Merge pull request #17529 from Noshyaar/patch-1

Fix script template on `_ready` behavior
This commit is contained in:
Rémi Verschelde 2018-03-15 14:05:23 +01:00 committed by GitHub
commit d2f929304b
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -60,7 +60,7 @@ Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const Str
"# var a = 2\n" +
"# var b = \"textvar\"\n\n" +
"func _ready():\n" +
"%TS%# Called every time the node is added to the scene.\n" +
"%TS%# Called when the node is added to the scene for the first time.\n" +
"%TS%# Initialization here\n" +
"%TS%pass\n\n" +
"#func _process(delta):\n" +