C#: Replace usage of deprecated project_settings_changed signal

Replace usage of `EditorPlugin::project_settings_changed` signal with `ProjectSettings::settings_changed`.
This commit is contained in:
Raul Santos 2023-08-30 19:45:41 +02:00
parent bc88dca176
commit cde9dc6c3c
No known key found for this signature in database
GPG key ID: B532473AE3A803E4

View file

@ -440,7 +440,7 @@ namespace GodotTools
{
base._EnablePlugin();
ProjectSettingsChanged += GodotSharpDirs.DetermineProjectLocation;
ProjectSettings.SettingsChanged += GodotSharpDirs.DetermineProjectLocation;
if (Instance != null)
throw new InvalidOperationException();