/**************************************************************************/ /* canvas_layer.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "canvas_layer.h" #include "scene/main/canvas_item.h" #include "scene/main/viewport.h" #include "scene/resources/world_2d.h" void CanvasLayer::set_layer(int p_xform) { layer = p_xform; if (viewport.is_valid()) { RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index()); vp->gui_set_root_order_dirty(); } } int CanvasLayer::get_layer() const { return layer; } void CanvasLayer::set_visible(bool p_visible) { if (p_visible == visible) { return; } visible = p_visible; emit_signal(SceneStringName(visibility_changed)); for (int i = 0; i < get_child_count(); i++) { CanvasItem *c = Object::cast_to(get_child(i)); if (c) { RenderingServer::get_singleton()->canvas_item_set_visible(c->get_canvas_item(), p_visible && c->is_visible()); c->_propagate_visibility_changed(p_visible); } } } void CanvasLayer::show() { set_visible(true); } void CanvasLayer::hide() { set_visible(false); } bool CanvasLayer::is_visible() const { return visible; } void CanvasLayer::set_transform(const Transform2D &p_xform) { transform = p_xform; locrotscale_dirty = true; if (viewport.is_valid()) { RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform); } } Transform2D CanvasLayer::get_transform() const { return transform; } Transform2D CanvasLayer::get_final_transform() const { if (is_following_viewport()) { Transform2D follow; follow.scale(Vector2(get_follow_viewport_scale(), get_follow_viewport_scale())); if (vp) { follow = vp->get_canvas_transform() * follow; } return follow * transform; } return transform; } void CanvasLayer::_update_xform() { transform.set_rotation_and_scale(rot, scale); transform.set_origin(ofs); if (viewport.is_valid()) { RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform); } } void CanvasLayer::_update_locrotscale() { ofs = transform.columns[2]; rot = transform.get_rotation(); scale = transform.get_scale(); locrotscale_dirty = false; } void CanvasLayer::set_offset(const Vector2 &p_offset) { if (locrotscale_dirty) { _update_locrotscale(); } ofs = p_offset; _update_xform(); } Vector2 CanvasLayer::get_offset() const { if (locrotscale_dirty) { const_cast(this)->_update_locrotscale(); } return ofs; } void CanvasLayer::set_rotation(real_t p_radians) { if (locrotscale_dirty) { _update_locrotscale(); } rot = p_radians; _update_xform(); } real_t CanvasLayer::get_rotation() const { if (locrotscale_dirty) { const_cast(this)->_update_locrotscale(); } return rot; } void CanvasLayer::set_scale(const Vector2 &p_scale) { if (locrotscale_dirty) { _update_locrotscale(); } scale = p_scale; _update_xform(); } Vector2 CanvasLayer::get_scale() const { if (locrotscale_dirty) { const_cast(this)->_update_locrotscale(); } return scale; } void CanvasLayer::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { if (custom_viewport && ObjectDB::get_instance(custom_viewport_id)) { vp = custom_viewport; } else { vp = Node::get_viewport(); } ERR_FAIL_NULL_MSG(vp, "Viewport is not initialized."); vp->_canvas_layer_add(this); viewport = vp->get_viewport_rid(); RenderingServer::get_singleton()->viewport_attach_canvas(viewport, canvas); RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform); _update_follow_viewport(); if (vp) { get_parent()->connect(SNAME("child_order_changed"), callable_mp(vp, &Viewport::canvas_parent_mark_dirty).bind(get_parent()), CONNECT_REFERENCE_COUNTED); vp->canvas_parent_mark_dirty(get_parent()); } } break; case NOTIFICATION_EXIT_TREE: { ERR_FAIL_NULL_MSG(vp, "Viewport is not initialized."); get_parent()->disconnect(SNAME("child_order_changed"), callable_mp(vp, &Viewport::canvas_parent_mark_dirty).bind(get_parent())); vp->_canvas_layer_remove(this); RenderingServer::get_singleton()->viewport_remove_canvas(viewport, canvas); viewport = RID(); _update_follow_viewport(false); } break; } } void CanvasLayer::update_draw_order() { if (is_inside_tree()) { RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index()); } } Size2 CanvasLayer::get_viewport_size() const { if (!is_inside_tree()) { return Size2(1, 1); } ERR_FAIL_NULL_V_MSG(vp, Size2(1, 1), "Viewport is not initialized."); Rect2 r = vp->get_visible_rect(); return r.size; } RID CanvasLayer::get_viewport() const { return viewport; } void CanvasLayer::set_custom_viewport(Node *p_viewport) { ERR_FAIL_NULL_MSG(p_viewport, "Cannot set viewport to nullptr."); if (is_inside_tree()) { vp->_canvas_layer_remove(this); RenderingServer::get_singleton()->viewport_remove_canvas(viewport, canvas); viewport = RID(); } custom_viewport = Object::cast_to(p_viewport); if (custom_viewport) { custom_viewport_id = custom_viewport->get_instance_id(); } else { custom_viewport_id = ObjectID(); } if (is_inside_tree()) { if (custom_viewport) { vp = custom_viewport; } else { vp = Node::get_viewport(); } vp->_canvas_layer_add(this); viewport = vp->get_viewport_rid(); RenderingServer::get_singleton()->viewport_attach_canvas(viewport, canvas); RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index()); RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform); } } Node *CanvasLayer::get_custom_viewport() const { return custom_viewport; } void CanvasLayer::reset_sort_index() { sort_index = 0; } int CanvasLayer::get_sort_index() { return sort_index++; } RID CanvasLayer::get_canvas() const { return canvas; } void CanvasLayer::set_follow_viewport(bool p_enable) { if (follow_viewport == p_enable) { return; } follow_viewport = p_enable; _update_follow_viewport(); notify_property_list_changed(); } bool CanvasLayer::is_following_viewport() const { return follow_viewport; } void CanvasLayer::set_follow_viewport_scale(float p_ratio) { follow_viewport_scale = p_ratio; _update_follow_viewport(); } float CanvasLayer::get_follow_viewport_scale() const { return follow_viewport_scale; } void CanvasLayer::_update_follow_viewport(bool p_force_exit) { if (!is_inside_tree()) { return; } if (p_force_exit || !follow_viewport) { RS::get_singleton()->canvas_set_parent(canvas, RID(), 1.0); } else { RS::get_singleton()->canvas_set_parent(canvas, vp->get_world_2d()->get_canvas(), follow_viewport_scale); } } void CanvasLayer::_validate_property(PropertyInfo &p_property) const { if (!follow_viewport && p_property.name == "follow_viewport_scale") { p_property.usage = PROPERTY_USAGE_NO_EDITOR; } } void CanvasLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_layer", "layer"), &CanvasLayer::set_layer); ClassDB::bind_method(D_METHOD("get_layer"), &CanvasLayer::get_layer); ClassDB::bind_method(D_METHOD("set_visible", "visible"), &CanvasLayer::set_visible); ClassDB::bind_method(D_METHOD("is_visible"), &CanvasLayer::is_visible); ClassDB::bind_method(D_METHOD("show"), &CanvasLayer::show); ClassDB::bind_method(D_METHOD("hide"), &CanvasLayer::hide); ClassDB::bind_method(D_METHOD("set_transform", "transform"), &CanvasLayer::set_transform); ClassDB::bind_method(D_METHOD("get_transform"), &CanvasLayer::get_transform); ClassDB::bind_method(D_METHOD("get_final_transform"), &CanvasLayer::get_final_transform); ClassDB::bind_method(D_METHOD("set_offset", "offset"), &CanvasLayer::set_offset); ClassDB::bind_method(D_METHOD("get_offset"), &CanvasLayer::get_offset); ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &CanvasLayer::set_rotation); ClassDB::bind_method(D_METHOD("get_rotation"), &CanvasLayer::get_rotation); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale); ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale); ClassDB::bind_method(D_METHOD("set_follow_viewport", "enable"), &CanvasLayer::set_follow_viewport); ClassDB::bind_method(D_METHOD("is_following_viewport"), &CanvasLayer::is_following_viewport); ClassDB::bind_method(D_METHOD("set_follow_viewport_scale", "scale"), &CanvasLayer::set_follow_viewport_scale); ClassDB::bind_method(D_METHOD("get_follow_viewport_scale"), &CanvasLayer::get_follow_viewport_scale); ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport"), &CanvasLayer::set_custom_viewport); ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport); ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas); ADD_GROUP("Layer", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible"); ADD_GROUP("Transform", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset", PROPERTY_HINT_NONE, "suffix:px"), "set_offset", "get_offset"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_less,or_greater,radians_as_degrees"), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale", PROPERTY_HINT_LINK), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "suffix:px"), "set_transform", "get_transform"); ADD_GROUP("", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", PROPERTY_USAGE_NONE), "set_custom_viewport", "get_custom_viewport"); ADD_GROUP("Follow Viewport", "follow_viewport"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enabled"), "set_follow_viewport", "is_following_viewport"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_less"), "set_follow_viewport_scale", "get_follow_viewport_scale"); ADD_SIGNAL(MethodInfo("visibility_changed")); } CanvasLayer::CanvasLayer() { canvas = RS::get_singleton()->canvas_create(); } CanvasLayer::~CanvasLayer() { ERR_FAIL_NULL(RenderingServer::get_singleton()); RS::get_singleton()->free(canvas); }