Commit graph

11 commits

Author SHA1 Message Date
Rémi Verschelde 346f1ab86b
Bump version to 4.2-dev
Keep on waitin'
2023-07-05 22:07:03 +02:00
Hugo Locurcio 9e21647578
Document seamless caveats on small textures in NoiseTexture2D and NoiseTexture3D
This also harmonizes "normal map" spelling across the class reference.
2023-05-13 01:06:33 +02:00
clayjohn ccff24597f Fix compatibility breakage from adding NoiseTexture3D
Also optimize some of the Noise methods
2023-04-28 18:49:09 -07:00
Lasuch 0de6ad6a71 Add NoiseTexture3D 2023-04-26 20:00:18 +02:00
Rémi Verschelde 1c1524a651
Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
Hendrik Brucker d44eb95e93 [Noise/NoiseTexture2D] Allow disabling normalization 2023-01-29 14:59:10 +01:00
Aaron Franke a3e52925bf
Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
Aaron Franke 394d058420
Rename 2D NoiseTexture to NoiseTexture2D 2022-08-24 22:44:42 -05:00
Yuri Sizov c5d7115038 Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Hendrik Brucker bde6fc9c82 Restructure and refine the noise module 2022-04-19 19:49:48 +02:00
Hendrik Brucker 2a55f10e8b Add FastNoiseLite / general noise overhaul
- replace OpenSimplexNoise

Co-authored-by: Cory Petkovsek <tinmanjuggernaut@users.noreply.github.com>
2022-03-20 14:53:45 +01:00