Improve error message when a GDScript instance fails to be constructed

Co-authored-by: Slashscreen <SlashScreen@users.noreply.github.com>
This commit is contained in:
A Thousand Ships 2024-01-09 13:32:22 +01:00
parent 2ccc5c7575
commit cae3b822c3
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@ -162,13 +162,14 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
_super_implicit_constructor(this, instance, r_error);
if (r_error.error != Callable::CallError::CALL_OK) {
String error_text = Variant::get_call_error_text(instance->owner, "@implicit_new", nullptr, 0, r_error);
instance->script = Ref<GDScript>();
instance->owner->set_script_instance(nullptr);
{
MutexLock lock(GDScriptLanguage::singleton->mutex);
instances.erase(p_owner);
}
ERR_FAIL_V_MSG(nullptr, "Error constructing a GDScriptInstance.");
ERR_FAIL_V_MSG(nullptr, "Error constructing a GDScriptInstance: " + error_text);
}
if (p_argcount < 0) {
@ -179,13 +180,14 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
if (initializer != nullptr) {
initializer->call(instance, p_args, p_argcount, r_error);
if (r_error.error != Callable::CallError::CALL_OK) {
String error_text = Variant::get_call_error_text(instance->owner, "_init", p_args, p_argcount, r_error);
instance->script = Ref<GDScript>();
instance->owner->set_script_instance(nullptr);
{
MutexLock lock(GDScriptLanguage::singleton->mutex);
instances.erase(p_owner);
}
ERR_FAIL_V_MSG(nullptr, "Error constructing a GDScriptInstance.");
ERR_FAIL_V_MSG(nullptr, "Error constructing a GDScriptInstance: " + error_text);
}
}
//@TODO make thread safe