#!/usr/bin/env python Import("env") Import("env_modules") env_minimp3 = env_modules.Clone() thirdparty_dir = "#thirdparty/minimp3/" # Treat minimp3 headers as system headers to avoid raising warnings. Not supported on MSVC. if not env.msvc: env_minimp3.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path]) else: env_minimp3.Prepend(CPPPATH=[thirdparty_dir]) if not env["minimp3_extra_formats"]: env_minimp3.Append(CPPDEFINES=["MINIMP3_ONLY_MP3"]) # Godot source files env_minimp3.add_source_files(env.modules_sources, "*.cpp")