From e591bb0288560711d098d862d60271102101a68f Mon Sep 17 00:00:00 2001 From: alula <6276139+alula@users.noreply.github.com> Date: Mon, 17 Jun 2024 14:54:13 +0100 Subject: [PATCH] Make texture filtering in TileAtlasView consistent MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Gilles Roudière --- editor/plugins/tiles/tile_atlas_view.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index 52b58b74a3ac..3942baed8abd 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -311,6 +311,7 @@ RID TileAtlasView::_get_canvas_item_to_draw(const TileData *p_for_data, const Ca RID ci_rid = RS::get_singleton()->canvas_item_create(); RS::get_singleton()->canvas_item_set_parent(ci_rid, p_base_item->get_canvas_item()); RS::get_singleton()->canvas_item_set_material(ci_rid, mat->get_rid()); + RS::get_singleton()->canvas_item_set_default_texture_filter(ci_rid, RS::CanvasItemTextureFilter(p_base_item->get_texture_filter_in_tree())); p_material_map[mat] = ci_rid; return ci_rid; }