More correctly divide alpha by 8 for mipmaps, fixes voxel overocclusion.

This commit is contained in:
Juan Linietsky 2019-11-01 22:08:56 -03:00
parent f4c5e88ef2
commit d6e4b45994
3 changed files with 6 additions and 6 deletions

View file

@ -1948,7 +1948,7 @@ void RasterizerSceneRD::gi_probe_update(RID p_probe, bool p_update_light_instanc
push_constant.prev_rect_ofs[1] = 0;
push_constant.prev_rect_size[0] = 0;
push_constant.prev_rect_size[1] = 0;
push_constant.keep_downsample_color = true;
push_constant.on_mipmap = false;
//process lighting
RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
@ -2005,7 +2005,7 @@ void RasterizerSceneRD::gi_probe_update(RID p_probe, bool p_update_light_instanc
push_constant.prev_rect_size[1] = push_constant.rect_size[1];
push_constant.rect_size[0] = rect.size[0];
push_constant.rect_size[1] = rect.size[1];
push_constant.keep_downsample_color = gi_probe->dynamic_maps[k].mipmap <= 0;
push_constant.on_mipmap = gi_probe->dynamic_maps[k].mipmap > 0;
RD::get_singleton()->compute_list_add_barrier(compute_list);

View file

@ -173,7 +173,7 @@ private:
uint32_t flip_x;
uint32_t flip_y;
float dynamic_range;
uint32_t keep_downsample_color;
uint32_t on_mipmap;
};
struct GIProbeInstance {

View file

@ -134,7 +134,7 @@ layout (r16ui,set=0,binding=7) uniform restrict writeonly uimage3D aniso_neg_tex
layout(push_constant, binding = 0, std430) uniform Params {
ivec3 limits;
uint light_count;
uint light_count; //when not lighting
ivec3 x_dir;
float z_base;
ivec3 y_dir;
@ -148,7 +148,7 @@ layout(push_constant, binding = 0, std430) uniform Params {
bool flip_x;
bool flip_y;
float dynamic_range;
bool keep_downsample_color;
bool on_mipmap;
} params;
@ -753,7 +753,7 @@ void main() {
}
accum/=4.0;
accum/=params.on_mipmap ? 8.0 : 4.0;
if (count==0.0) {
accum_z=0.0; //avoid nan