Added open_script_create_dialog func

This commit is contained in:
Will Nations 2017-12-13 11:41:28 -06:00
parent aa6772d7ab
commit c38cd9b963
2 changed files with 7 additions and 0 deletions

View file

@ -1845,6 +1845,11 @@ void ScriptEditor::apply_scripts() const {
}
}
void ScriptEditor::open_script_create_dialog(const String &p_base_name, const String &p_base_path) {
_menu_option(FILE_NEW);
script_create_dialog->config(p_base_name, p_base_path);
}
void ScriptEditor::_editor_play() {
debugger->start();
@ -2548,6 +2553,7 @@ void ScriptEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_current_script"), &ScriptEditor::_get_current_script);
ClassDB::bind_method(D_METHOD("get_open_scripts"), &ScriptEditor::_get_open_scripts);
ClassDB::bind_method(D_METHOD("open_script_create_dialog", "base_name", "base_path"), &ScriptEditor::open_script_create_dialog);
ADD_SIGNAL(MethodInfo("editor_script_changed", PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script")));
ADD_SIGNAL(MethodInfo("script_close", PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script")));

View file

@ -360,6 +360,7 @@ public:
void ensure_focus_current();
void apply_scripts() const;
void open_script_create_dialog(const String &p_base_name, const String &p_base_path);
void ensure_select_current();