Commit graph

159 commits

Author SHA1 Message Date
Rémi Verschelde ce539e559b
Merge pull request #91158 from Arnklit/show-in-filesystem-favorites
Add show in filesystem option for file favorites
2024-04-26 11:08:47 +02:00
Kasper Frandsen ca2005f658 Add show in filesystem option for file favorites 2024-04-26 09:02:53 +01:00
Rémi Verschelde 3acd14d6bc
Merge pull request #88660 from MajorMcDoom/tokenized-file-search
Add tokenized search support to Quick Open dialog and FileSystem filter
2024-04-19 16:26:50 +02:00
Zi Ye fbfda46ffa Added tokenized search support to Quick Open dialog and FileSystem filter. 2024-04-17 21:12:55 -05:00
Muller-Castro c8ef9e6955 Fix folder colors not present in editor dir dialog 2024-04-16 16:21:49 -03:00
kobewi a064ca16a8 Fix folder colors not saving after project.godot is modifed externally 2024-04-12 13:22:46 +02:00
Christian Feuz 5c1d1ea620 Add option to copy absolute path in file system dock popup 2024-04-09 22:04:39 +02:00
A Thousand Ships 2cbf469912
Fix sorting of files/dirs in dialogs
Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
kobewi a62ccf3f1a Fix custom resource icons in FileSystem 2024-03-08 22:31:15 +01:00
Hugo Locurcio 4f8d7cae26
Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog
This also tweaks EditorFileDialog to use the same shortcut,
while making it select the path text after focusing
(like in most file managers).

Ctrl + L / Cmd + Shift + G can also now be used to focus on the
property name in the project settings editor, as well in the
Input Map, Autoload, Shader Globals and Global Groups tabs.
2024-03-05 00:02:09 +01:00
Muller-Castro 1638c1b28f Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
kobewi 4ad74a5663 Some editor code cleanup 2024-01-30 21:33:31 +01:00
Juan Linietsky 000367893a Ability to move FileSystem dock to bottom
* Allows moving the filesystem dock to the bottom
* Added ability to drag resources across bottom docks
2024-01-29 15:15:38 +01:00
kit 2323f040e9 Extract editor dock manager 2024-01-15 15:15:42 -05:00
Rémi Verschelde 00cc23f906
Merge pull request #86486 from timothyqiu/move-copy-dialog
Improve `EditorDirDialog`
2024-01-03 15:47:52 +01:00
Vedat Gunel f35f1a1849 Store horizontal and vertical split offsets separately in FileSystem dock 2023-12-25 18:11:18 +03:00
Haoyu Qiu a42ead59da Improve EditorDirDialog
* Automatically selects the newly created directory
* Automatically selects "res://" when nothing is selected
* Fixes an error when overwrite/replace dialog appears
* Changes "copy checkbox + action button" to "copy button + move button"
* Double clicking a directory (un)collapses it instead of copy/move
* Uses DirectoryCreateDialog for "Create Folder"
2023-12-25 19:14:04 +08:00
Yuri Sizov 13d34d6a2b Merge pull request #85923 from Calinou/editor-filesystem-dock-add-open-in-terminal
Add a editor FileSystem dock action to open a terminal in selected folder
2023-12-22 17:19:53 +01:00
Hugo Locurcio 0e97acff84
Add a editor FileSystem dock action to open a terminal in selected folder
This is useful to enter some commands without having to open a separate
terminal and `cd` to the project folder.
2023-12-19 15:04:02 +01:00
kobewi 0ae1241304 Properly select the newly duplicated file 2023-12-14 19:49:11 +01:00
Nikita Krasnov 0d6300d269 Fix folder color not showing up in file dialogs 2023-11-14 17:17:10 +03:00
Jordyfel 50b7387a3f Use Hashset for dependency list when moving 2023-10-25 21:05:53 +03:00
Vedat Gunel ecb9ecee54 Fix several issues with renaming in FileSystem dock 2023-10-09 23:18:27 +03:00
Rémi Verschelde ff9b3dc730
Merge pull request #80241 from gamedevishard/filesystem_dock_hsplit
Horizontal split view for Filesystem Dock
2023-10-03 17:11:53 +02:00
风青山 1cb1d7f41d Fix folder moving in FileSystemDock
Include files in the folder that will be moved/renamed when looking up the file owner.

Rename the function/variable names to make more sense in FileSystemDock
2023-09-29 20:32:16 +08:00
Devel Oper 81311594b5 Horizontal split view for Filesystem Dock 2023-09-22 11:34:33 +02:00
Jordyfel 6245367e6d Fix dependency handling on move or rename. 2023-09-15 16:46:26 +03:00
A Thousand Ships 0f026193b2 Update folder colors when moving or renaming 2023-09-07 17:46:27 +02:00
the-sink 95b0f28255 Add custom color support to project folders 2023-08-29 12:13:53 -07:00
Wiwip 28038feb04 Permits the renaming of files and folders inline for items in the FileSystemDock.
This is a continuation of: https://github.com/godotengine/godot/pull/76794 which didn't consider  DISPLAY_MODE_SPLIT.
Fixes: https://github.com/godotengine/godot/issues/77527 and https://github.com/godotengine/godot-proposals/issues/4933
2023-06-02 16:29:07 -04:00
kobewi ab787fe4d2 Add scrolling to overwrite dialog 2023-05-18 00:09:44 +02:00
kobewi 27dccf1b5e Enhance filesystem dock tooltips 2023-05-12 19:28:34 +02:00
Rémi Verschelde 4020cc8acb
Merge pull request #76794 from Wiwip/inline-edit
Inline editor for the file system dock
2023-05-11 11:46:45 +02:00
Hendrik Brucker dc46163b12 Improve editor state persistence 2023-05-11 04:17:03 +02:00
Wiwip b08a6084af Modifies the file system dock to use the inline editor instead of a dialog.
*Bugsquad edit:* Closes https://github.com/godotengine/godot-proposals/issues/4933
2023-05-10 18:49:35 -04:00
Haoyu Qiu 9f38a68a59 Make create folder popup support nested folders 2023-04-23 21:10:04 +08:00
Yuri Sizov 4154039832 Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
kobewi 4941d5f534 Improve file move and copy operations 2023-03-25 20:58:37 +01:00
Marius Hanl 6b59c57f2a Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager' due to no fixed index for the 'New' menu 2023-02-02 09:41:06 +01:00
Rémi Verschelde 5743c17001
Merge pull request #71904 from Chaosus/vs_custom_nodes
Add handling of script creation/deletion for custom visual shader nodes
2023-01-25 09:20:26 +01:00
Yuri Rubinsky 6713e0fa5b Add handling of script creation/deletion for custom visual shader nodes 2023-01-23 15:30:17 +03:00
Rémi Verschelde 37205964b6
Merge pull request #71441 from KoBeWi/warp_2_scan
Improve performance of imported file scan
2023-01-23 11:07:44 +01:00
kobewi 60ed7c5004 Add "Open in External Program" option 2023-01-21 18:33:32 +01:00
kobewi 2cfab94fef Improve performance of imported file scan 2023-01-15 00:53:41 +01:00
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Rémi Verschelde 6d2a7cb46d
Merge pull request #68709 from MewPurPur/instance-begone-part3
Remove more instances of 'instance' being used as a verb
2022-11-16 14:41:42 +01:00
VolTer 3b4f5f8a04 Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
cespeute 4b00c2ec57 Add EditorInterface.get_selected_paths()
Exposes the selected paths in the editor filesystem dock.
Implements this proposal : https://github.com/godotengine/godot-proposals/issues/2424

Also renamed the old `get_selected_path` to `get_selected_directory` to
better match the already existing get_current_path function.
2022-11-14 22:46:27 +01:00
bruvzg 0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00