Jakub Marcowski
41268d7faa
libpng: Update to 1.6.43
2024-03-09 15:10:17 +01:00
Rémi Verschelde
0f2dc5c5e1
libpng: Update to upstream 1.6.38
2022-09-16 21:09:44 +02:00
Rémi Verschelde
225b61ab2a
libpng: Update to upstream 1.6.37
...
Fixes CVE-2019-7317.
2019-04-26 10:37:22 +02:00
Chaosus
5a89d08e3f
Update libpng (1.6.35 --> 1.6.36)
2019-03-04 14:55:47 +03:00
Rémi Verschelde
f4e682d717
libpng: Update to upstream version 1.6.35
2018-07-28 10:57:14 +02:00
Indah Sylvia
8bdb494032
updated libpng to version 1.6.33 (September 28, 2017)
2017-10-12 14:38:30 +07:00
Rémi Verschelde
ee1d0179c5
libpng: Update to upstream version 1.6.32
...
Fixes security vulnerability in our 1.6.31rc01 snapshot.
2017-08-27 11:37:42 +02:00
Rémi Verschelde
492999a33b
libpng: Update to upstream version 1.6.31rc01
...
Fixes various issues with 1.6.30, especially ARM build.
Supersedes change in #9722 .
2017-07-22 18:42:20 +02:00
Rémi Verschelde
b1ca62af52
libpng: Update to upstream version 1.6.30
2017-07-14 22:36:01 +02:00
Rémi Verschelde
d463b6e3d0
libpng: Update to upstream version 1.6.29
2017-04-09 15:47:25 +02:00
Rémi Verschelde
7504a85e5a
libpng: Update to upstream 1.6.26
2016-11-02 23:25:39 +01:00
Rémi Verschelde
5fef84a135
png: Split library to thirdparty dir and allow unbundling
...
Uses the new structure agreed upon in #6157 , but the thirdparty/ folder
does not behave following a logic similar to that of modules/ yet.
The png driver can't be moved to a module as discussed in #6157 , as it's
required by core together with a few other ImageLoader implementations
(see drivers/register_driver_types.cpp:register_core_driver_types())
Dropped the possibility to disable PNG support, it's a core component
of Godot.
2016-10-15 11:50:39 +02:00