/**************************************************************************/ /* http_client_tcp.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef HTTP_CLIENT_TCP_H #define HTTP_CLIENT_TCP_H #include "http_client.h" #include "core/crypto/crypto.h" class HTTPClientTCP : public HTTPClient { private: Status status = STATUS_DISCONNECTED; IP::ResolverID resolving = IP::RESOLVER_INVALID_ID; Array ip_candidates; int conn_port = -1; // Server to make requests to. String conn_host; int server_port = -1; // Server to connect to (might be a proxy server). String server_host; int http_proxy_port = -1; // Proxy server for http requests. String http_proxy_host; int https_proxy_port = -1; // Proxy server for https requests. String https_proxy_host; bool blocking = false; bool handshaking = false; bool head_request = false; Ref tls_options; Vector response_str; bool chunked = false; Vector chunk; int chunk_left = 0; bool chunk_trailer_part = false; int64_t body_size = -1; int64_t body_left = 0; bool read_until_eof = false; Ref request_buffer; Ref tcp_connection; Ref connection; Ref proxy_client; // Negotiate with proxy server. int response_num = 0; Vector response_headers; // 64 KiB by default (favors fast download speeds at the cost of memory usage). int read_chunk_size = 65536; Error _get_http_data(uint8_t *p_buffer, int p_bytes, int &r_received); public: static HTTPClient *_create_func(); Error request(Method p_method, const String &p_url, const Vector &p_headers, const uint8_t *p_body, int p_body_size) override; Error connect_to_host(const String &p_host, int p_port = -1, Ref p_tls_options = Ref()) override; void set_connection(const Ref &p_connection) override; Ref get_connection() const override; void close() override; Status get_status() const override; bool has_response() const override; bool is_response_chunked() const override; int get_response_code() const override; Error get_response_headers(List *r_response) override; int64_t get_response_body_length() const override; PackedByteArray read_response_body_chunk() override; void set_blocking_mode(bool p_enable) override; bool is_blocking_mode_enabled() const override; void set_read_chunk_size(int p_size) override; int get_read_chunk_size() const override; Error poll() override; void set_http_proxy(const String &p_host, int p_port) override; void set_https_proxy(const String &p_host, int p_port) override; HTTPClientTCP(); }; #endif // HTTP_CLIENT_TCP_H