Fix -Wshadow=local warning in EngineDebugger

This commit is contained in:
Rémi Verschelde 2020-03-10 10:24:23 +01:00
parent 1500e40ccf
commit e1c3c6ba45

View file

@ -146,8 +146,8 @@ void EngineDebugger::initialize(const String &p_uri, bool p_skip_breakpoints, Ve
return;
// There is a debugger, parse breakpoints.
ScriptDebugger *script_debugger = singleton->get_script_debugger();
script_debugger->set_skip_breakpoints(p_skip_breakpoints);
ScriptDebugger *singleton_script_debugger = singleton->get_script_debugger();
singleton_script_debugger->set_skip_breakpoints(p_skip_breakpoints);
for (int i = 0; i < p_breakpoints.size(); i++) {
@ -155,7 +155,7 @@ void EngineDebugger::initialize(const String &p_uri, bool p_skip_breakpoints, Ve
int sp = bp.find_last(":");
ERR_CONTINUE_MSG(sp == -1, "Invalid breakpoint: '" + bp + "', expected file:line format.");
script_debugger->insert_breakpoint(bp.substr(sp + 1, bp.length()).to_int(), bp.substr(0, sp));
singleton_script_debugger->insert_breakpoint(bp.substr(sp + 1, bp.length()).to_int(), bp.substr(0, sp));
}
}