Rémi Verschelde
1b89296fad
Merge pull request #55227 from ator-dev/fix-code-folding
2021-11-25 22:21:46 +01:00
ator-dev
bac0a035c9
Fix code folding when end of block is unindented delimiter
2021-11-24 22:43:06 +00:00
Rémi Verschelde
b1bf82d2b4
Merge pull request #52456 from kleonc/image-fill-rect
2021-11-24 16:34:01 +01:00
Lightning_A
e078f970db
Rename remove()
to remove_at()
when removing by index
2021-11-23 18:58:57 -07:00
kleonc
91595b16e3
Add Image::fill_rect method
2021-11-23 18:06:23 +01:00
Paulb23
eb9100f085
Fix divide by zero in pck_packer
2021-11-17 18:07:29 +00:00
Aaron Franke
3c0fdcc8ac
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
Rémi Verschelde
36c4451a7b
Rect2: Clarify docs for has_point
excluding bottom and right borders
...
Improve tests, as well as documentation for `expand`.
2021-11-11 22:51:29 +01:00
Rémi Verschelde
2beaae4b6f
String: Remove erase
method, bindings can't mutate String
2021-11-11 11:23:32 +01:00
Aaron Franke
99a282f631
Move and organize tests into subfolders
2021-11-07 00:43:31 -06:00
Brian Semrau
dc11e73bf0
Rename AABB get_area
to get_volume
2021-11-05 18:22:42 -04:00
Emmanuel Leblond
f9ba2efe1e
Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests)
2021-10-30 13:11:01 +02:00
Rémi Verschelde
3b11e33a09
clang-format: Disable alignment of operands, too unreliable
...
Sets `AlignOperands` to `DontAlign`.
`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 15:19:35 +02:00
bruvzg
63f3051154
Implement TextServer strip_diacritics
function.
2021-10-28 10:12:57 +03:00
reduz
d03b7fbe09
Refactored Node3D rotation modes
...
* Made the Basis euler orders indexed via enum.
* Node3D has a new rotation_order property to choose Euler rotation order.
* Node3D has also a rotation_mode property to choose between Euler, Quaternion and Basis
Exposing these modes as well as the order makes Godot a lot friendlier for animators, which can choose the best way to interpolate rotations.
The new *Basis* mode makes the (exposed) transform property obsolete, so it was removed (can still be accessed by code of course).
2021-10-25 14:34:00 -03:00
Rémi Verschelde
4387f9645b
Merge pull request #52940 from groud/toast_notification
2021-10-19 09:57:13 +02:00
mennomax
b4eeeb315a
Swap args of Plane(point, normal) constructor
...
Now (normal, point)
2021-10-15 20:49:42 -05:00
Gilles Roudière
0587e5e018
Implement toast notifications in the editor
2021-10-14 13:30:54 +02:00
Paulb23
0caab00d66
Fix breakpointed_lines out of sync when removing lines above
2021-10-06 14:23:37 +01:00
Yuri Roubinsky
6873ecaaf9
Added support for uniform arrays in shaders
2021-10-04 13:57:44 +03:00
Jean-Michel Bernard
9c375170e4
Fix deleting selection at the first line do not work with backspace
2021-10-01 20:23:52 +02:00
bruvzg
0c0b5c84b0
Implement TextServer GDExtension interface, remove TextServer GDNative interface.
2021-10-01 15:13:29 +03:00
Rémi Verschelde
b32f84d473
Merge pull request #52850 from mashumafi/vector-bsearch
2021-10-01 07:52:51 +02:00
mashumafi
214bbfbefe
Implement bsearch for Vector and Packed*Array
2021-09-30 23:57:26 +00:00
Lightning_A
c63b18507d
Use range iterators for Map
2021-09-30 15:09:12 -06:00
O01eg
2cd052f889
Add tests for Translations
2021-09-29 10:39:20 +03:00
Camille Mohr-Daurat
341b532d5e
Merge pull request #52754 from nekomatata/dynamic-body-modes
...
Clarify RigidDynamicBody modes
2021-09-28 17:11:17 -07:00
Anilforextra
cdd912c48e
Construct values only when necessary.
2021-09-25 14:46:45 +05:45
Rémi Verschelde
ba57252bd8
Merge pull request #52878 from AnilBK/add-get-center
2021-09-21 21:30:30 +02:00
Anilforextra
90908cd67d
Add Get Center Method for Rect2/Rect2i and AABB.
2021-09-21 21:14:17 +05:45
Paulb23
1c08719d09
Add remaning code edit unit tests
2021-09-20 09:42:39 +01:00
George Marques
262d9397fb
Allow indexing of String values in scripting languages
2021-09-17 16:24:56 -03:00
PouleyKetchoupp
ed1ba5093f
Clarify RigidDynamicBody modes
...
RigidDynamicBody modes are replaced with several properties to make their
usage clearer:
-lock_rotation: disable body's rotation (instead of MODE_LOCKED)
-freeze: no gravity or forces (instead of MODE_STATIC and MODE_KINEMATIC)
-freeze_mode: Static (can be only teleported) or Kinematic (can be animated)
Also renamed MODE_DYNAMIC_LOCKED to MODE_DYNAMIC_LINEAR in the physics
servers.
2021-09-16 16:03:48 -07:00
Camille Mohr-Daurat
1852afb6b0
Merge pull request #52679 from nekomatata/world-boundary-shape
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Rename WorldMarginShape to WorldBoundaryShape
2021-09-15 16:02:40 -07:00
Aaron Franke
5d03c0e0b6
Fix String::num_real and String test cases when compiling with doubles
2021-09-15 13:41:12 -05:00
PouleyKetchoupp
bb75aec8bc
Rename WorldMarginShape to WorldBoundaryShape
2021-09-14 11:16:31 -07:00
Rémi Verschelde
d2808b5a51
Merge pull request #52153 from timothyqiu/test-array-pop-at
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Add unit tests for `Array.pop_at()`
2021-09-14 13:01:20 +02:00
Rémi Verschelde
70ba366743
Merge pull request #50375 from Paulb23/code_edit_unit_tests
2021-09-13 21:51:20 +02:00
Rémi Verschelde
41562b9198
Merge pull request #52049 from theraot/master
2021-09-13 16:49:24 +02:00
Max Hilbrunner
acc776f7b6
Merge pull request #52442 from Faless/mp/4.x_rpc_manager
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[Net] Move multiplayer classes to own subfolder. Split RPC from MultiplayerAPI.
2021-09-07 18:44:39 +02:00
Fabio Alessandrelli
bf9aae09ba
[Net] Move multiplayer to core subdir, split RPCManager.
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Move multiplayer classes to "core/multiplayer" subdir.
Move the RPCConfig and enums (TransferMode, RPCMode) to a separate
file (multiplayer.h), and bind them to the global namespace.
Move the RPC handling code to its own class (RPCManager).
Renames "get_rpc_sender_id" to "get_remote_sender_id".
2021-09-07 11:14:30 +02:00
Gilles Roudière
4bd7700e89
Implement properties arrays in the Inspector.
2021-09-07 09:51:28 +02:00
Paulb23
ce064348fa
Add CodeEdit breakpoint unit tests
2021-09-01 16:46:04 +01:00
Paulb23
55a20129d6
Create framework for testing Signals
2021-09-01 16:46:04 +01:00
Paulb23
427d3d7207
Allow unit testing SceneTree Ojects
2021-09-01 16:46:04 +01:00
Wilson E. Alvarez
d11c1afc04
Rename String::is_rel_path to String::is_relative_path
2021-08-29 20:41:29 -04:00
Haoyu Qiu
a8cea5353f
Add unit tests for Array.pop_at()
2021-08-28 20:13:32 +08:00
Haoyu Qiu
597d489a20
Quote and escape ConfigFile keys when necessary
2021-08-28 18:48:45 +08:00
K. S. Ernest (iFire) Lee
90a35dac48
Merge pull request #51908 from bruvzg/msdf_fonts2
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Make FontData importable resource. Add multi-channel SDF font rendering.
2021-08-27 08:51:37 -07:00
bruvzg
4c3f7d1290
Makes FontData importable resource.
...
Adds multi-channel SDF font texture generation and rendering support.
Adds per-font oversampling support.
Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading.
Adds BMFont binary format and outline support.
2021-08-27 15:43:18 +03:00