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8 Commits

Author SHA1 Message Date
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Rémi Verschelde
fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Rémi Verschelde
b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
Rémi Verschelde
a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Rémi Verschelde
b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde
b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Christian Uldall Pedersen
bb6dc76307 Fixed GitHub detection of license in LICENSE.txt file.
Unfortunately licensee also looks at the COPYRIGHT.txt file and detects it as "other".
GitHub therefore still doesn't add the correct license to the project. This is
however a step in the right direction.

Before:
$ licensee LICENSE.txt
License: Other
Matched files: ["LICENSE.txt"]
LICENSE.txt:
  Content hash: 8dd7a8f24846f434ce7fdb96f6440909b5469277
  Attribution: Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.
  License: Other

After:
$ licensee LICENSE.txt
License: MIT License
Matched files: ["LICENSE.txt"]
LICENSE.txt:
  Content hash: d64f3bb4282a97b37454b5bb96a8a264a3363dc3
  Attribution: Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.
  Confidence: 100.00%
  Matcher: Licensee::Matchers::Exact
  License: MIT License
2017-10-31 11:42:31 +01:00
Rémi Verschelde
f2d126809f Fix license formatting breaking GH detection 2017-05-07 16:53:32 +02:00