Merge pull request #70102 from Chaosus/rd_remove_usage_indirect

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Yuri Rubinsky 2022-12-15 16:22:19 +03:00 committed by GitHub
commit d99ea32999
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 9 additions and 9 deletions

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@ -504,7 +504,7 @@
<return type="RID" />
<param index="0" name="size_bytes" type="int" />
<param index="1" name="data" type="PackedByteArray" default="PackedByteArray()" />
<param index="2" name="usage" type="int" default="0" />
<param index="2" name="usage" type="int" enum="RenderingDevice.StorageBufferUsage" default="0" />
<description>
</description>
</method>
@ -1273,7 +1273,7 @@
</constant>
<constant name="INDEX_BUFFER_FORMAT_UINT32" value="1" enum="IndexBufferFormat">
</constant>
<constant name="STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT" value="1" enum="StorageBufferUsage">
<constant name="STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT" value="1" enum="StorageBufferUsage" is_bitfield="true">
</constant>
<constant name="UNIFORM_TYPE_SAMPLER" value="0" enum="UniformType">
</constant>

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@ -5148,7 +5148,7 @@ RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Ve
return id;
}
RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data, uint32_t p_usage) {
RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data, BitField<StorageBufferUsage> p_usage) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V_MSG(draw_list != nullptr && p_data.size(), RID(),
"Creating buffers with data is forbidden during creation of a draw list");
@ -5159,7 +5159,7 @@ RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Ve
Buffer buffer;
uint32_t flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
if (p_usage & STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT) {
if (p_usage.has_flag(STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT)) {
flags |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
}
Error err = _buffer_allocate(&buffer, p_size_bytes, flags, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);

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@ -1113,7 +1113,7 @@ public:
/*****************/
virtual RID uniform_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>());
virtual RID storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>(), uint32_t p_usage = 0);
virtual RID storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>(), BitField<StorageBufferUsage> p_usage = 0);
virtual RID texture_buffer_create(uint32_t p_size_elements, DataFormat p_format, const Vector<uint8_t> &p_data = Vector<uint8_t>());
virtual RID uniform_set_create(const Vector<Uniform> &p_uniforms, RID p_shader, uint32_t p_shader_set);

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@ -1133,7 +1133,7 @@ void RenderingDevice::_bind_methods() {
BIND_ENUM_CONSTANT(INDEX_BUFFER_FORMAT_UINT16);
BIND_ENUM_CONSTANT(INDEX_BUFFER_FORMAT_UINT32);
BIND_ENUM_CONSTANT(STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT);
BIND_BITFIELD_FLAG(STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT);
BIND_ENUM_CONSTANT(UNIFORM_TYPE_SAMPLER); //for sampling only (sampler GLSL type)
BIND_ENUM_CONSTANT(UNIFORM_TYPE_SAMPLER_WITH_TEXTURE); // for sampling only); but includes a texture); (samplerXX GLSL type)); first a sampler then a texture

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@ -749,11 +749,11 @@ public:
};
enum StorageBufferUsage {
STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT = 1
STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT = 1,
};
virtual RID uniform_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>()) = 0;
virtual RID storage_buffer_create(uint32_t p_size, const Vector<uint8_t> &p_data = Vector<uint8_t>(), uint32_t p_usage = 0) = 0;
virtual RID storage_buffer_create(uint32_t p_size, const Vector<uint8_t> &p_data = Vector<uint8_t>(), BitField<StorageBufferUsage> p_usage = 0) = 0;
virtual RID texture_buffer_create(uint32_t p_size_elements, DataFormat p_format, const Vector<uint8_t> &p_data = Vector<uint8_t>()) = 0;
struct Uniform {
@ -1385,7 +1385,7 @@ VARIANT_ENUM_CAST(RenderingDevice::SamplerRepeatMode)
VARIANT_ENUM_CAST(RenderingDevice::SamplerBorderColor)
VARIANT_ENUM_CAST(RenderingDevice::VertexFrequency)
VARIANT_ENUM_CAST(RenderingDevice::IndexBufferFormat)
VARIANT_ENUM_CAST(RenderingDevice::StorageBufferUsage)
VARIANT_BITFIELD_CAST(RenderingDevice::StorageBufferUsage)
VARIANT_ENUM_CAST(RenderingDevice::UniformType)
VARIANT_ENUM_CAST(RenderingDevice::RenderPrimitive)
VARIANT_ENUM_CAST(RenderingDevice::PolygonCullMode)