Remove mesh bone_aabbs as they are not used anywhere and calculating them is a pain

This commit is contained in:
clayjohn 2022-12-14 19:32:19 -08:00
parent 1c5cfc4675
commit ef246d9156
4 changed files with 0 additions and 42 deletions

View file

@ -323,27 +323,8 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface)
}
if (mesh->surface_count == 0) {
mesh->bone_aabbs = p_surface.bone_aabbs;
mesh->aabb = p_surface.aabb;
} else {
if (mesh->bone_aabbs.size() < p_surface.bone_aabbs.size()) {
// ArrayMesh::_surface_set_data only allocates bone_aabbs up to max_bone
// Each surface may affect different numbers of bones.
mesh->bone_aabbs.resize(p_surface.bone_aabbs.size());
}
for (int i = 0; i < p_surface.bone_aabbs.size(); i++) {
const AABB &bone = p_surface.bone_aabbs[i];
if (bone.has_volume()) {
AABB &mesh_bone = mesh->bone_aabbs.write[i];
if (mesh_bone != AABB()) {
// Already initialized, merge AABBs.
mesh_bone.merge_with(bone);
} else {
// Not yet initialized, copy the bone AABB.
mesh_bone = bone;
}
}
}
mesh->aabb.merge_with(p_surface.aabb);
}

View file

@ -120,8 +120,6 @@ struct Mesh {
Surface **surfaces = nullptr;
uint32_t surface_count = 0;
Vector<AABB> bone_aabbs;
bool has_bone_weights = false;
AABB aabb;

View file

@ -434,27 +434,8 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface)
}
if (mesh->surface_count == 0) {
mesh->bone_aabbs = p_surface.bone_aabbs;
mesh->aabb = p_surface.aabb;
} else {
if (mesh->bone_aabbs.size() < p_surface.bone_aabbs.size()) {
// ArrayMesh::_surface_set_data only allocates bone_aabbs up to max_bone
// Each surface may affect different numbers of bones.
mesh->bone_aabbs.resize(p_surface.bone_aabbs.size());
}
for (int i = 0; i < p_surface.bone_aabbs.size(); i++) {
const AABB &bone = p_surface.bone_aabbs[i];
if (bone.has_volume()) {
AABB &mesh_bone = mesh->bone_aabbs.write[i];
if (mesh_bone != AABB()) {
// Already initialized, merge AABBs.
mesh_bone.merge_with(bone);
} else {
// Not yet initialized, copy the bone AABB.
mesh_bone = bone;
}
}
}
mesh->aabb.merge_with(p_surface.aabb);
}

View file

@ -138,8 +138,6 @@ private:
Surface **surfaces = nullptr;
uint32_t surface_count = 0;
Vector<AABB> bone_aabbs;
bool has_bone_weights = false;
AABB aabb;