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Merge pull request #43372 from aaronfranke/clamp-fixes
Minor clamp and float fixes
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commit
fb2151089c
3 changed files with 10 additions and 11 deletions
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@ -251,7 +251,7 @@ Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, real_t
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real_t dot = v1.dot(v2);
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dot = (dot < -1.0) ? -1.0 : ((dot > 1.0) ? 1.0 : dot); //clamp dot to [-1,1]
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dot = CLAMP(dot, -1.0, 1.0);
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Vector2 v;
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@ -285,7 +285,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
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int64_t i = *p_args[0];
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r_ret = i < 0 ? -1 : (i > 0 ? +1 : 0);
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} else if (p_args[0]->get_type() == Variant::FLOAT) {
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real_t r = *p_args[0];
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double r = *p_args[0];
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r_ret = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0);
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} else {
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r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
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@ -510,8 +510,8 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
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VALIDATE_ARG_NUM(0);
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VALIDATE_ARG_NUM(1);
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real_t a = *p_args[0];
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real_t b = *p_args[1];
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double a = *p_args[0];
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double b = *p_args[1];
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r_ret = MAX(a, b);
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}
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@ -527,8 +527,8 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
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VALIDATE_ARG_NUM(0);
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VALIDATE_ARG_NUM(1);
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real_t a = *p_args[0];
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real_t b = *p_args[1];
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double a = *p_args[0];
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double b = *p_args[1];
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r_ret = MIN(a, b);
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}
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@ -545,9 +545,9 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
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VALIDATE_ARG_NUM(1);
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VALIDATE_ARG_NUM(2);
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real_t a = *p_args[0];
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real_t b = *p_args[1];
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real_t c = *p_args[2];
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double a = *p_args[0];
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double b = *p_args[1];
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double c = *p_args[2];
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r_ret = CLAMP(a, b, c);
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}
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@ -221,8 +221,7 @@ namespace Godot
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real_t dot = v1.Dot(v2);
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// Clamp dot to [-1, 1]
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dot = dot < -1.0f ? -1.0f : (dot > 1.0f ? 1.0f : dot);
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dot = Mathf.Clamp(dot, -1.0f, 1.0f);
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Vector2 v;
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