Ryan Roden-Corrent
de3ad3b30e
Include gdscript warning name in the warning message.
...
Occasionally you want to ignore a warning with a `warning-ignore`
comment, and you have to go into the settings to look up what the
actual name of the warning is. This patch appends the warning name to
the end of the warning so you know what string to use to ignore it,
similar to other linters like pylint.
For example
```
"The signal 'blah' is declared but never emitted.";
```
is now
```
"The signal 'blah' is declared but never emitted. (UNUSED_SIGNAL)";
```
2020-07-06 07:22:34 -04:00
Daniel Doran
c3b16e825c
Fix Mono PackedArray Marshalling
2020-07-05 14:54:31 -06:00
Rémi Verschelde
c95fbd50fe
Merge pull request #40102 from SkyLucilfer/PotGenerationFix
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Change translation parser plugin API to parse_file()
2020-07-05 22:35:18 +02:00
Rémi Verschelde
347a55d4c2
Merge pull request #40137 from neikeq/fix-clangtidy-warnings-mono
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Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 22:32:27 +02:00
Ignacio Etcheverry
2511c43972
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
SkyJJ
cae6f0bda2
Change translation parser plugin API to parse_file()
2020-07-05 12:14:56 +02:00
Rémi Verschelde
c020eea184
Merge pull request #40092 from hinlopen/remove-find-last
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Remove String::find_last (same as rfind)
2020-07-04 01:38:01 +02:00
Rémi Verschelde
96644d23a0
doc: Sync classref with current source
2020-07-03 16:09:12 +02:00
Stijn Hinlopen
929b98d24b
Remove String::find_last (same as rfind)
2020-07-03 15:26:22 +02:00
Rémi Verschelde
488576ade9
Merge pull request #40078 from endlesstravel/fix-print-null-in-array-3
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fix crash when pass null in print array in GD.print
2020-07-03 15:22:25 +02:00
Rémi Verschelde
8ff99d2a8e
Merge pull request #39958 from aaronfranke/gridmap-vec3i
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Update GridMap to use Vector3i instead of three ints
2020-07-03 13:38:46 +02:00
endlesstravel
d2461bad63
fix crash when pass null in print array in GD.print
...
fix crash when pass null in print array in GD.print 2
fix crash when pass null in print array in GD.print 3
fix space
2020-07-03 16:55:09 +08:00
Rémi Verschelde
64aa25b2e5
Merge pull request #40050 from naithar/feature/ios-gdnative-master-2
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[4.0] Add support of iOS's dynamic libraries to GDNative
2020-07-03 07:48:13 +02:00
Aaron Franke
8a333cdf9f
Update GridMap to use Vector3i instead of three ints
2020-07-02 16:50:55 -04:00
Rémi Verschelde
f9c2f35dd9
Merge pull request #39415 from SkyLucilfer/PotGeneration
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Add POT generation feature in Editor
2020-07-02 22:22:46 +02:00
Rémi Verschelde
67e4082b1e
Merge pull request #37350 from aaronfranke/force-impulse
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Refactor physics force and impulse code to use (force, position) order
2020-07-02 18:39:16 +02:00
Rémi Verschelde
d121248562
Merge pull request #40049 from hinlopen/remove-pane-drag
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Remove unused class PaneDrag
2020-07-02 18:33:36 +02:00
Sergey Minakov
294416c84c
GDNative export: do not add fake lookup table if static lib is not used
2020-07-02 17:43:04 +03:00
SkyJJ
efb4609425
Add translation parser plugin support
2020-07-02 14:47:35 +02:00
Stijn Hinlopen
c3d9f12a10
Remove unused class PaneDrag
2020-07-02 13:50:31 +02:00
Sergey Minakov
ad2248a3bd
GDNative Editor: Support selecting frameworks for iOS
2020-07-02 13:00:27 +03:00
Sergey Minakov
9086599ae6
GDNative: support dynamic loading of iOS frameworks
2020-07-02 12:55:49 +03:00
Rémi Verschelde
f71e258512
Merge pull request #30424 from raphael10241024/fix_noise
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Fix OpenSimplexNoise get_image() swap axes
2020-07-02 11:50:57 +02:00
Rémi Verschelde
5c9ee93f3e
Merge pull request #39788 from bruvzg/macos_apple_silicon
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[macOS] Add support for the Apple Silicon (ARM64) build target.
2020-07-01 16:45:23 +02:00
Rémi Verschelde
a8a2769bb6
Merge pull request #38713 from aaronfranke/string-64bit
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Make all String integer conversion methods be 64-bit
2020-07-01 16:01:05 +02:00
RaphaelHunter
00cac6e9b6
Fix OpenSimplexNoise get_image() swap axes
2020-07-01 11:40:14 +08:00
G'lek
a5abacd1e7
Change assembly watcher after notification changes
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Fixed Mono not building after #39986 was merged due to a constant that got renamed.
2020-06-30 17:41:38 -04:00
Rémi Verschelde
5f2295f2df
Merge pull request #39986 from reduz/app-inout-notification
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Add a separate application focus/in notification
2020-06-30 16:58:46 +02:00
Rémi Verschelde
f3c5f12e39
Merge pull request #38920 from paulherman/tga
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Expose loading TGA images in Image.
2020-06-30 16:40:28 +02:00
Juan Linietsky
438c380458
Add a separate application focus/in notification out from Window focus notification.
2020-06-30 10:40:06 -03:00
Marcel Admiraal
63f4e92195
Use is_equal_approx() instead of vertex_snap when checking if ray is
...
colliding with equiplanar CSG faces.
2020-06-29 18:21:15 +01:00
Marcel Admiraal
1a559c9889
Create degenerate triangles when inserting an edge into a CSG face.
...
They will be deleted when the faces are merged, but their edges are
needed for merging faces.
2020-06-29 17:57:07 +01:00
bruvzg
00299f15b4
[macOS] Add support for the Apple Silicon (ARM64) build target.
2020-06-29 12:33:51 +03:00
Tomasz Chabora
13298ed873
Improve the preload and load descriptions
2020-06-28 20:51:46 +02:00
Mark Kuo
3b05d2c989
VideoStreamGDNative: close file in cleanup
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We should close the file handle when we are done.
2020-06-28 10:20:07 +10:00
Rémi Verschelde
87d2397273
Merge pull request #39837 from neikeq/fix-invalid-unbox-long-as-int
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Mono/C#: Fix InvalidCast because of attempt to unbox long as int
2020-06-26 07:56:42 +02:00
Rémi Verschelde
aa42bd14ac
Merge pull request #39839 from neikeq/use-/restore-instead-of-/t-restore
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Mono/C#: Use /restore instead of /t:restore when building
2020-06-26 07:49:40 +02:00
Ignacio Etcheverry
4b0c78b3ca
Mono/C#: Use /restore instead of /t:restore when building
...
Documentation recommends not to use /t:restore
together with other targets (like /t:build),
as it messes with the environment.
2020-06-25 23:50:05 +02:00
Ignacio Etcheverry
e8d632720f
Mono/C#: Fix InvalidCast because of attempt to unbox long as int
2020-06-25 23:37:53 +02:00
Ignacio Etcheverry
f87ae395ee
Mono/C#: Fix unhandled exception not being printed
...
For some reason `mono_unhandled_exception` is not
printing the exception as its comment claims.
Use `mono_print_unhandled_exception` instead.
2020-06-25 23:28:53 +02:00
Rémi Verschelde
23f7f86914
Style: Fix copyright headers
2020-06-25 16:33:44 +02:00
Rémi Verschelde
04795d7f1e
Merge pull request #39739 from MichaelBelousov/fix/long-enum-fix-rider-cast
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fix underlying type of enum crashing cast in RiderPathManager
2020-06-24 22:51:07 +02:00
Rémi Verschelde
8f5005b3eb
Merge pull request #39779 from naithar/feature/ios-modules-master
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Enable iOS modules and fix missing symbols errors (4.0)
2020-06-24 22:49:39 +02:00
Michael Belousov
9f61f1ed54
Mono: fix bad long casts and wrong underlying enum types in GodotTools
2020-06-24 09:35:13 -04:00
Rémi Verschelde
7d60a88888
Merge pull request #39783 from neikeq/messaging-codecompletion-localize-fix
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C#: Fix completion request with case insensitive resource path
2020-06-24 01:00:05 +02:00
Ignacio Etcheverry
d569b447ff
C#: Fix completion request with case insensitive resource path
...
Sometimes Visual Studio documents have the root path all in upper case.
Since Godot doesn't support loading resource files with a case insensitive path,
this makes script resource loading to fail when the Godot editor gets code
completion requests from Visual Studio.
This fix allows the resource path part of the path to be case insensitive. It
still doesn't support cases where the rest of the path is also case insensitive.
For that we would need a proper API for comparing paths. However, this fix
should be enough for our current cases.
2020-06-23 20:29:19 +02:00
Sergey Minakov
c3e7aeb279
SCons: Enable iOS modules for ARKit and Camera
2020-06-23 12:48:44 +03:00
Rémi Verschelde
42c4a701dd
Merge pull request #39755 from Faless/crypto/encryption_pr_4.0
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Crypto enhancements, AESContext, RSA public key, signature, verification.
2020-06-22 23:31:58 +02:00
Rémi Verschelde
10d2fa4210
Merge pull request #39747 from nekomatata/fix-crash-space-query
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Fix crashes with invalid shapes in BulletPhysicsDirectSpaceState queries
2020-06-22 10:46:39 +02:00
PouleyKetchoupp
8b0232bf29
Fix crashes with invalid shapes in BulletPhysicsDirectSpaceState queries
2020-06-22 10:22:11 +02:00