Fixes memory leak with lightmap part 2

This commit is contained in:
qarmin 2020-05-12 10:11:17 +02:00
parent 66b0b0c153
commit d27f640a32

View file

@ -3404,6 +3404,8 @@ RasterizerSceneHighEndRD::~RasterizerSceneHighEndRD() {
RD::get_singleton()->free(scene_state.gi_probe_buffer);
RD::get_singleton()->free(scene_state.directional_light_buffer);
RD::get_singleton()->free(scene_state.light_buffer);
RD::get_singleton()->free(scene_state.lightmap_buffer);
RD::get_singleton()->free(scene_state.lightmap_capture_buffer);
RD::get_singleton()->free(scene_state.reflection_buffer);
RD::get_singleton()->free(scene_state.decal_buffer);
memdelete_arr(scene_state.instances);