mirror of
https://github.com/godotengine/godot
synced 2024-09-16 00:48:15 +00:00
Merge pull request #13264 from zatherz/feature/projectsettings_limits
Add range to anisotropic filter level
This commit is contained in:
commit
ea70afc9b4
|
@ -415,7 +415,8 @@ void RasterizerGLES3::make_current() {
|
|||
void RasterizerGLES3::register_config() {
|
||||
|
||||
GLOBAL_DEF("rendering/quality/filters/use_nearest_mipmap_filter", false);
|
||||
GLOBAL_DEF("rendering/quality/filters/anisotropic_filter_level", 4.0);
|
||||
GLOBAL_DEF("rendering/quality/filters/anisotropic_filter_level", 4);
|
||||
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/anisotropic_filter_level", PropertyInfo(Variant::INT, "rendering/quality/filters/anisotropic_filter_level", PROPERTY_HINT_RANGE, "1,16,1"));
|
||||
GLOBAL_DEF("rendering/limits/time/time_rollover_secs", 3600);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue