sanikoyes
cf9d97018f
fix android input doe's not work(line edit/text edit)
2014-03-12 20:41:09 +08:00
sanikoyes
4927acd7ad
export a unicode font may crash because chunks out of range...
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set MemoryPoolDynamicStatic::MAX_CHUNKS to 65536
2014-03-11 13:57:59 +08:00
sanikoyes
87fd153215
fixed editor NodePath property
2014-03-11 13:38:30 +08:00
sanikoyes
cde48d0c9c
fix gdscript path parse error
2014-03-11 13:30:33 +08:00
sanikoyes
101112d6fd
fix-multi-char-ime-input-chinese
2014-03-11 13:21:18 +08:00
marynate
1be5d6f665
Fix Compression bug: wrong premature return.
2014-03-11 13:18:57 +08:00
marynate
f7cef6d617
remove unnecessary error check when converting ascii to unicode
2014-03-11 13:09:24 +08:00
marynate
0552b76475
Convert windows main entry arguments to UTF8; Set locale to system default for locale-awared console output;
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memery clearnup
2014-03-11 13:09:09 +08:00
Moritz Wundke
caa1586480
Adding CodeLite hidden folder to .gitignore
2014-03-08 20:46:04 +01:00
Moritz Wundke
5634da9934
Adding CodeLite and KDE files to .gitignore
2014-03-08 20:44:18 +01:00
Moritz Wundke
f1b1a38af9
Do not set number of jobs if already specified
2014-03-08 18:50:24 +01:00
Moritz Wundke
1fd08ad1ac
Fixed typo
2014-03-07 20:31:17 +01:00
Moritz Wundke
12a3989cd7
Speed build time up by 6 using multiple jobs
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Adding aggresive build mode that spawns num_core+1 jobs. This speeds up
build time by 6. On my 8 core machine I'm down from 6m:16s to 1m:34s.
2014-03-07 20:20:06 +01:00
Moritz Wundke
76b1d421f6
Addinf basic makefile to support many C/C++ IDEs out there
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Make file is configured by default to act identically as a default SCons
build. Baseic actions such as all and clean will be supported by default
by quite all IDE for building and rebuilding. Additionaly you can
configure your targets for release, debug or profile mode.
2014-03-06 20:46:15 +01:00
sasori
3ba00567c5
Solved bug to select external editor url
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https://github.com/okamstudio/godot/issues/145
2014-03-05 18:52:57 +01:00
bibby
141b313595
Closes bb-code tags, allowing make_doc.sh to finish
2014-03-05 07:53:33 -08:00
mogemimi
9d463a8914
Fix if statement with empty body.
2014-03-05 23:09:41 +09:00
reduz
98a970585a
Merge pull request #150 from marynate/PR-export-physics-sleep-threshold
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Export linear/angular velocity sleep threshold to project settings
2014-02-28 14:55:02 -02:00
reduz
219818075f
Merge pull request #147 from vinzenz/string-improvements
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begins_with string version fix
2014-02-28 14:53:01 -02:00
reduz
b657d2df90
Merge pull request #151 from marynate/PR-fix-line-edit-bind-select
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Fix LineEdit select method binding
2014-02-28 14:50:50 -02:00
reduz
78e9ced558
Merge pull request #152 from marynate/PR-ux-property-field-auto-select
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Auto select custom property value field when pop up
2014-02-28 14:50:30 -02:00
marynate
8fb19e5843
Auto select custom property value field when pop up, user can start typing to change value right away.
2014-02-27 22:19:30 +08:00
marynate
3985660ca4
Fix LineEdit select method binding
2014-02-27 22:17:40 +08:00
marynate
9593e9ddae
Export linear/angular velocity sleep threshold;Change default linear velocity sleep threshold to 0.1;Fixed type treshold
2014-02-27 17:28:40 +08:00
Juan Linietsky
a65edb4caa
Merge branch 'master' of https://github.com/okamstudio/godot
2014-02-26 14:26:19 -03:00
Juan Linietsky
768fc7ec81
fixie
2014-02-26 14:25:42 -03:00
Vinzenz Feenstra
6178971873
Adding unit tests for begins_with
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Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
2014-02-26 16:18:05 +01:00
Vinzenz Feenstra
bfa38b5166
Fix string version of begins_with
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Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
2014-02-26 15:47:22 +01:00
okamstudio
a9aae3000f
Merge pull request #133 from vinzenz/master
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More fixes to the build system
2014-02-26 11:18:44 -02:00
okamstudio
47cf3fcec6
Merge pull request #136 from marynate/PR-fix-scenedock-instance-btn
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Instance button of SceneDock now working
2014-02-26 11:18:30 -02:00
okamstudio
a9d299f688
Merge pull request #137 from marynate/PR-expose-f-key-to-center-sel
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Add F key to center 3d viewport to selected node
2014-02-26 11:18:06 -02:00
Juan Linietsky
a919683228
Merge branch 'master' of https://github.com/okamstudio/godot
2014-02-26 10:14:42 -03:00
Juan Linietsky
fbcc81362c
Merge branch 'freebsd-cleanup' of https://github.com/robmessick/godot into robmessick-freebsd-cleanup
2014-02-26 10:13:35 -03:00
okamstudio
4f65f31826
Merge pull request #141 from vinzenz/texture-import-plugin-typo
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Typo in 'Atlas Texture' import menu entry
2014-02-26 11:11:12 -02:00
okamstudio
f09a1cca07
Merge pull request #144 from C4NCER/master
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move away from deprecated Options class and update .gitignore
2014-02-26 11:10:53 -02:00
Juan Linietsky
ed6d9463d2
-Added ATITC texture support
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-Fixed bug of some tabs showing wrong names
-Exported properties for viewport
2014-02-26 10:08:17 -03:00
Juan Linietsky
b2ce682f6e
-scripts are converted to bytecode on export
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-fix bug in doc where touchscreen events were not documented
2014-02-25 09:31:47 -03:00
C4NCER
68fa537c3e
add logo.h to .gitignore
2014-02-25 21:38:38 +13:00
C4NCER
942f14747b
Switch from using deprecated Options class to Variables
2014-02-25 19:33:09 +13:00
Juan Linietsky
06e358199f
fixie readme
2014-02-24 09:58:52 -03:00
Juan Linietsky
4b07eb8deb
-moved script to modules
2014-02-24 09:53:33 -03:00
Vinzenz Feenstra
af59a1b633
Typo in 'Atlas Texture' import menu entry
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Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
2014-02-24 12:16:40 +01:00
Rob Messick
b7386de590
Unused comparison causes error on clang. Suspect this was a typo.
2014-02-23 12:42:34 -08:00
Rob Messick
026566f872
ifdef out body of probe_joystick and process_joysticks on freebsd until a working implementation is completed
2014-02-23 12:21:31 -08:00
Rob Messick
fd03693df1
Only include linux/joystick.h on linux
2014-02-23 12:20:27 -08:00
Rob Messick
0109fb4295
alloca() lives in stdlib.h on FreeBSD
2014-02-23 12:18:11 -08:00
Juan Linietsky
51609ffc04
-fixed bug importing skeletons
2014-02-23 10:35:05 -03:00
Juan Linietsky
6c27ac58b8
-Fix for parsing XML header
2014-02-23 09:43:28 -03:00
Juan Linietsky
c45daa5604
ho
2014-02-23 09:22:21 -03:00
marynate
93878992de
Add F key to center 3d viewport to selected node
2014-02-23 17:17:48 +08:00