diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 6cc6b8224c3f..9a4deefdc84b 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -2206,6 +2206,9 @@ void RasterizerSceneGLES3::_render_list_template(RenderListParameters *p_params, } RS::PrimitiveType primitive = surf->primitive; + if (shader->uses_point_size) { + primitive = RS::PRIMITIVE_POINTS; + } static const GLenum prim[5] = { GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_TRIANGLES, GL_TRIANGLE_STRIP }; GLenum primitive_gl = prim[int(primitive)]; diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index 99ec1e1ed8d6..6379c9bd4a4e 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -1494,7 +1494,7 @@ MaterialStorage::MaterialStorage() { actions.renames["LIGHT_VERTEX"] = "light_vertex"; actions.renames["SHADOW_VERTEX"] = "shadow_vertex"; actions.renames["UV"] = "uv"; - actions.renames["POINT_SIZE"] = "gl_PointSize"; + actions.renames["POINT_SIZE"] = "point_size"; actions.renames["MODEL_MATRIX"] = "model_matrix"; actions.renames["CANVAS_MATRIX"] = "canvas_transform"; @@ -1575,7 +1575,7 @@ MaterialStorage::MaterialStorage() { actions.renames["UV"] = "uv_interp"; actions.renames["UV2"] = "uv2_interp"; actions.renames["COLOR"] = "color_interp"; - actions.renames["POINT_SIZE"] = "gl_PointSize"; + actions.renames["POINT_SIZE"] = "point_size"; actions.renames["INSTANCE_ID"] = "gl_InstanceID"; actions.renames["VERTEX_ID"] = "gl_VertexID";