1
0
mirror of https://github.com/godotengine/godot synced 2024-07-05 16:03:36 +00:00

Swap arguments of ResourceSaver.save()

This commit is contained in:
kobewi 2022-06-03 01:33:42 +02:00
parent ba3734e69a
commit c3606cb5f3
57 changed files with 97 additions and 99 deletions

View File

@ -147,9 +147,9 @@ void ResourceLoader::_bind_methods() {
////// ResourceSaver //////
Error ResourceSaver::save(const String &p_path, const Ref<Resource> &p_resource, BitField<SaverFlags> p_flags) {
ERR_FAIL_COND_V_MSG(p_resource.is_null(), ERR_INVALID_PARAMETER, "Can't save empty resource to path '" + String(p_path) + "'.");
return ::ResourceSaver::save(p_path, p_resource, p_flags);
Error ResourceSaver::save(const Ref<Resource> &p_resource, const String &p_path, BitField<SaverFlags> p_flags) {
ERR_FAIL_COND_V_MSG(p_resource.is_null(), ERR_INVALID_PARAMETER, "Can't save empty resource to path '" + p_path + "'.");
return ::ResourceSaver::save(p_resource, p_path, p_flags);
}
Vector<String> ResourceSaver::get_recognized_extensions(const Ref<Resource> &p_resource) {
@ -174,7 +174,7 @@ void ResourceSaver::remove_resource_format_saver(Ref<ResourceFormatSaver> p_form
ResourceSaver *ResourceSaver::singleton = nullptr;
void ResourceSaver::_bind_methods() {
ClassDB::bind_method(D_METHOD("save", "path", "resource", "flags"), &ResourceSaver::save, DEFVAL((uint32_t)FLAG_NONE));
ClassDB::bind_method(D_METHOD("save", "resource", "path", "flags"), &ResourceSaver::save, DEFVAL(""), DEFVAL((uint32_t)FLAG_NONE));
ClassDB::bind_method(D_METHOD("get_recognized_extensions", "type"), &ResourceSaver::get_recognized_extensions);
ClassDB::bind_method(D_METHOD("add_resource_format_saver", "format_saver", "at_front"), &ResourceSaver::add_resource_format_saver, DEFVAL(false));
ClassDB::bind_method(D_METHOD("remove_resource_format_saver", "format_saver"), &ResourceSaver::remove_resource_format_saver);

View File

@ -109,7 +109,7 @@ public:
static ResourceSaver *get_singleton() { return singleton; }
Error save(const String &p_path, const Ref<Resource> &p_resource, BitField<SaverFlags> p_flags);
Error save(const Ref<Resource> &p_resource, const String &p_path, BitField<SaverFlags> p_flags);
Vector<String> get_recognized_extensions(const Ref<Resource> &p_resource);
void add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front);
void remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver);

View File

@ -185,7 +185,7 @@ String ResourceFormatLoaderCrypto::get_resource_type(const String &p_path) const
return "";
}
Error ResourceFormatSaverCrypto::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error ResourceFormatSaverCrypto::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
Error err;
Ref<X509Certificate> cert = p_resource;
Ref<CryptoKey> key = p_resource;

View File

@ -125,7 +125,7 @@ public:
class ResourceFormatSaverCrypto : public ResourceFormatSaver {
public:
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
virtual bool recognize(const Ref<Resource> &p_resource) const;
};

View File

@ -1267,7 +1267,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
Ref<Resource> res = loader.get_resource();
ERR_FAIL_COND_V(!res.is_valid(), ERR_FILE_CORRUPT);
return ResourceFormatSaverBinary::singleton->save(p_path, res);
return ResourceFormatSaverBinary::singleton->save(res, p_path);
}
if (ver_format > FORMAT_VERSION || ver_major > VERSION_MAJOR) {
@ -2204,7 +2204,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const Ref<Re
return OK;
}
Error ResourceFormatSaverBinary::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error ResourceFormatSaverBinary::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
String local_path = ProjectSettings::get_singleton()->localize_path(p_path);
ResourceFormatSaverBinaryInstance saver;
return saver.save(local_path, p_resource, p_flags);

View File

@ -176,7 +176,7 @@ public:
class ResourceFormatSaverBinary : public ResourceFormatSaver {
public:
static ResourceFormatSaverBinary *singleton;
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
virtual bool recognize(const Ref<Resource> &p_resource) const;
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;

View File

@ -41,9 +41,9 @@ bool ResourceSaver::timestamp_on_save = false;
ResourceSavedCallback ResourceSaver::save_callback = nullptr;
ResourceSaverGetResourceIDForPath ResourceSaver::save_get_id_for_path = nullptr;
Error ResourceFormatSaver::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error ResourceFormatSaver::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
int64_t res;
if (GDVIRTUAL_CALL(_save, p_path, p_resource, p_flags, res)) {
if (GDVIRTUAL_CALL(_save, p_resource, p_path, p_flags, res)) {
return (Error)res;
}
@ -75,8 +75,14 @@ void ResourceFormatSaver::_bind_methods() {
GDVIRTUAL_BIND(_get_recognized_extensions, "resource");
}
Error ResourceSaver::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
String extension = p_path.get_extension();
Error ResourceSaver::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
String path = p_path;
if (path.is_empty()) {
path = p_resource->get_path();
}
ERR_FAIL_COND_V_MSG(p_path.is_empty(), ERR_INVALID_PARAMETER, "Can't save resource to empty path. Provide non-empty path or a Resource with non-empty resource_path.");
String extension = path.get_extension();
Error err = ERR_FILE_UNRECOGNIZED;
for (int i = 0; i < saver_count; i++) {
@ -100,21 +106,21 @@ Error ResourceSaver::save(const String &p_path, const Ref<Resource> &p_resource,
String old_path = p_resource->get_path();
String local_path = ProjectSettings::get_singleton()->localize_path(p_path);
String local_path = ProjectSettings::get_singleton()->localize_path(path);
Ref<Resource> rwcopy = p_resource;
if (p_flags & FLAG_CHANGE_PATH) {
rwcopy->set_path(local_path);
}
err = saver[i]->save(p_path, p_resource, p_flags);
err = saver[i]->save(p_resource, path, p_flags);
if (err == OK) {
#ifdef TOOLS_ENABLED
((Resource *)p_resource.ptr())->set_edited(false);
if (timestamp_on_save) {
uint64_t mt = FileAccess::get_modified_time(p_path);
uint64_t mt = FileAccess::get_modified_time(path);
((Resource *)p_resource.ptr())->set_last_modified_time(mt);
}
@ -124,8 +130,8 @@ Error ResourceSaver::save(const String &p_path, const Ref<Resource> &p_resource,
rwcopy->set_path(old_path);
}
if (save_callback && p_path.begins_with("res://")) {
save_callback(p_resource, p_path);
if (save_callback && path.begins_with("res://")) {
save_callback(p_resource, path);
}
return OK;

View File

@ -41,12 +41,12 @@ class ResourceFormatSaver : public RefCounted {
protected:
static void _bind_methods();
GDVIRTUAL3R(int64_t, _save, String, Ref<Resource>, uint32_t)
GDVIRTUAL3R(int64_t, _save, Ref<Resource>, String, uint32_t)
GDVIRTUAL1RC(bool, _recognize, Ref<Resource>)
GDVIRTUAL1RC(Vector<String>, _get_recognized_extensions, Ref<Resource>)
public:
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
virtual bool recognize(const Ref<Resource> &p_resource) const;
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
@ -81,7 +81,7 @@ public:
FLAG_REPLACE_SUBRESOURCE_PATHS = 64,
};
static Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = (uint32_t)FLAG_NONE);
static Error save(const Ref<Resource> &p_resource, const String &p_path = "", uint32_t p_flags = (uint32_t)FLAG_NONE);
static void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions);
static void add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front = false);
static void remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver);

View File

@ -26,8 +26,8 @@
</method>
<method name="_save" qualifiers="virtual">
<return type="int" />
<argument index="0" name="path" type="String" />
<argument index="1" name="resource" type="Resource" />
<argument index="0" name="path" type="Resource" />
<argument index="1" name="resource" type="String" />
<argument index="2" name="flags" type="int" />
<description>
Saves the given resource object to a file at the target [code]path[/code]. [code]flags[/code] is a bitmask composed with [enum ResourceSaver.SaverFlags] constants.

View File

@ -35,11 +35,11 @@
</method>
<method name="save">
<return type="int" enum="Error" />
<argument index="0" name="path" type="String" />
<argument index="1" name="resource" type="Resource" />
<argument index="0" name="resource" type="Resource" />
<argument index="1" name="path" type="String" default="&quot;&quot;" />
<argument index="2" name="flags" type="int" enum="ResourceSaver.SaverFlags" default="0" />
<description>
Saves a resource to disk to the given path, using a [ResourceFormatSaver] that recognizes the resource object.
Saves a resource to disk to the given path, using a [ResourceFormatSaver] that recognizes the resource object. If [code]path[/code] is empty, [ResourceSaver] will try to use [member Resource.resource_path].
The [code]flags[/code] bitmask can be specified to customize the save behavior using [enum SaverFlags] flags.
Returns [constant OK] on success.
</description>

View File

@ -35,7 +35,7 @@
#include "drivers/png/png_driver_common.h"
#include "scene/resources/texture.h"
Error ResourceSaverPNG::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error ResourceSaverPNG::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
Ref<ImageTexture> texture = p_resource;
ERR_FAIL_COND_V_MSG(!texture.is_valid(), ERR_INVALID_PARAMETER, "Can't save invalid texture as PNG.");

View File

@ -39,7 +39,7 @@ public:
static Error save_image(const String &p_path, const Ref<Image> &p_img);
static Vector<uint8_t> save_image_to_buffer(const Ref<Image> &p_img);
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
virtual bool recognize(const Ref<Resource> &p_resource) const;
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;

View File

@ -1174,7 +1174,7 @@ void EditorAudioBuses::_drop_at_index(int p_bus, int p_index) {
void EditorAudioBuses::_server_save() {
Ref<AudioBusLayout> state = AudioServer::get_singleton()->generate_bus_layout();
ResourceSaver::save(edited_path, state);
ResourceSaver::save(state, edited_path);
}
void EditorAudioBuses::_select_layout() {
@ -1244,7 +1244,7 @@ void EditorAudioBuses::_file_dialog_callback(const String &p_string) {
AudioServer::get_singleton()->set_bus_layout(empty_state);
}
Error err = ResourceSaver::save(p_string, AudioServer::get_singleton()->generate_bus_layout());
Error err = ResourceSaver::save(AudioServer::get_singleton()->generate_bus_layout(), p_string);
if (err != OK) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Error saving file: %s"), p_string));

View File

@ -1225,7 +1225,7 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St
}
String path = ProjectSettings::get_singleton()->localize_path(p_path);
Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
Error err = ResourceSaver::save(p_resource, path, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
if (err != OK) {
if (ResourceLoader::is_imported(p_resource->get_path())) {
@ -1448,7 +1448,7 @@ bool EditorNode::_find_and_save_resource(Ref<Resource> p_res, HashMap<Ref<Resour
if (p_res->get_path().is_resource_file()) {
if (changed || subchanged) {
ResourceSaver::save(p_res->get_path(), p_res, flags);
ResourceSaver::save(p_res, p_res->get_path(), flags);
}
processed[p_res] = false; // Because it's a file.
return false;
@ -1679,7 +1679,7 @@ int EditorNode::_save_external_resources() {
if (ps.is_valid()) {
continue; // Do not save PackedScenes, this will mess up the editor.
}
ResourceSaver::save(res->get_path(), res, flg);
ResourceSaver::save(res, res->get_path(), flg);
saved++;
}
@ -1750,7 +1750,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
}
flg |= ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
err = ResourceSaver::save(p_file, sdata, flg);
err = ResourceSaver::save(sdata, p_file, flg);
// This needs to be emitted before saving external resources.
emit_signal(SNAME("scene_saved"), p_file);
@ -1957,7 +1957,7 @@ void EditorNode::_dialog_action(String p_file) {
MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true, file_export_lib_apply_xforms->is_pressed());
Error err = ResourceSaver::save(p_file, ml);
Error err = ResourceSaver::save(ml, p_file);
if (err) {
show_accept(TTR("Error saving MeshLibrary!"), TTR("OK"));
return;

View File

@ -195,9 +195,9 @@ void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref<
if (r_texture.is_valid()) {
//wow it generated a preview... save cache
bool has_small_texture = r_small_texture.is_valid();
ResourceSaver::save(cache_base + ".png", r_texture);
ResourceSaver::save(r_texture, cache_base + ".png");
if (has_small_texture) {
ResourceSaver::save(cache_base + "_small.png", r_small_texture);
ResourceSaver::save(r_small_texture, cache_base + "_small.png");
}
Ref<FileAccess> f = FileAccess::open(cache_base + ".txt", FileAccess::WRITE);
ERR_FAIL_COND_MSG(f.is_null(), "Cannot create file '" + cache_base + ".txt'. Check user write permissions.");

View File

@ -867,7 +867,6 @@ void EditorSettings::create() {
}
singleton->save_changed_setting = true;
singleton->config_file_path = config_file_path;
print_verbose("EditorSettings: Load OK!");
@ -892,8 +891,8 @@ fail:
}
singleton = Ref<EditorSettings>(memnew(EditorSettings));
singleton->set_path(config_file_path, true);
singleton->save_changed_setting = true;
singleton->config_file_path = config_file_path;
singleton->_load_defaults(extra_config);
singleton->setup_language();
singleton->setup_network();
@ -953,15 +952,10 @@ void EditorSettings::save() {
return;
}
if (singleton->config_file_path.is_empty()) {
ERR_PRINT("Cannot save EditorSettings config, no valid path");
return;
}
Error err = ResourceSaver::save(singleton->config_file_path, singleton);
Error err = ResourceSaver::save(singleton);
if (err != OK) {
ERR_PRINT("Error saving editor settings to " + singleton->config_file_path);
ERR_PRINT("Error saving editor settings to " + singleton->get_path());
} else {
singleton->changed_settings.clear();
print_verbose("EditorSettings: Save OK!");

View File

@ -88,8 +88,6 @@ private:
mutable HashMap<String, Ref<Shortcut>> shortcuts;
HashMap<String, List<Ref<InputEvent>>> builtin_action_overrides;
String config_file_path;
Vector<String> favorites;
Vector<String> recent_dirs;

View File

@ -103,7 +103,7 @@ Error ResourceImporterBitMap::import(const String &p_source_file, const String &
}
}
return ResourceSaver::save(p_save_path + ".res", bitmap);
return ResourceSaver::save(bitmap, p_save_path + ".res");
}
ResourceImporterBitMap::ResourceImporterBitMap() {

View File

@ -84,7 +84,7 @@ Error ResourceImporterBMFont::import(const String &p_source_file, const String &
}
print_verbose("Saving to: " + p_save_path + ".fontdata");
err = ResourceSaver::save(p_save_path + ".fontdata", font, flg);
err = ResourceSaver::save(font, p_save_path + ".fontdata", flg);
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\".");
print_verbose("Done saving to: " + p_save_path + ".fontdata");
return OK;

View File

@ -131,7 +131,7 @@ Error ResourceImporterCSVTranslation::import(const String &p_source_file, const
String save_path = p_source_file.get_basename() + "." + translations[i]->get_locale() + ".translation";
ResourceSaver::save(save_path, xlt);
ResourceSaver::save(xlt, save_path);
if (r_gen_files) {
r_gen_files->push_back(save_path);
}

View File

@ -219,7 +219,7 @@ Error ResourceImporterDynamicFont::import(const String &p_source_file, const Str
}
print_verbose("Saving to: " + p_save_path + ".fontdata");
Error err = ResourceSaver::save(p_save_path + ".fontdata", font, flg);
Error err = ResourceSaver::save(font, p_save_path + ".fontdata", flg);
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\".");
print_verbose("Done saving to: " + p_save_path + ".fontdata");
return OK;

View File

@ -159,7 +159,7 @@ Error ResourceImporterImageFont::import(const String &p_source_file, const Strin
}
print_verbose("Saving to: " + p_save_path + ".fontdata");
err = ResourceSaver::save(p_save_path + ".fontdata", font, flg);
err = ResourceSaver::save(font, p_save_path + ".fontdata", flg);
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\".");
print_verbose("Done saving to: " + p_save_path + ".fontdata");
return OK;

View File

@ -519,7 +519,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
String save_path = p_save_path + ".mesh";
err = ResourceSaver::save(save_path, meshes.front()->get());
err = ResourceSaver::save(meshes.front()->get(), save_path);
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save Mesh to file '" + save_path + "'.");

View File

@ -1224,7 +1224,7 @@ Ref<Animation> ResourceImporterScene::_save_animation_to_file(Ref<Animation> ani
}
}
anim->set_path(p_save_to_path, true); // Set path to save externally.
Error err = ResourceSaver::save(p_save_to_path, anim, ResourceSaver::FLAG_CHANGE_PATH);
Error err = ResourceSaver::save(anim, p_save_to_path, ResourceSaver::FLAG_CHANGE_PATH);
ERR_FAIL_COND_V_MSG(err != OK, anim, "Saving of animation failed: " + p_save_to_path);
return anim;
}
@ -1842,7 +1842,7 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m
}
mesh = src_mesh_node->get_mesh()->get_mesh(existing);
ResourceSaver::save(save_to_file, mesh); //override
ResourceSaver::save(mesh, save_to_file); //override
mesh->set_path(save_to_file, true); //takeover existing, if needed
@ -2310,14 +2310,14 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
}
print_verbose("Saving animation to: " + p_save_path + ".scn");
err = ResourceSaver::save(p_save_path + ".res", library); //do not take over, let the changed files reload themselves
err = ResourceSaver::save(library, p_save_path + ".res"); //do not take over, let the changed files reload themselves
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save animation to file '" + p_save_path + ".res'.");
} else {
Ref<PackedScene> packer = memnew(PackedScene);
packer->pack(scene);
print_verbose("Saving scene to: " + p_save_path + ".scn");
err = ResourceSaver::save(p_save_path + ".scn", packer); //do not take over, let the changed files reload themselves
err = ResourceSaver::save(packer, p_save_path + ".scn"); //do not take over, let the changed files reload themselves
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save scene to file '" + p_save_path + ".scn'.");
}

View File

@ -109,7 +109,7 @@ Error ResourceImporterShaderFile::import(const String &p_source_file, const Stri
}
}
ResourceSaver::save(p_save_path + ".res", shader_file);
ResourceSaver::save(shader_file, p_save_path + ".res");
return OK;
}

View File

@ -88,7 +88,7 @@ Error ResourceImporterTextureAtlas::import(const String &p_source_file, const St
//use an xpm because it's size independent, the editor images are vector and size dependent
//it's a simple hack
Ref<Image> broken = memnew(Image((const char **)atlas_import_failed_xpm));
ResourceSaver::save(p_save_path + ".tex", ImageTexture::create_from_image(broken));
ResourceSaver::save(ImageTexture::create_from_image(broken), p_save_path + ".tex");
return OK;
}
@ -386,7 +386,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file
}
String save_path = p_base_paths[E.key] + ".res";
ResourceSaver::save(save_path, texture);
ResourceSaver::save(texture, save_path);
idx++;
}

View File

@ -531,7 +531,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
sample->set_loop_end(loop_end);
sample->set_stereo(format_channels == 2);
ResourceSaver::save(p_save_path + ".sample", sample);
ResourceSaver::save(sample, p_save_path + ".sample");
return OK;
}

View File

@ -1184,7 +1184,7 @@ void SceneImportSettings::_save_dir_confirm() {
ERR_CONTINUE(!material_map.has(id));
MaterialData &md = material_map[id];
Error err = ResourceSaver::save(path, md.material);
Error err = ResourceSaver::save(md.material, path);
if (err != OK) {
EditorNode::get_singleton()->add_io_error(TTR("Can't make material external to file, write error:") + "\n\t" + path);
continue;

View File

@ -81,8 +81,8 @@ void PluginConfigDialog::_on_confirmed() {
template_content = templates[0].content;
}
Ref<Script> script = ScriptServer::get_language(lang_idx)->make_template(template_content, class_name, "EditorPlugin");
script->set_path(script_path);
ResourceSaver::save(script_path, script);
script->set_path(script_path, true);
ResourceSaver::save(script);
emit_signal(SNAME("plugin_ready"), script.ptr(), active_edit->is_pressed() ? _to_absolute_plugin_path(_get_subfolder()) : "");
} else {

View File

@ -831,18 +831,18 @@ void ShaderEditor::save_external_data(const String &p_str) {
Ref<Shader> edited_shader = shader_editor->get_edited_shader();
if (edited_shader.is_valid()) {
ResourceSaver::save(edited_shader->get_path(), edited_shader);
ResourceSaver::save(edited_shader);
}
if (shader.is_valid() && shader != edited_shader) {
ResourceSaver::save(shader->get_path(), shader);
ResourceSaver::save(shader);
}
Ref<ShaderInclude> edited_shader_inc = shader_editor->get_edited_shader_include();
if (edited_shader_inc.is_valid()) {
ResourceSaver::save(edited_shader_inc->get_path(), edited_shader_inc);
ResourceSaver::save(edited_shader_inc);
}
if (shader_inc.is_valid() && shader_inc != edited_shader_inc) {
ResourceSaver::save(shader_inc->get_path(), shader_inc);
ResourceSaver::save(shader_inc);
}
disk_changed->hide();

View File

@ -515,7 +515,7 @@ void Skeleton3DEditor::_file_selected(const String &p_file) {
}
}
Error err = ResourceSaver::save(p_file, sp);
Error err = ResourceSaver::save(sp, p_file);
if (err != OK) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Error saving file: %s"), p_file));

View File

@ -139,7 +139,7 @@ void VoxelGIEditorPlugin::_voxel_gi_save_path_and_bake(const String &p_path) {
if (voxel_gi) {
voxel_gi->bake();
ERR_FAIL_COND(voxel_gi->get_probe_data().is_null());
ResourceSaver::save(p_path, voxel_gi->get_probe_data(), ResourceSaver::FLAG_CHANGE_PATH);
ResourceSaver::save(voxel_gi->get_probe_data(), p_path, ResourceSaver::FLAG_CHANGE_PATH);
}
}

View File

@ -491,7 +491,7 @@ private:
if (ProjectSettings::get_singleton()->save_custom(dir.plus_file("project.godot"), initial_settings, Vector<String>(), false) != OK) {
set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR);
} else {
ResourceSaver::save(dir.plus_file("icon.png"), create_unscaled_default_project_icon());
ResourceSaver::save(create_unscaled_default_project_icon(), dir.plus_file("icon.png"));
EditorVCSInterface::create_vcs_metadata_files(EditorVCSInterface::VCSMetadata(vcs_metadata_selection->get_selected()), dir);
}
} else if (mode == MODE_INSTALL) {

View File

@ -2457,7 +2457,7 @@ void SceneTreeDock::_new_scene_from(String p_file) {
flg |= ResourceSaver::FLAG_COMPRESS;
}
err = ResourceSaver::save(p_file, sdata, flg);
err = ResourceSaver::save(sdata, p_file, flg);
if (err != OK) {
accept->set_text(TTR("Error saving scene."));
accept->popup_centered();

View File

@ -385,7 +385,7 @@ void ScriptCreateDialog::_create_new() {
} else {
String lpath = ProjectSettings::get_singleton()->localize_path(file_path->get_text());
scr->set_path(lpath);
Error err = ResourceSaver::save(lpath, scr, ResourceSaver::FLAG_CHANGE_PATH);
Error err = ResourceSaver::save(scr, lpath, ResourceSaver::FLAG_CHANGE_PATH);
if (err != OK) {
alert->set_text(TTR("Error - Could not create script in filesystem."));
alert->popup_centered();

View File

@ -211,7 +211,7 @@ void ShaderCreateDialog::_create_new() {
String lpath = ProjectSettings::get_singleton()->localize_path(file_path->get_text());
shader_inc->set_path(lpath);
Error error = ResourceSaver::save(lpath, shader_inc, ResourceSaver::FLAG_CHANGE_PATH);
Error error = ResourceSaver::save(shader_inc, lpath, ResourceSaver::FLAG_CHANGE_PATH);
if (error != OK) {
alert->set_text(TTR("Error - Could not create shader include in filesystem."));
alert->popup_centered();
@ -224,7 +224,7 @@ void ShaderCreateDialog::_create_new() {
String lpath = ProjectSettings::get_singleton()->localize_path(file_path->get_text());
shader->set_path(lpath);
Error error = ResourceSaver::save(lpath, shader, ResourceSaver::FLAG_CHANGE_PATH);
Error error = ResourceSaver::save(shader, lpath, ResourceSaver::FLAG_CHANGE_PATH);
if (error != OK) {
alert->set_text(TTR("Error - Could not create shader in filesystem."));
alert->popup_centered();

View File

@ -2380,7 +2380,7 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S
}
}
Error ResourceFormatSaverGDScript::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error ResourceFormatSaverGDScript::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
Ref<GDScript> sqscr = p_resource;
ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);

View File

@ -524,7 +524,7 @@ public:
class ResourceFormatSaverGDScript : public ResourceFormatSaver {
public:
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
virtual bool recognize(const Ref<Resource> &p_resource) const;
};

View File

@ -128,7 +128,7 @@ Error ResourceImporterMP3::import(const String &p_source_file, const String &p_s
mp3_stream->set_beat_count(beat_count);
mp3_stream->set_bar_beats(bar_beats);
return ResourceSaver::save(p_save_path + ".mp3str", mp3_stream);
return ResourceSaver::save(mp3_stream, p_save_path + ".mp3str");
}
ResourceImporterMP3::ResourceImporterMP3() {

View File

@ -3630,7 +3630,7 @@ String ResourceFormatLoaderCSharpScript::get_resource_type(const String &p_path)
return p_path.get_extension().to_lower() == "cs" ? CSharpLanguage::get_singleton()->get_type() : "";
}
Error ResourceFormatSaverCSharpScript::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error ResourceFormatSaverCSharpScript::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
Ref<CSharpScript> sqscr = p_resource;
ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);

View File

@ -543,7 +543,7 @@ public:
class ResourceFormatSaverCSharpScript : public ResourceFormatSaver {
public:
Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0) override;
Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0) override;
void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const override;
bool recognize(const Ref<Resource> &p_resource) const override;
};

View File

@ -258,7 +258,7 @@ void OpenXRActionMapEditor::_load_action_map(const String p_path, bool p_create_
}
void OpenXRActionMapEditor::_on_save_action_map() {
Error err = ResourceSaver::save(edited_path, action_map);
Error err = ResourceSaver::save(action_map, edited_path);
if (err != OK) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Error saving file: %s"), edited_path));
return;

View File

@ -123,7 +123,7 @@ void OpenXRInterface::_load_action_map() {
#ifdef TOOLS_ENABLED
// Save our action sets so our user can
action_map->set_path(default_tres_name, true);
ResourceSaver::save(default_tres_name, action_map);
ResourceSaver::save(action_map, default_tres_name);
#endif
}
}

View File

@ -226,7 +226,7 @@ Error ResourceImporterOggVorbis::import(const String &p_source_file, const Strin
ogg_vorbis_stream->set_beat_count(beat_count);
ogg_vorbis_stream->set_bar_beats(bar_beats);
return ResourceSaver::save(p_save_path + ".oggvorbisstr", ogg_vorbis_stream);
return ResourceSaver::save(ogg_vorbis_stream, p_save_path + ".oggvorbisstr");
}
ResourceImporterOggVorbis::ResourceImporterOggVorbis() {

View File

@ -35,7 +35,7 @@
#include "scene/resources/texture.h"
#include "webp_common.h"
Error ResourceSaverWebP::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error ResourceSaverWebP::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
Ref<ImageTexture> texture = p_resource;
ERR_FAIL_COND_V_MSG(!texture.is_valid(), ERR_INVALID_PARAMETER, "Can't save invalid texture as WEBP.");

View File

@ -39,7 +39,7 @@ public:
static Error save_image(const String &p_path, const Ref<Image> &p_img, const bool p_lossy = false, const float p_quality = 0.75f);
static Vector<uint8_t> save_image_to_buffer(const Ref<Image> &p_img, const bool p_lossy = false, const float p_quality = 0.75f);
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
virtual bool recognize(const Ref<Resource> &p_resource) const;
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;

View File

@ -254,7 +254,7 @@ void EditorExportPlatformMacOS::_make_icon(const Ref<Image> &p_icon, Vector<uint
// Encode PNG icon.
it->set_image(copy);
String path = EditorPaths::get_singleton()->get_cache_dir().plus_file("icon.png");
ResourceSaver::save(path, it);
ResourceSaver::save(it, path);
{
Ref<FileAccess> f = FileAccess::open(path, FileAccess::READ);

View File

@ -1219,7 +1219,7 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa
}
data->set_path(p_image_data_path);
Error err = ResourceSaver::save(p_image_data_path, data);
Error err = ResourceSaver::save(data);
if (err != OK) {
return BAKE_ERROR_CANT_CREATE_IMAGE;

View File

@ -670,7 +670,7 @@ OccluderInstance3D::BakeError OccluderInstance3D::bake_scene(Node *p_from_node,
occ->set_arrays(vertices, indices);
Error err = ResourceSaver::save(p_occluder_path, occ);
Error err = ResourceSaver::save(occ, p_occluder_path);
if (err != OK) {
return BAKE_ERROR_CANT_SAVE;

View File

@ -299,7 +299,7 @@ void SceneDebugger::_save_node(ObjectID id, const String &p_path) {
Ref<PackedScene> ps = memnew(PackedScene);
ps->pack(node);
ResourceSaver::save(p_path, ps);
ResourceSaver::save(ps, p_path);
}
void SceneDebugger::_send_object_id(ObjectID p_id, int p_max_size) {

View File

@ -2211,7 +2211,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const Ref<Reso
return OK;
}
Error ResourceFormatSaverText::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error ResourceFormatSaverText::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
if (p_path.ends_with(".tscn") && !Ref<PackedScene>(p_resource).is_valid()) {
return ERR_FILE_UNRECOGNIZED;
}

View File

@ -194,7 +194,7 @@ public:
class ResourceFormatSaverText : public ResourceFormatSaver {
public:
static ResourceFormatSaverText *singleton;
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
virtual bool recognize(const Ref<Resource> &p_resource) const;
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;

View File

@ -251,7 +251,7 @@ String ResourceFormatLoaderShader::get_resource_type(const String &p_path) const
return "";
}
Error ResourceFormatSaverShader::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error ResourceFormatSaverShader::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
Ref<Shader> shader = p_resource;
ERR_FAIL_COND_V(shader.is_null(), ERR_INVALID_PARAMETER);

View File

@ -117,7 +117,7 @@ public:
class ResourceFormatSaverShader : public ResourceFormatSaver {
public:
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
virtual bool recognize(const Ref<Resource> &p_resource) const;
};

View File

@ -113,7 +113,7 @@ String ResourceFormatLoaderShaderInclude::get_resource_type(const String &p_path
// ResourceFormatSaverShaderInclude
Error ResourceFormatSaverShaderInclude::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error ResourceFormatSaverShaderInclude::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
Ref<ShaderInclude> shader_inc = p_resource;
ERR_FAIL_COND_V(shader_inc.is_null(), ERR_INVALID_PARAMETER);

View File

@ -63,7 +63,7 @@ public:
class ResourceFormatSaverShaderInclude : public ResourceFormatSaver {
public:
virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
virtual bool recognize(const Ref<Resource> &p_resource) const;
};

View File

@ -76,8 +76,8 @@ TEST_CASE("[Resource] Saving and loading") {
resource->set_meta("other_resource", child_resource);
const String save_path_binary = OS::get_singleton()->get_cache_path().plus_file("resource.res");
const String save_path_text = OS::get_singleton()->get_cache_path().plus_file("resource.tres");
ResourceSaver::save(save_path_binary, resource);
ResourceSaver::save(save_path_text, resource);
ResourceSaver::save(resource, save_path_binary);
ResourceSaver::save(resource, save_path_text);
const Ref<Resource> &loaded_resource_binary = ResourceLoader::load(save_path_binary);
CHECK_MESSAGE(