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https://github.com/godotengine/godot
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Merge pull request #82872 from jsjtxietian/require-editor-restart-when-csg-gizmo-color-changed
Prompt require editor restart to user when gizmo color changed
This commit is contained in:
commit
e18659c69d
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@ -634,9 +634,9 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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// Use a similar color to the 2D editor selection.
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EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d/selection_box_color", Color(1.0, 0.5, 0), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
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_initial_set("editors/3d_gizmos/gizmo_colors/instantiated", Color(0.7, 0.7, 0.7, 0.6));
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_initial_set("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1));
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_initial_set("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
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EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/instantiated", Color(0.7, 0.7, 0.7, 0.6), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
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EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
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EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
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// If a line is a multiple of this, it uses the primary grid color.
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// Use a power of 2 value by default as it's more common to use powers of 2 in level design.
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@ -1133,8 +1133,8 @@ Variant _EDITOR_DEF(const String &p_setting, const Variant &p_default, bool p_re
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ret = EDITOR_GET(p_setting);
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} else {
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EditorSettings::get_singleton()->set_manually(p_setting, p_default);
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EditorSettings::get_singleton()->set_restart_if_changed(p_setting, p_restart_if_changed);
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}
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EditorSettings::get_singleton()->set_restart_if_changed(p_setting, p_restart_if_changed);
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if (!EditorSettings::get_singleton()->has_default_value(p_setting)) {
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EditorSettings::get_singleton()->set_initial_value(p_setting, p_default);
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@ -38,7 +38,7 @@
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#include "scene/3d/audio_stream_player_3d.h"
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AudioStreamPlayer3DGizmoPlugin::AudioStreamPlayer3DGizmoPlugin() {
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Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/stream_player_3d", Color(0.4, 0.8, 1));
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Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/stream_player_3d", Color(0.4, 0.8, 1));
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create_icon_material("stream_player_3d_icon", EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Gizmo3DSamplePlayer"), EditorStringName(EditorIcons)));
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create_material("stream_player_3d_material_primary", gizmo_color);
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@ -39,7 +39,7 @@
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#include "scene/3d/camera_3d.h"
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Camera3DGizmoPlugin::Camera3DGizmoPlugin() {
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Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8));
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Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8));
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create_material("camera_material", gizmo_color);
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create_icon_material("camera_icon", EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("GizmoCamera3D"), EditorStringName(EditorIcons)));
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@ -40,7 +40,7 @@
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DecalGizmoPlugin::DecalGizmoPlugin() {
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helper.instantiate();
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Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/decal", Color(0.6, 0.5, 1.0));
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Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/decal", Color(0.6, 0.5, 1.0));
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create_icon_material("decal_icon", EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("GizmoDecal"), EditorStringName(EditorIcons)));
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@ -38,7 +38,7 @@
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#include "scene/3d/fog_volume.h"
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FogVolumeGizmoPlugin::FogVolumeGizmoPlugin() {
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Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/fog_volume", Color(0.5, 0.7, 1));
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Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/fog_volume", Color(0.5, 0.7, 1));
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create_material("shape_material", gizmo_color);
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gizmo_color.a = 0.15;
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create_material("shape_material_internal", gizmo_color);
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@ -38,7 +38,7 @@
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#include "scene/3d/gpu_particles_3d.h"
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GPUParticles3DGizmoPlugin::GPUParticles3DGizmoPlugin() {
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Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4));
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Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4));
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create_material("particles_material", gizmo_color);
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gizmo_color.a = MAX((gizmo_color.a - 0.2) * 0.02, 0.0);
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create_material("particles_solid_material", gizmo_color);
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@ -39,12 +39,12 @@
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GPUParticlesCollision3DGizmoPlugin::GPUParticlesCollision3DGizmoPlugin() {
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helper.instantiate();
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Color gizmo_color_attractor = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particle_attractor", Color(1, 0.7, 0.5));
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Color gizmo_color_attractor = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/particle_attractor", Color(1, 0.7, 0.5));
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create_material("shape_material_attractor", gizmo_color_attractor);
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gizmo_color_attractor.a = 0.15;
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create_material("shape_material_attractor_internal", gizmo_color_attractor);
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Color gizmo_color_collision = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particle_collision", Color(0.5, 0.7, 1));
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Color gizmo_color_collision = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/particle_collision", Color(0.5, 0.7, 1));
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create_material("shape_material_collision", gizmo_color_collision);
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gizmo_color_collision.a = 0.15;
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create_material("shape_material_collision_internal", gizmo_color_collision);
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@ -276,8 +276,8 @@ void JointGizmosDrawer::draw_cone(const Transform3D &p_offset, const Basis &p_ba
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Joint3DGizmoPlugin::Joint3DGizmoPlugin() {
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create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
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create_material("joint_body_a_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_a", Color(0.6, 0.8, 1)));
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create_material("joint_body_b_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_b", Color(0.6, 0.9, 1)));
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create_material("joint_body_a_material", EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/joint_body_a", Color(0.6, 0.8, 1)));
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create_material("joint_body_b_material", EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/joint_body_b", Color(0.6, 0.9, 1)));
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update_timer = memnew(Timer);
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update_timer->set_name("JointGizmoUpdateTimer");
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@ -37,7 +37,7 @@
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#include "scene/3d/lightmap_gi.h"
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LightmapGIGizmoPlugin::LightmapGIGizmoPlugin() {
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Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/lightmap_lines", Color(0.5, 0.6, 1));
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Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/lightmap_lines", Color(0.5, 0.6, 1));
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gizmo_color.a = 0.1;
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create_material("lightmap_lines", gizmo_color);
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@ -39,7 +39,7 @@
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LightmapProbeGizmoPlugin::LightmapProbeGizmoPlugin() {
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create_icon_material("lightmap_probe_icon", EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("GizmoLightmapProbe"), EditorStringName(EditorIcons)));
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Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/lightprobe_lines", Color(0.5, 0.6, 1));
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Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/lightprobe_lines", Color(0.5, 0.6, 1));
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gizmo_color.a = 0.3;
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create_material("lightprobe_lines", gizmo_color);
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@ -36,7 +36,7 @@
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#include "scene/3d/occluder_instance_3d.h"
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OccluderInstance3DGizmoPlugin::OccluderInstance3DGizmoPlugin() {
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create_material("line_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/occluder", Color(0.8, 0.5, 1)));
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create_material("line_material", EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/occluder", Color(0.8, 0.5, 1)));
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create_handle_material("handles");
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}
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@ -40,7 +40,7 @@
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ReflectionProbeGizmoPlugin::ReflectionProbeGizmoPlugin() {
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helper.instantiate();
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Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/reflection_probe", Color(0.6, 1, 0.5));
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Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/reflection_probe", Color(0.6, 1, 0.5));
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create_material("reflection_probe_material", gizmo_color);
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@ -36,7 +36,7 @@
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#include "scene/3d/visible_on_screen_notifier_3d.h"
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VisibleOnScreenNotifier3DGizmoPlugin::VisibleOnScreenNotifier3DGizmoPlugin() {
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Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/visibility_notifier", Color(0.8, 0.5, 0.7));
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Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/visibility_notifier", Color(0.8, 0.5, 0.7));
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create_material("visibility_notifier_material", gizmo_color);
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gizmo_color.a = 0.1;
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create_material("visibility_notifier_solid_material", gizmo_color);
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@ -41,7 +41,7 @@
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VoxelGIGizmoPlugin::VoxelGIGizmoPlugin() {
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helper.instantiate();
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Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/voxel_gi", Color(0.5, 1, 0.6));
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Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/voxel_gi", Color(0.5, 1, 0.6));
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create_material("voxel_gi_material", gizmo_color);
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@ -1219,8 +1219,8 @@ void fragment() {
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selected_mat->set_shader(selected_sh);
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// Register properties in editor settings.
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EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4));
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EDITOR_DEF("editors/3d_gizmos/gizmo_colors/selected_bone", Color(0.8, 0.3, 0.0));
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EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4));
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EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/selected_bone", Color(0.8, 0.3, 0.0));
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EDITOR_DEF("editors/3d_gizmos/gizmo_settings/bone_axis_length", (float)0.1);
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EDITOR_DEF("editors/3d_gizmos/gizmo_settings/bone_shape", 1);
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EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d_gizmos/gizmo_settings/bone_shape", PROPERTY_HINT_ENUM, "Wire,Octahedron"));
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@ -44,7 +44,7 @@
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CSGShape3DGizmoPlugin::CSGShape3DGizmoPlugin() {
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helper.instantiate();
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Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/csg", Color(0.0, 0.4, 1, 0.15));
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Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/csg", Color(0.0, 0.4, 1, 0.15));
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create_material("shape_union_material", gizmo_color);
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create_material("shape_union_solid_material", gizmo_color);
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gizmo_color.invert();
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