Merge pull request #17940 from Alexander-Alekseev/mono_keep_csharp6

[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now
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Rémi Verschelde 2018-04-03 12:55:34 +02:00 committed by GitHub
commit fa9104204f
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@ -49,20 +49,20 @@ namespace Godot
public Vector3 x
{
get => GetAxis(0);
set => SetAxis(0, value);
get { return GetAxis(0); }
set { SetAxis(0, value); }
}
public Vector3 y
{
get => GetAxis(1);
set => SetAxis(1, value);
get { return GetAxis(1); }
set { SetAxis(1, value); }
}
public Vector3 z
{
get => GetAxis(2);
set => SetAxis(2, value);
get { return GetAxis(2); }
set { SetAxis(2, value); }
}
private Vector3 _x;