mirror of
https://github.com/godotengine/godot
synced 2024-09-16 03:27:40 +00:00
Set libao sample format to 16 bits
Some plugins don't support 32 bit samples.
This commit is contained in:
parent
ba6d83f3e1
commit
e58731ee01
|
@ -45,7 +45,7 @@ Error AudioDriverAO::init() {
|
|||
|
||||
ao_sample_format format;
|
||||
|
||||
format.bits = 32;
|
||||
format.bits = 16;
|
||||
format.rate = mix_rate;
|
||||
format.channels = channels;
|
||||
format.byte_format = AO_FMT_LITTLE;
|
||||
|
@ -68,19 +68,27 @@ Error AudioDriverAO::init() {
|
|||
void AudioDriverAO::thread_func(void* p_udata) {
|
||||
AudioDriverAO* ad = (AudioDriverAO*)p_udata;
|
||||
|
||||
int16_t* samples_out = samples_in; // Overwrite samples on conversion
|
||||
unsigned int n_samples = ad->buffer_size * ad->channels;
|
||||
unsigned int n_bytes = n_samples * sizeof(int16_t);
|
||||
|
||||
while (!ad->exit_thread) {
|
||||
if (ad->active) {
|
||||
ad->lock();
|
||||
ad->audio_server_process(ad->buffer_size, ad->samples_in);
|
||||
ad->unlock();
|
||||
};
|
||||
|
||||
for (unsigned int i = 0; i < n_samples; i++) {
|
||||
samples_out[i] = ad->samples_in[i] >> 16;
|
||||
}
|
||||
} else {
|
||||
memset(samples_out, 0, n_bytes);
|
||||
}
|
||||
|
||||
if (ad->exit_thread)
|
||||
break;
|
||||
|
||||
if (!ao_play(ad->device, reinterpret_cast<char*>(ad->samples_in),
|
||||
ad->buffer_size * ad->channels * sizeof(int32_t)))
|
||||
{
|
||||
if (!ao_play(ad->device, reinterpret_cast<char*>(samples_out), n_bytes) {
|
||||
ERR_PRINT("ao_play() failed");
|
||||
}
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue