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Merge pull request #84282 from SaracenOne/animation_rename
Fix perform_node_renames handling of AnimationMixers track paths
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commit
c929f79f99
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@ -55,6 +55,7 @@
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#include "editor/plugins/script_editor_plugin.h"
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#include "editor/reparent_dialog.h"
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#include "editor/shader_create_dialog.h"
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#include "scene/animation/animation_tree.h"
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#include "scene/gui/check_box.h"
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#include "scene/main/window.h"
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#include "scene/property_utils.h"
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@ -1810,6 +1811,101 @@ void SceneTreeDock::perform_node_renames(Node *p_base, HashMap<Node *, NodePath>
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return;
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}
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bool autorename_animation_tracks = bool(EDITOR_GET("editors/animation/autorename_animation_tracks"));
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AnimationMixer *mixer = Object::cast_to<AnimationMixer>(p_base);
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if (autorename_animation_tracks && mixer) {
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// Don't rename if we're an AnimationTree pointing to an AnimationPlayer
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bool points_to_other_animation_player = false;
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AnimationTree *at = Object::cast_to<AnimationTree>(mixer);
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if (at) {
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AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(at->get_node_or_null(at->get_animation_player()));
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if (ap) {
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points_to_other_animation_player = true;
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}
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}
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if (!points_to_other_animation_player) {
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List<StringName> anims;
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mixer->get_animation_list(&anims);
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Node *root = mixer->get_node(mixer->get_root_node());
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if (root) {
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HashMap<Node *, NodePath>::Iterator found_root_path = p_renames->find(root);
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NodePath new_root_path = found_root_path ? found_root_path->value : root->get_path();
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if (!new_root_path.is_empty()) { // No renaming if root node is deleted.
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for (const StringName &E : anims) {
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Ref<Animation> anim = mixer->get_animation(E);
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if (!r_rem_anims->has(anim)) {
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r_rem_anims->insert(anim, HashSet<int>());
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HashSet<int> &ran = r_rem_anims->find(anim)->value;
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for (int i = 0; i < anim->get_track_count(); i++) {
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ran.insert(i);
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}
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}
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HashSet<int> &ran = r_rem_anims->find(anim)->value;
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if (anim.is_null() || EditorNode::get_singleton()->is_resource_read_only(anim)) {
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continue;
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}
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int tracks_removed = 0;
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for (int i = 0; i < anim->get_track_count(); i++) {
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if (anim->track_is_imported(i)) {
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continue;
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}
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NodePath track_np = anim->track_get_path(i);
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Node *n = root->get_node_or_null(track_np);
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if (!n) {
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continue;
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}
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if (!ran.has(i)) {
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continue; //channel was removed
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}
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HashMap<Node *, NodePath>::Iterator found_path = p_renames->find(n);
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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if (found_path) {
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if (found_path->value.is_empty()) {
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//will be erased
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int idx = i - tracks_removed;
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tracks_removed++;
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undo_redo->add_do_method(anim.ptr(), "remove_track", idx);
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undo_redo->add_undo_method(anim.ptr(), "add_track", anim->track_get_type(i), idx);
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undo_redo->add_undo_method(anim.ptr(), "track_set_path", idx, track_np);
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undo_redo->add_undo_method(anim.ptr(), "track_set_interpolation_type", idx, anim->track_get_interpolation_type(i));
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for (int j = 0; j < anim->track_get_key_count(i); j++) {
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undo_redo->add_undo_method(anim.ptr(), "track_insert_key", idx, anim->track_get_key_time(i, j), anim->track_get_key_value(i, j), anim->track_get_key_transition(i, j));
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}
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ran.erase(i); //byebye channel
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} else {
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//will be renamed
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NodePath rel_path = new_root_path.rel_path_to(found_path->value);
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NodePath new_path = NodePath(rel_path.get_names(), track_np.get_subnames(), false);
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if (new_path == track_np) {
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continue; //bleh
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}
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undo_redo->add_do_method(anim.ptr(), "track_set_path", i, new_path);
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undo_redo->add_undo_method(anim.ptr(), "track_set_path", i, track_np);
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}
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}
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}
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}
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}
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}
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}
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}
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// Renaming node paths used in node properties.
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List<PropertyInfo> properties;
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p_base->get_property_list(&properties);
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@ -1829,84 +1925,6 @@ void SceneTreeDock::perform_node_renames(Node *p_base, HashMap<Node *, NodePath>
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}
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}
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bool autorename_animation_tracks = bool(EDITOR_GET("editors/animation/autorename_animation_tracks"));
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if (autorename_animation_tracks && Object::cast_to<AnimationPlayer>(p_base)) {
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AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_base);
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List<StringName> anims;
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ap->get_animation_list(&anims);
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Node *root = ap->get_node(ap->get_root_node());
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if (root) {
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HashMap<Node *, NodePath>::Iterator found_root_path = p_renames->find(root);
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NodePath new_root_path = found_root_path ? found_root_path->value : root->get_path();
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if (!new_root_path.is_empty()) { // No renaming if root node is deleted.
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for (const StringName &E : anims) {
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Ref<Animation> anim = ap->get_animation(E);
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if (!r_rem_anims->has(anim)) {
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r_rem_anims->insert(anim, HashSet<int>());
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HashSet<int> &ran = r_rem_anims->find(anim)->value;
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for (int i = 0; i < anim->get_track_count(); i++) {
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ran.insert(i);
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}
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}
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HashSet<int> &ran = r_rem_anims->find(anim)->value;
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if (anim.is_null()) {
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continue;
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}
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int tracks_removed = 0;
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for (int i = 0; i < anim->get_track_count(); i++) {
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NodePath track_np = anim->track_get_path(i);
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Node *n = root->get_node_or_null(track_np);
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if (!n) {
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continue;
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}
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if (!ran.has(i)) {
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continue; //channel was removed
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}
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HashMap<Node *, NodePath>::Iterator found_path = p_renames->find(n);
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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if (found_path) {
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if (found_path->value.is_empty()) {
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//will be erased
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int idx = i - tracks_removed;
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tracks_removed++;
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undo_redo->add_do_method(anim.ptr(), "remove_track", idx);
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undo_redo->add_undo_method(anim.ptr(), "add_track", anim->track_get_type(i), idx);
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undo_redo->add_undo_method(anim.ptr(), "track_set_path", idx, track_np);
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undo_redo->add_undo_method(anim.ptr(), "track_set_interpolation_type", idx, anim->track_get_interpolation_type(i));
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for (int j = 0; j < anim->track_get_key_count(i); j++) {
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undo_redo->add_undo_method(anim.ptr(), "track_insert_key", idx, anim->track_get_key_time(i, j), anim->track_get_key_value(i, j), anim->track_get_key_transition(i, j));
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}
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ran.erase(i); //byebye channel
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} else {
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//will be renamed
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NodePath rel_path = new_root_path.rel_path_to(found_path->value);
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NodePath new_path = NodePath(rel_path.get_names(), track_np.get_subnames(), false);
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if (new_path == track_np) {
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continue; //bleh
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}
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undo_redo->add_do_method(anim.ptr(), "track_set_path", i, new_path);
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undo_redo->add_undo_method(anim.ptr(), "track_set_path", i, track_np);
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}
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}
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}
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}
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}
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}
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}
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for (int i = 0; i < p_base->get_child_count(); i++) {
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perform_node_renames(p_base->get_child(i), p_renames, r_rem_anims);
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}
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