Fixed leak with vertex_formats

This commit is contained in:
qarmin 2020-04-06 18:07:31 +02:00
parent 94fab21348
commit f4301b7259

View file

@ -7049,6 +7049,13 @@ void RenderingDeviceVulkan::finalize() {
vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation);
}
while (vertex_formats.size()) {
Map<VertexFormatID, VertexDescriptionCache>::Element *temp = vertex_formats.front();
memdelete_arr(temp->get().bindings);
memdelete_arr(temp->get().attributes);
vertex_formats.erase(temp);
}
//all these should be clear at this point
ERR_FAIL_COND(descriptor_pools.size());
ERR_FAIL_COND(dependency_map.size());