[openxr] Remove unnecessary fallbacks for native handles on X11

This commit is contained in:
David Snopek 2022-11-09 08:07:27 -06:00
parent e25d9281d4
commit c767cc16ea

View file

@ -151,19 +151,6 @@ void *OpenXROpenGLExtension::set_session_create_and_get_next_pointer(void *p_nex
graphics_binding_gl.glxContext = (GLXContext)glxcontext_handle;
graphics_binding_gl.glxDrawable = (GLXDrawable)glxdrawable_handle;
if (graphics_binding_gl.xDisplay == nullptr) {
print_line("OpenXR Failed to get xDisplay from Godot, using XOpenDisplay(nullptr)");
graphics_binding_gl.xDisplay = XOpenDisplay(nullptr);
}
if (graphics_binding_gl.glxContext == nullptr) {
print_line("OpenXR Failed to get glxContext from Godot, using glXGetCurrentContext()");
graphics_binding_gl.glxContext = glXGetCurrentContext();
}
if (graphics_binding_gl.glxDrawable == 0) {
print_line("OpenXR Failed to get glxDrawable from Godot, using glXGetCurrentDrawable()");
graphics_binding_gl.glxDrawable = glXGetCurrentDrawable();
}
// spec says to use proper values but runtimes don't care
graphics_binding_gl.visualid = 0;
graphics_binding_gl.glxFBConfig = 0;