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); outer_mat->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true); selection_floor_mat.instantiate(); selection_floor_mat->set_albedo(Color(0.80, 0.80, 1.0, 1)); selection_floor_mat->set_on_top_of_alpha(); selection_floor_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); selection_floor_mat->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true); d[RS::ARRAY_VERTEX] = lines; RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_LINES, d); RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 1, outer_mat->get_rid()); d[RS::ARRAY_VERTEX] = triangles; RenderingServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, RS::PRIMITIVE_TRIANGLES, d); RenderingServer::get_singleton()->mesh_surface_set_material(paste_mesh, 0, inner_mat->get_rid()); d[RS::ARRAY_VERTEX] = lines; RenderingServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, RS::PRIMITIVE_LINES, d); RenderingServer::get_singleton()->mesh_surface_set_material(paste_mesh, 1, outer_mat->get_rid()); for (int i = 0; i < 3; i++) { d[RS::ARRAY_VERTEX] = square[i]; selection_level_mesh[i] = RS::get_singleton()->mesh_create(); RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_level_mesh[i], RS::PRIMITIVE_LINES, d); RenderingServer::get_singleton()->mesh_surface_set_material(selection_level_mesh[i], 0, selection_floor_mat->get_rid()); } } _set_selection(false); indicator_mat.instantiate(); indicator_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); indicator_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); indicator_mat->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); indicator_mat->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); indicator_mat->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true); indicator_mat->set_albedo(Color(0.8, 0.5, 0.1)); } GridMapEditor::~GridMapEditor() { ERR_FAIL_NULL(RenderingServer::get_singleton()); _clear_clipboard_data(); for (int i = 0; i < 3; i++) { if (grid[i].is_valid()) { RenderingServer::get_singleton()->free(grid[i]); } if (grid_instance[i].is_valid()) { RenderingServer::get_singleton()->free(grid_instance[i]); } if (cursor_instance.is_valid()) { RenderingServer::get_singleton()->free(cursor_instance); } if (selection_level_instance[i].is_valid()) { RenderingServer::get_singleton()->free(selection_level_instance[i]); } if (selection_level_mesh[i].is_valid()) { RenderingServer::get_singleton()->free(selection_level_mesh[i]); } } RenderingServer::get_singleton()->free(selection_mesh); if (selection_instance.is_valid()) { RenderingServer::get_singleton()->free(selection_instance); } RenderingServer::get_singleton()->free(paste_mesh); if (paste_instance.is_valid()) { RenderingServer::get_singleton()->free(paste_instance); } } void GridMapEditorPlugin::_notification(int p_what) { switch (p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { if (!EditorSettings::get_singleton()->check_changed_settings_in_group("editors/grid_map")) { break; } switch ((int)EDITOR_GET("editors/grid_map/editor_side")) { case 0: { // Left. Node3DEditor::get_singleton()->move_control_to_left_panel(grid_map_editor); } break; case 1: { // Right. Node3DEditor::get_singleton()->move_control_to_right_panel(grid_map_editor); } break; } } break; } } void GridMapEditorPlugin::edit(Object *p_object) { grid_map_editor->edit(Object::cast_to(p_object)); } bool GridMapEditorPlugin::handles(Object *p_object) const { return p_object->is_class("GridMap"); } void GridMapEditorPlugin::make_visible(bool p_visible) { if (p_visible) { grid_map_editor->show(); grid_map_editor->spatial_editor_hb->show(); grid_map_editor->set_process(true); } else { grid_map_editor->spatial_editor_hb->hide(); grid_map_editor->hide(); grid_map_editor->set_process(false); } } GridMapEditorPlugin::GridMapEditorPlugin() { EDITOR_DEF("editors/grid_map/editor_side", 1); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/grid_map/editor_side", PROPERTY_HINT_ENUM, "Left,Right")); grid_map_editor = memnew(GridMapEditor); switch ((int)EDITOR_GET("editors/grid_map/editor_side")) { case 0: { // Left. Node3DEditor::get_singleton()->add_control_to_left_panel(grid_map_editor); } break; case 1: { // Right. Node3DEditor::get_singleton()->add_control_to_right_panel(grid_map_editor); } break; } grid_map_editor->hide(); } GridMapEditorPlugin::~GridMapEditorPlugin() { } #endif // TOOLS_ENABLED