Add dedicated setter for ImageTextureLayered::_images to fix create_from_images being hidden from the C# bindings

This commit is contained in:
RedworkDE 2023-03-09 17:07:39 +01:00
parent d3415ae5aa
commit f540148072
2 changed files with 7 additions and 1 deletions

View file

@ -2935,6 +2935,10 @@ TypedArray<Image> ImageTextureLayered::_get_images() const {
return images;
}
void ImageTextureLayered::_set_images(const TypedArray<Image> &p_images) {
ERR_FAIL_COND(_create_from_images(p_images) != OK);
}
Error ImageTextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
int new_layers = p_images.size();
ERR_FAIL_COND_V(new_layers == 0, ERR_INVALID_PARAMETER);
@ -3014,8 +3018,9 @@ void ImageTextureLayered::_bind_methods() {
ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &ImageTextureLayered::update_layer);
ClassDB::bind_method(D_METHOD("_get_images"), &ImageTextureLayered::_get_images);
ClassDB::bind_method(D_METHOD("_set_images", "images"), &ImageTextureLayered::_set_images);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_images", PROPERTY_HINT_ARRAY_TYPE, "Image", PROPERTY_USAGE_INTERNAL), "create_from_images", "_get_images");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_images", PROPERTY_HINT_ARRAY_TYPE, "Image", PROPERTY_USAGE_INTERNAL), "_set_images", "_get_images");
}
ImageTextureLayered::ImageTextureLayered(LayeredType p_layered_type) {

View file

@ -427,6 +427,7 @@ class ImageTextureLayered : public TextureLayered {
Error _create_from_images(const TypedArray<Image> &p_images);
TypedArray<Image> _get_images() const;
void _set_images(const TypedArray<Image> &p_images);
protected:
static void _bind_methods();