diff --git a/drivers/d3d12/d3d12_context.cpp b/drivers/d3d12/d3d12_context.cpp index 97f5d91f3a8e..fa27b9bc5593 100644 --- a/drivers/d3d12/d3d12_context.cpp +++ b/drivers/d3d12/d3d12_context.cpp @@ -889,7 +889,9 @@ void D3D12Context::_wait_for_idle_queue(ID3D12CommandQueue *p_queue) { #endif } -void D3D12Context::flush(bool p_flush_setup, bool p_flush_pending) { +void D3D12Context::flush(bool p_flush_setup, bool p_flush_pending, bool p_sync) { + ERR_FAIL_COND_MSG(!p_sync, "Flush without sync is not supported."); // This is a special case for Vulkan on mobile XR hardware, not applicable to D3D12 + if (p_flush_setup && command_list_queue[0]) { md.queue->ExecuteCommandLists(1, command_list_queue.ptr()); command_list_queue[0] = nullptr; diff --git a/drivers/d3d12/d3d12_context.h b/drivers/d3d12/d3d12_context.h index 27ec93bb7d99..a27c8f4320b2 100644 --- a/drivers/d3d12/d3d12_context.h +++ b/drivers/d3d12/d3d12_context.h @@ -234,7 +234,7 @@ public: virtual void set_setup_buffer(RDD::CommandBufferID p_command_buffer) override final; virtual void append_command_buffer(RDD::CommandBufferID p_command_buffer) override final; void resize_notify(); - virtual void flush(bool p_flush_setup = false, bool p_flush_pending = false) override final; + virtual void flush(bool p_flush_setup = false, bool p_flush_pending = false, bool p_sync = true) override final; virtual Error prepare_buffers(RDD::CommandBufferID p_command_buffer) override final; virtual void postpare_buffers(RDD::CommandBufferID p_command_buffer) override final; virtual Error swap_buffers() override final; diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp index c048e9bf3767..6ab98a9473f9 100644 --- a/drivers/gles3/rasterizer_gles3.cpp +++ b/drivers/gles3/rasterizer_gles3.cpp @@ -103,6 +103,11 @@ void RasterizerGLES3::begin_frame(double frame_step) { } void RasterizerGLES3::end_frame(bool p_swap_buffers) { + GLES3::Utilities *utils = GLES3::Utilities::get_singleton(); + utils->capture_timestamps_end(); +} + +void RasterizerGLES3::end_viewport(bool p_swap_buffers) { if (p_swap_buffers) { DisplayServer::get_singleton()->swap_buffers(); } else { @@ -352,13 +357,6 @@ RasterizerGLES3::~RasterizerGLES3() { } void RasterizerGLES3::prepare_for_blitting_render_targets() { - // This is a hack, but this function is called one time after all viewports have been updated. - // So it marks the end of the frame for all viewports - // In the OpenGL renderer we have to call end_frame for each viewport so we can swap the - // buffers for each window before proceeding to the next. - // This allows us to only increment the frame after all viewports are done. - GLES3::Utilities *utils = GLES3::Utilities::get_singleton(); - utils->capture_timestamps_end(); } void RasterizerGLES3::_blit_render_target_to_screen(RID p_render_target, DisplayServer::WindowID p_screen, const Rect2 &p_screen_rect, uint32_t p_layer, bool p_first) { @@ -474,7 +472,7 @@ void RasterizerGLES3::set_boot_image(const Ref &p_image, const Color &p_c copy_effects->copy_to_rect(screenrect); glBindTexture(GL_TEXTURE_2D, 0); - end_frame(true); + end_viewport(true); texture_storage->texture_free(texture); } diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h index b19ca0e9c9d1..d9f436a2ec4a 100644 --- a/drivers/gles3/rasterizer_gles3.h +++ b/drivers/gles3/rasterizer_gles3.h @@ -93,6 +93,7 @@ public: void prepare_for_blitting_render_targets(); void blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount); + void end_viewport(bool p_swap_buffers); void end_frame(bool p_swap_buffers); void finalize(); diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index 1b1d4fa50f37..d536b4455abb 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -2395,9 +2395,11 @@ void VulkanContext::append_command_buffer(RDD::CommandBufferID p_command_buffer) command_buffer_count++; } -void VulkanContext::flush(bool p_flush_setup, bool p_flush_pending) { +void VulkanContext::flush(bool p_flush_setup, bool p_flush_pending, bool p_sync) { // Ensure everything else pending is executed. - vkDeviceWaitIdle(device); + if (p_sync) { + vkDeviceWaitIdle(device); + } // Flush the pending setup buffer. @@ -2440,7 +2442,9 @@ void VulkanContext::flush(bool p_flush_setup, bool p_flush_pending) { ERR_FAIL_COND(err); } - vkDeviceWaitIdle(device); + if (p_sync) { + vkDeviceWaitIdle(device); + } } Error VulkanContext::prepare_buffers(RDD::CommandBufferID p_command_buffer) { @@ -2504,7 +2508,7 @@ Error VulkanContext::swap_buffers() { return OK; } - // print_line("swapbuffers?"); + //print_line("swap_buffers"); VkResult err; #if 0 diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h index ce1299a5599d..b914acf3a946 100644 --- a/drivers/vulkan/vulkan_context.h +++ b/drivers/vulkan/vulkan_context.h @@ -321,7 +321,7 @@ public: virtual void set_setup_buffer(RDD::CommandBufferID p_command_buffer) override final; virtual void append_command_buffer(RDD::CommandBufferID p_command_buffer) override final; void resize_notify(); - virtual void flush(bool p_flush_setup = false, bool p_flush_pending = false) override final; + virtual void flush(bool p_flush_setup = false, bool p_flush_pending = false, bool p_sync = true) override final; virtual Error prepare_buffers(RDD::CommandBufferID p_command_buffer) override final; virtual void postpare_buffers(RDD::CommandBufferID p_command_buffer) override final; virtual Error swap_buffers() override final; diff --git a/servers/rendering/dummy/rasterizer_dummy.h b/servers/rendering/dummy/rasterizer_dummy.h index 179c41f28680..929c66100947 100644 --- a/servers/rendering/dummy/rasterizer_dummy.h +++ b/servers/rendering/dummy/rasterizer_dummy.h @@ -89,6 +89,8 @@ public: void prepare_for_blitting_render_targets() override {} void blit_render_targets_to_screen(int p_screen, const BlitToScreen *p_render_targets, int p_amount) override {} + void end_viewport(bool p_swap_buffers) override {} + void end_frame(bool p_swap_buffers) override { if (p_swap_buffers) { DisplayServer::get_singleton()->swap_buffers(); diff --git a/servers/rendering/renderer_compositor.h b/servers/rendering/renderer_compositor.h index ff7792741c0b..13767a387591 100644 --- a/servers/rendering/renderer_compositor.h +++ b/servers/rendering/renderer_compositor.h @@ -99,6 +99,7 @@ public: virtual void prepare_for_blitting_render_targets() = 0; virtual void blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount) = 0; + virtual void end_viewport(bool p_swap_buffers) = 0; virtual void end_frame(bool p_swap_buffers) = 0; virtual void finalize() = 0; virtual uint64_t get_frame_number() const = 0; diff --git a/servers/rendering/renderer_rd/api_context_rd.h b/servers/rendering/renderer_rd/api_context_rd.h index 22167be3c17f..16e877032cba 100644 --- a/servers/rendering/renderer_rd/api_context_rd.h +++ b/servers/rendering/renderer_rd/api_context_rd.h @@ -58,7 +58,7 @@ public: virtual void set_setup_buffer(RDD::CommandBufferID p_command_buffer) = 0; virtual void append_command_buffer(RDD::CommandBufferID p_command_buffer) = 0; - virtual void flush(bool p_flush_setup = false, bool p_flush_pending = false) = 0; + virtual void flush(bool p_flush_setup = false, bool p_flush_pending = false, bool p_sync = true) = 0; virtual Error prepare_buffers(RDD::CommandBufferID p_command_buffer) = 0; virtual void postpare_buffers(RDD::CommandBufferID p_command_buffer) = 0; virtual Error swap_buffers() = 0; diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.h b/servers/rendering/renderer_rd/renderer_compositor_rd.h index 705fb9e8e549..9b073821c26f 100644 --- a/servers/rendering/renderer_rd/renderer_compositor_rd.h +++ b/servers/rendering/renderer_rd/renderer_compositor_rd.h @@ -123,6 +123,7 @@ public: void prepare_for_blitting_render_targets(); void blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount); + void end_viewport(bool p_swap_buffers) {} void end_frame(bool p_swap_buffers); void finalize(); diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp index 97e9694fe14b..7a2415442d15 100644 --- a/servers/rendering/renderer_viewport.cpp +++ b/servers/rendering/renderer_viewport.cpp @@ -754,7 +754,6 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) { if (blits.size() > 0) { RSG::rasterizer->blit_render_targets_to_screen(vp->viewport_to_screen, blits.ptr(), blits.size()); } - RSG::rasterizer->end_frame(true); } else if (blits.size() > 0) { if (!blit_to_screen_list.has(vp->viewport_to_screen)) { blit_to_screen_list[vp->viewport_to_screen] = Vector(); @@ -764,6 +763,7 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) { blit_to_screen_list[vp->viewport_to_screen].push_back(blits[b]); } } + RSG::rasterizer->end_viewport(p_swap_buffers && blits.size() > 0); } } } else { @@ -793,10 +793,10 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) { Vector blit_to_screen_vec; blit_to_screen_vec.push_back(blit); RSG::rasterizer->blit_render_targets_to_screen(vp->viewport_to_screen, blit_to_screen_vec.ptr(), 1); - RSG::rasterizer->end_frame(true); } else { blit_to_screen_list[vp->viewport_to_screen].push_back(blit); } + RSG::rasterizer->end_viewport(p_swap_buffers); } } @@ -823,8 +823,8 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) { RENDER_TIMESTAMP("< Render Viewports"); - if (p_swap_buffers) { - //this needs to be called to make screen swapping more efficient + if (p_swap_buffers && !blit_to_screen_list.is_empty()) { + // This needs to be called to make screen swapping more efficient. RSG::rasterizer->prepare_for_blitting_render_targets(); for (const KeyValue> &E : blit_to_screen_list) { diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp index 30bf47a096bb..9e7c32094bff 100644 --- a/servers/rendering/rendering_device.cpp +++ b/servers/rendering/rendering_device.cpp @@ -5467,9 +5467,13 @@ void RenderingDevice::swap_buffers() { context->postpare_buffers(frames[frame].draw_command_buffer); _finalize_command_bufers(); - screen_prepared = false; // Swap buffers. - context->swap_buffers(); + if (!screen_prepared) { + context->flush(true, true, false); + } else { + screen_prepared = false; + context->swap_buffers(); + } frame = (frame + 1) % frame_count; diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp index 77fe91e4c9d5..821c3d65aab1 100644 --- a/servers/rendering/rendering_server_default.cpp +++ b/servers/rendering/rendering_server_default.cpp @@ -91,10 +91,7 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) { RSG::viewport->draw_viewports(p_swap_buffers); RSG::canvas_render->update(); - if (!OS::get_singleton()->get_current_rendering_driver_name().begins_with("opengl3")) { - // Already called for gl_compatibility renderer. - RSG::rasterizer->end_frame(p_swap_buffers); - } + RSG::rasterizer->end_frame(p_swap_buffers); XRServer *xr_server = XRServer::get_singleton(); if (xr_server != nullptr) {