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https://github.com/godotengine/godot
synced 2024-09-04 22:38:28 +00:00
Add test for get_node
autocompletion
This commit is contained in:
parent
7d2ca2d8ac
commit
fc7d7d3dae
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@ -1125,19 +1125,31 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
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base_type = GDScriptParser::DataType();
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} break;
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case GDScriptParser::DataType::SCRIPT: {
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print_line("identifier script");
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Ref<Script> scr = base_type.script_type;
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if (scr.is_valid()) {
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<<<<<<< HEAD
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if (p_types_only) {
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// TODO: Need to implement Script::get_script_enum_list and retrieve the enum list from a script.
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} else if (!p_only_functions) {
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=======
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print_line("script valid");
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if (!p_only_functions) {
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print_line("not only functions");
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>>>>>>> ae78637b78 (Add test for `get_node` autocompletion)
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if (!base_type.is_meta_type) {
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print_line("no meta type");
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List<PropertyInfo> members;
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scr->get_script_property_list(&members);
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print_line("scripts", members.size());
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for (const PropertyInfo &E : members) {
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print_line(E.name);
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if (E.usage & (PROPERTY_USAGE_CATEGORY | PROPERTY_USAGE_GROUP | PROPERTY_USAGE_SUBGROUP | PROPERTY_USAGE_INTERNAL)) {
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print_line("filtered 1");
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continue;
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}
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if (E.name.contains("/")) {
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print_line("filtered 2");
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continue;
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}
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int location = p_recursion_depth + _get_property_location(scr, E.name);
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@ -2173,6 +2185,7 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
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if (_guess_expression_type(c, last_assigned_expression, assigned_type)) {
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if (id_type.is_set() && assigned_type.type.is_set() && !GDScriptAnalyzer::check_type_compatibility(id_type, assigned_type.type)) {
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// The assigned type is incompatible. The annotated type takes priority.
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print_line("Just here for testing.");
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r_type.assigned_expression = last_assigned_expression;
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r_type.type = id_type;
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} else {
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@ -3163,6 +3176,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
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is_function = true;
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[[fallthrough]];
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case GDScriptParser::COMPLETION_ATTRIBUTE: {
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print_line("completion attribute");
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r_forced = true;
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const GDScriptParser::SubscriptNode *attr = static_cast<const GDScriptParser::SubscriptNode *>(completion_context.node);
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if (attr->base) {
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@ -3171,7 +3185,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
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if (!found_type && !_guess_expression_type(completion_context, attr->base, base)) {
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break;
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}
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print_line(base.type.script_path, base.type.kind);
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_find_identifiers_in_base(base, is_function, false, options, 0);
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}
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} break;
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@ -0,0 +1,8 @@
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extends Node
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signal signal_of_a
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var property_of_a
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func func_of_a():
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pass
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@ -0,0 +1,19 @@
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[gd_scene load_steps=2 format=3 uid="uid://c8wekfd5ql7bc"]
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[ext_resource type="Script" path="res://completion/class_a.notest.gd" id="1_ldc4g"]
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[node name="GetNode" type="Node"]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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[node name="UniqueNames" type="Node" parent="."]
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[node name="UniqueAnimationPlayer" type="AnimationPlayer" parent="UniqueNames"]
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unique_name_in_owner = true
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[node name="UniqueA" type="Node" parent="UniqueNames"]
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script = ExtResource("1_ldc4g")
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unique_name_in_owner = true
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[node name="A" type="Node" parent="."]
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script = ExtResource("1_ldc4g")
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@ -1,4 +0,0 @@
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[output]
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include=[
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{"display": "autoplay"},
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]
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@ -0,0 +1,7 @@
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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%AnimationPlayer.➡
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@ -0,0 +1,7 @@
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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$UniqueAnimationPlayer.➡
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@ -0,0 +1,14 @@
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; GDScript: class_a.notest.gd
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{"display": "property_of_a"},
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{"display": "func_of_a"},
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{"display": "signal_of_a"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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$A.➡
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@ -0,0 +1,14 @@
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; AnimationPlayer
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{"display": "autoplay"},
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{"display": "play"},
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{"display": "animation_changed"},
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]
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@ -0,0 +1,4 @@
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extends Node
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func a():
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$AnimationPlayer.➡
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@ -0,0 +1,14 @@
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; GDScript: class_a.notest.gd
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{"display": "property_of_a"},
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{"display": "func_of_a"},
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{"display": "signal_of_a"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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%UniqueA.➡
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@ -0,0 +1,14 @@
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; AnimationPlayer
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{"display": "autoplay"},
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{"display": "play"},
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{"display": "animation_changed"},
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]
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@ -0,0 +1,4 @@
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extends Node
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func a():
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%UniqueAnimationPlayer.➡
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@ -0,0 +1,7 @@
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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var test = $AnimationPlayer
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test.➡
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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var test := $AnimationPlayer
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test.➡
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; GDScript: class_a.notest.gd
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{"display": "property_of_a"},
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{"display": "func_of_a"},
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{"display": "signal_of_a"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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var test := $A
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test.➡
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; AnimationPlayer
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{"display": "autoplay"},
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{"display": "play"},
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{"display": "animation_changed"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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var test := $AnimationPlayer
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test.➡
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; GDScript: class_a.notest.gd
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{"display": "property_of_a"},
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{"display": "func_of_a"},
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{"display": "signal_of_a"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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var test = $A
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test.➡
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; AnimationPlayer
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{"display": "autoplay"},
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{"display": "play"},
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{"display": "animation_changed"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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var test = $AnimationPlayer
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test.➡
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@ -0,0 +1,12 @@
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; GDScript: class_a.notest.gd
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{"display": "property_of_a"},
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{"display": "func_of_a"},
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{"display": "signal_of_a"},
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]
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@ -0,0 +1,7 @@
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extends Node
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const A := preload("res://completion/class_a.notest.gd")
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func a():
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var test: A = $A
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test.➡
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@ -0,0 +1,12 @@
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; AnimationPlayer
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{"display": "autoplay"},
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{"display": "play"},
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{"display": "animation_changed"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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var test: AnimationPlayer = $AnimationPlayer
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test.➡
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@ -0,0 +1,14 @@
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; GDScript: class_a.notest.gd
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{"display": "property_of_a"},
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{"display": "func_of_a"},
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{"display": "signal_of_a"},
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]
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@ -0,0 +1,7 @@
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extends Node
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const A := preload("res://completion/class_a.notest.gd")
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func a():
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var test: A = $A
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test.➡
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@ -0,0 +1,14 @@
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; AnimationPlayer
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{"display": "autoplay"},
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{"display": "play"},
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{"display": "animation_changed"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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var test: AnimationPlayer = $AnimationPlayer
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test.➡
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@ -0,0 +1,14 @@
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; GDScript: class_a.notest.gd
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{"display": "property_of_a"},
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{"display": "func_of_a"},
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{"display": "signal_of_a"},
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]
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@ -0,0 +1,6 @@
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# TODO
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extends Node
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func a():
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var test: Node = $A
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test.➡
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@ -0,0 +1,14 @@
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; AnimationPlayer
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{"display": "autoplay"},
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{"display": "play"},
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{"display": "animation_changed"},
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]
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@ -0,0 +1,6 @@
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# TODO
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extends Node
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func a():
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var test: Node = $AnimationPlayer
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test.➡
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@ -0,0 +1,20 @@
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; Area2D
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{"display": "get_overlapping_areas"},
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{"display": "linear_damp"},
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{"display": "area_entered"},
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]
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exclude=[
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; GDScript: class_a.notest.gd
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{"display": "property_of_a"},
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{"display": "func_of_a"},
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{"display": "signal_of_a"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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var test: Area2D = $A
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test.➡
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@ -0,0 +1,20 @@
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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; Area2D
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{"display": "get_overlapping_areas"},
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{"display": "linear_damp"},
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{"display": "area_entered"},
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]
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exclude=[
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; AnimationPlayer
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{"display": "autoplay"},
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{"display": "play"},
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{"display": "animation_changed"},
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]
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@ -0,0 +1,5 @@
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extends Node
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func a():
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var test: Area2D = $AnimationPlayer
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test.➡
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@ -0,0 +1,7 @@
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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]
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@ -0,0 +1,6 @@
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extends Node
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var test = $AnimationPlayer
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func a():
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test.➡
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@ -0,0 +1,7 @@
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[output]
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include=[
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; Node
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{"display": "add_child"},
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{"display": "owner"},
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{"display": "child_entered_tree"},
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]
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@ -0,0 +1,6 @@
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extends Node
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var test := $AnimationPlayer
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func a():
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test.➡
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@ -0,0 +1,14 @@
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[input]
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scene="res://completion/get_node/get_node.tscn"
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[output]
|
||||
include=[
|
||||
; Node
|
||||
{"display": "add_child"},
|
||||
{"display": "owner"},
|
||||
{"display": "child_entered_tree"},
|
||||
|
||||
; GDScript: class_a.notest.gd
|
||||
{"display": "property_of_a"},
|
||||
{"display": "func_of_a"},
|
||||
{"display": "signal_of_a"},
|
||||
]
|
|
@ -0,0 +1,6 @@
|
|||
extends Node
|
||||
|
||||
var test := $A
|
||||
|
||||
func a():
|
||||
test.➡
|
|
@ -0,0 +1,14 @@
|
|||
[input]
|
||||
scene="res://completion/get_node/get_node.tscn"
|
||||
[output]
|
||||
include=[
|
||||
; Node
|
||||
{"display": "add_child"},
|
||||
{"display": "owner"},
|
||||
{"display": "child_entered_tree"},
|
||||
|
||||
; AnimationPlayer
|
||||
{"display": "autoplay"},
|
||||
{"display": "play"},
|
||||
{"display": "animation_changed"},
|
||||
]
|
|
@ -0,0 +1,6 @@
|
|||
extends Node
|
||||
|
||||
var test := $AnimationPlayer
|
||||
|
||||
func a():
|
||||
test.➡
|
|
@ -0,0 +1,14 @@
|
|||
[input]
|
||||
scene="res://completion/get_node/get_node.tscn"
|
||||
[output]
|
||||
include=[
|
||||
; Node
|
||||
{"display": "add_child"},
|
||||
{"display": "owner"},
|
||||
{"display": "child_entered_tree"},
|
||||
|
||||
; GDScript: class_a.notest.gd
|
||||
{"display": "property_of_a"},
|
||||
{"display": "func_of_a"},
|
||||
{"display": "signal_of_a"},
|
||||
]
|
|
@ -0,0 +1,6 @@
|
|||
extends Node
|
||||
|
||||
var test = $A
|
||||
|
||||
func a():
|
||||
test.➡
|
|
@ -0,0 +1,14 @@
|
|||
[input]
|
||||
scene="res://completion/get_node/get_node.tscn"
|
||||
[output]
|
||||
include=[
|
||||
; Node
|
||||
{"display": "add_child"},
|
||||
{"display": "owner"},
|
||||
{"display": "child_entered_tree"},
|
||||
|
||||
; AnimationPlayer
|
||||
{"display": "autoplay"},
|
||||
{"display": "play"},
|
||||
{"display": "animation_changed"},
|
||||
]
|
|
@ -0,0 +1,6 @@
|
|||
extends Node
|
||||
|
||||
var test = $AnimationPlayer
|
||||
|
||||
func a():
|
||||
test.➡
|
|
@ -0,0 +1,12 @@
|
|||
[output]
|
||||
include=[
|
||||
; Node
|
||||
{"display": "add_child"},
|
||||
{"display": "owner"},
|
||||
{"display": "child_entered_tree"},
|
||||
|
||||
; GDScript: class_a.notest.gd
|
||||
{"display": "property_of_a"},
|
||||
{"display": "func_of_a"},
|
||||
{"display": "signal_of_a"},
|
||||
]
|
|
@ -0,0 +1,8 @@
|
|||
extends Node
|
||||
|
||||
const A := preload("res://completion/class_a.notest.gd")
|
||||
|
||||
var test: A = $A
|
||||
|
||||
func a():
|
||||
test.➡
|
|
@ -0,0 +1,12 @@
|
|||
[output]
|
||||
include=[
|
||||
; Node
|
||||
{"display": "add_child"},
|
||||
{"display": "owner"},
|
||||
{"display": "child_entered_tree"},
|
||||
|
||||
; AnimationPlayer
|
||||
{"display": "autoplay"},
|
||||
{"display": "play"},
|
||||
{"display": "animation_changed"},
|
||||
]
|
|
@ -2,5 +2,5 @@ extends Node
|
|||
|
||||
var test: AnimationPlayer = $AnimationPlayer
|
||||
|
||||
func _ready():
|
||||
func a():
|
||||
test.➡
|
|
@ -0,0 +1,14 @@
|
|||
[input]
|
||||
scene="res://completion/get_node/get_node.tscn"
|
||||
[output]
|
||||
include=[
|
||||
; Node
|
||||
{"display": "add_child"},
|
||||
{"display": "owner"},
|
||||
{"display": "child_entered_tree"},
|
||||
|
||||
; GDScript: class_a.notest.gd
|
||||
{"display": "property_of_a"},
|
||||
{"display": "func_of_a"},
|
||||
{"display": "signal_of_a"},
|
||||
]
|
|
@ -0,0 +1,8 @@
|
|||
extends Node
|
||||
|
||||
const A := preload("res://completion/class_a.notest.gd")
|
||||
|
||||
var test: A = $A
|
||||
|
||||
func a():
|
||||
test.➡
|
|
@ -0,0 +1,14 @@
|
|||
[input]
|
||||
scene="res://completion/get_node/get_node.tscn"
|
||||
[output]
|
||||
include=[
|
||||
; Node
|
||||
{"display": "add_child"},
|
||||
{"display": "owner"},
|
||||
{"display": "child_entered_tree"},
|
||||
|
||||
; AnimationPlayer
|
||||
{"display": "autoplay"},
|
||||
{"display": "play"},
|
||||
{"display": "animation_changed"},
|
||||
]
|
|
@ -0,0 +1,6 @@
|
|||
extends Node
|
||||
|
||||
var test: AnimationPlayer = $AnimationPlayer
|
||||
|
||||
func a():
|
||||
test.➡
|
|
@ -0,0 +1,16 @@
|
|||
[input]
|
||||
scene="res://completion/get_node/get_node.tscn"
|
||||
[output]
|
||||
include=[
|
||||
; Node
|
||||
{"display": "add_child"},
|
||||
{"display": "owner"},
|
||||
{"display": "child_entered_tree"},
|
||||
|
||||
]
|
||||
exclude=[
|
||||
; GDScript: class_a.notest.gd
|
||||
{"display": "property_of_a"},
|
||||
{"display": "func_of_a"},
|
||||
{"display": "signal_of_a"},
|
||||
]
|
|
@ -0,0 +1,6 @@
|
|||
extends Node
|
||||
|
||||
var test: Node = $A
|
||||
|
||||
func a():
|
||||
test.➡
|
|
@ -0,0 +1,16 @@
|
|||
[input]
|
||||
scene="res://completion/get_node/get_node.tscn"
|
||||
[output]
|
||||
include=[
|
||||
; Node
|
||||
{"display": "add_child"},
|
||||
{"display": "owner"},
|
||||
{"display": "child_entered_tree"},
|
||||
|
||||
]
|
||||
exclude=[
|
||||
; AnimationPlayer
|
||||
{"display": "autoplay"},
|
||||
{"display": "play"},
|
||||
{"display": "animation_changed"},
|
||||
]
|
|
@ -0,0 +1,6 @@
|
|||
extends Node
|
||||
|
||||
var test: Node = $AnimationPlayer
|
||||
|
||||
func a():
|
||||
test.➡
|
|
@ -0,0 +1,20 @@
|
|||
[input]
|
||||
scene="res://completion/get_node/get_node.tscn"
|
||||
[output]
|
||||
include=[
|
||||
; Node
|
||||
{"display": "add_child"},
|
||||
{"display": "owner"},
|
||||
{"display": "child_entered_tree"},
|
||||
|
||||
; Area2D
|
||||
{"display": "get_overlapping_areas"},
|
||||
{"display": "linear_damp"},
|
||||
{"display": "area_entered"},
|
||||
]
|
||||
exclude=[
|
||||
; GDScript: class_a.notest.gd
|
||||
{"display": "property_of_a"},
|
||||
{"display": "func_of_a"},
|
||||
{"display": "signal_of_a"},
|
||||
]
|
|
@ -0,0 +1,6 @@
|
|||
extends Node
|
||||
|
||||
var test: Area2D = $A
|
||||
|
||||
func a():
|
||||
test.➡
|
|
@ -0,0 +1,20 @@
|
|||
[input]
|
||||
scene="res://completion/get_node/get_node.tscn"
|
||||
[output]
|
||||
include=[
|
||||
; Node
|
||||
{"display": "add_child"},
|
||||
{"display": "owner"},
|
||||
{"display": "child_entered_tree"},
|
||||
|
||||
; Area2D
|
||||
{"display": "get_overlapping_areas"},
|
||||
{"display": "linear_damp"},
|
||||
{"display": "area_entered"},
|
||||
]
|
||||
exclude=[
|
||||
; AnimationPlayer
|
||||
{"display": "autoplay"},
|
||||
{"display": "play"},
|
||||
{"display": "animation_changed"},
|
||||
]
|
|
@ -0,0 +1,6 @@
|
|||
extends Node
|
||||
|
||||
var test: Area2D = $AnimationPlayer
|
||||
|
||||
func a():
|
||||
test.➡
|
|
@ -113,6 +113,8 @@ static void test_directory(const String &p_dir) {
|
|||
// Require pointer sentinel char in scripts.
|
||||
CHECK(code.find_char(0xFFFF) != -1);
|
||||
|
||||
print_line("Testing completion for: ", next);
|
||||
|
||||
ConfigFile conf;
|
||||
if (conf.load(path.path_join(next.get_basename() + ".cfg")) != OK) {
|
||||
FAIL("No config file found.");
|
||||
|
@ -153,6 +155,7 @@ static void test_directory(const String &p_dir) {
|
|||
GDScriptLanguage::get_singleton()->complete_code(code, path.path_join(next), owner, &options, forced, call_hint);
|
||||
String contains_excluded;
|
||||
for (ScriptLanguage::CodeCompletionOption &option : options) {
|
||||
print_line(option.display);
|
||||
for (const Dictionary &E : exclude) {
|
||||
if (match_option(E, option)) {
|
||||
contains_excluded = option.display;
|
||||
|
@ -166,11 +169,18 @@ static void test_directory(const String &p_dir) {
|
|||
for (const Dictionary &E : include) {
|
||||
if (match_option(E, option)) {
|
||||
include.erase(E);
|
||||
print_line("erased");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
CHECK_MESSAGE(contains_excluded.is_empty(), "Autocompletion suggests illegal option '", contains_excluded, "' for '", path.path_join(next), "'.");
|
||||
|
||||
if (!include.is_empty()) {
|
||||
for (const Dictionary &E : include) {
|
||||
print_line(E);
|
||||
}
|
||||
}
|
||||
CHECK(include.is_empty());
|
||||
|
||||
String expected_call_hint = conf.get_value("output", "call_hint", call_hint);
|
||||
|
|
Loading…
Reference in a new issue