mirror of
https://github.com/godotengine/godot
synced 2024-10-04 16:44:25 +00:00
Make AnimationTrackCaches invalid when animation is added
This commit is contained in:
parent
04bf7d4cad
commit
e82ec1a8ce
|
@ -150,6 +150,7 @@ void AnimationMixer::_animation_set_cache_update() {
|
|||
ad.name = key;
|
||||
ad.last_update = animation_set_update_pass;
|
||||
animation_set.insert(ad.name, ad);
|
||||
cache_valid = false; // No need to delete the cache, but it must be updated to add track caches.
|
||||
} else {
|
||||
AnimationData &ad = animation_set[key];
|
||||
if (ad.last_update != animation_set_update_pass) {
|
||||
|
|
Loading…
Reference in a new issue