Merge pull request #24565 from daniel-abbott/bullet_rest_info_return_normals_fix

`GodotRestInfoContactResultCallback::addSingleResult` now returns normal
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Rémi Verschelde 2018-12-27 08:46:54 +01:00 committed by GitHub
commit d13c292c1a
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@ -304,6 +304,7 @@ btScalar GodotRestInfoContactResultCallback::addSingleResult(btManifoldPoint &cp
colObj = static_cast<CollisionObjectBullet *>(colObj1Wrap->getCollisionObject()->getUserPointer());
m_result->shape = cp.m_index1;
B_TO_G(cp.getPositionWorldOnB(), m_result->point);
B_TO_G(cp.m_normalWorldOnB, m_result->normal);
m_rest_info_bt_point = cp.getPositionWorldOnB();
m_rest_info_collision_object = colObj1Wrap->getCollisionObject();
} else {