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Expose EditorInspector::get_edited_object to GDScript
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@ -14,6 +14,12 @@
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_edited_object">
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<return type="Object" />
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<description>
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Returns the object currently selected in this inspector.
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</description>
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</method>
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<method name="get_selected_path" qualifiers="const">
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<return type="String" />
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<description>
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@ -4242,6 +4242,7 @@ void EditorInspector::_show_add_meta_dialog() {
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void EditorInspector::_bind_methods() {
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ClassDB::bind_method("_edit_request_change", &EditorInspector::_edit_request_change);
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ClassDB::bind_method("get_selected_path", &EditorInspector::get_selected_path);
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ClassDB::bind_method("get_edited_object", &EditorInspector::get_edited_object);
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ADD_SIGNAL(MethodInfo("property_selected", PropertyInfo(Variant::STRING, "property")));
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ADD_SIGNAL(MethodInfo("property_keyed", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT), PropertyInfo(Variant::BOOL, "advance")));
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