Commit graph

6 commits

Author SHA1 Message Date
Rémi Verschelde
320f49f204 Bump version to 3.1-stable \o/
Congratulations to everyone in the Godot community for this awesome new
release, culmination of more than one year of development from close to
500 contributors!

Thanks to all involved, whether you contributed code, documentation,
bug reports, translations, community support or donations. You all
played a role in bringing better free and open source game development
tools to the world!

Godot 3.1 includes more than 7000 commits made since the 3.0 release in
January 2018, 3000 Pull Requests have been merged, and 3000 issues have
been fixed!

This release makes the 3.x branch more stable and powerful, and makes
it a very mature game development tool for both 2D and 3D.

Now feature development can restart towards 3.2 and 4.0!
2019-03-13 17:16:00 +01:00
Rémi Verschelde
e4a09a8fb7 Add some more features to changelog 2019-03-13 17:15:26 +01:00
Hugo Locurcio
c6f800e2de
Update changelog with recent additions 2019-03-12 18:01:37 +01:00
Hugo Locurcio
9ed7096aae
Update the changelog with new features added in 3.1
[ci skip]
2019-01-30 00:42:21 +01:00
Rémi Verschelde
5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch
Fixes #23509.
2018-11-05 08:46:27 +01:00
Hugo Locurcio
f00b2dfc55
Add a project changelog 2018-02-22 18:25:40 +01:00