mirror of
https://github.com/godotengine/godot
synced 2024-09-15 23:26:17 +00:00
[openxr] Remove unnecessary fallbacks for native handles on X11
This commit is contained in:
parent
e25d9281d4
commit
c767cc16ea
|
@ -151,19 +151,6 @@ void *OpenXROpenGLExtension::set_session_create_and_get_next_pointer(void *p_nex
|
|||
graphics_binding_gl.glxContext = (GLXContext)glxcontext_handle;
|
||||
graphics_binding_gl.glxDrawable = (GLXDrawable)glxdrawable_handle;
|
||||
|
||||
if (graphics_binding_gl.xDisplay == nullptr) {
|
||||
print_line("OpenXR Failed to get xDisplay from Godot, using XOpenDisplay(nullptr)");
|
||||
graphics_binding_gl.xDisplay = XOpenDisplay(nullptr);
|
||||
}
|
||||
if (graphics_binding_gl.glxContext == nullptr) {
|
||||
print_line("OpenXR Failed to get glxContext from Godot, using glXGetCurrentContext()");
|
||||
graphics_binding_gl.glxContext = glXGetCurrentContext();
|
||||
}
|
||||
if (graphics_binding_gl.glxDrawable == 0) {
|
||||
print_line("OpenXR Failed to get glxDrawable from Godot, using glXGetCurrentDrawable()");
|
||||
graphics_binding_gl.glxDrawable = glXGetCurrentDrawable();
|
||||
}
|
||||
|
||||
// spec says to use proper values but runtimes don't care
|
||||
graphics_binding_gl.visualid = 0;
|
||||
graphics_binding_gl.glxFBConfig = 0;
|
||||
|
|
Loading…
Reference in a new issue