From 95ad747deaa474b30c04b01f60634f2be9a5ea18 Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Wed, 3 Apr 2019 21:44:57 +0200 Subject: [PATCH] Properly explain RPC/RSET mode failure. _can_call_mode used to call is_network_master/get_network_master internally. This would reset any potential last error set via ERR_EXPLAIN, preventing it from being displayed correctly. _can_call_mode now expects the node master ID to be passed instead. --- core/io/multiplayer_api.cpp | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index 99aa1cca80c4..22530ad721e6 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -64,7 +64,7 @@ _FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_mas return false; } -_FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, int p_remote_id) { +_FORCE_INLINE_ bool _can_call_mode(MultiplayerAPI::RPCMode mode, int p_node_master, int p_remote_id) { switch (mode) { case MultiplayerAPI::RPC_MODE_DISABLED: { @@ -76,11 +76,11 @@ _FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, i } break; case MultiplayerAPI::RPC_MODE_MASTERSYNC: case MultiplayerAPI::RPC_MODE_MASTER: { - return p_node->is_network_master(); + return p_node_master == NetworkedMultiplayerPeer::TARGET_PEER_SERVER; } break; case MultiplayerAPI::RPC_MODE_PUPPETSYNC: case MultiplayerAPI::RPC_MODE_PUPPET: { - return !p_node->is_network_master() && p_remote_id == p_node->get_network_master(); + return p_node_master != NetworkedMultiplayerPeer::TARGET_PEER_SERVER && p_remote_id == p_node_master; } break; } @@ -282,8 +282,9 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_ rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_name); } - ERR_EXPLAIN("RPC '" + String(p_name) + "' is not allowed from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(p_node->get_network_master()) + "."); - ERR_FAIL_COND(!_can_call_mode(p_node, rpc_mode, p_from)); + int node_master_id = p_node->get_network_master(); + ERR_EXPLAIN("RPC '" + String(p_name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(node_master_id) + "."); + ERR_FAIL_COND(!_can_call_mode(rpc_mode, p_from, node_master_id)); int argc = p_packet[p_offset]; Vector args; @@ -331,8 +332,9 @@ void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p rset_mode = p_node->get_script_instance()->get_rset_mode(p_name); } - ERR_EXPLAIN("RSET '" + String(p_name) + "' is not allowed from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(p_node->get_network_master()) + "."); - ERR_FAIL_COND(!_can_call_mode(p_node, rset_mode, p_from)); + int node_master_id = p_node->get_network_master(); + ERR_EXPLAIN("RSET '" + String(p_name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(node_master_id) + "."); + ERR_FAIL_COND(!_can_call_mode(rset_mode, p_from, node_master_id)); Variant value; Error err = decode_variant(value, &p_packet[p_offset], p_packet_len - p_offset, NULL, allow_object_decoding || network_peer->is_object_decoding_allowed());